- January 28, 2020
- keron veal
Fishy2
Platforms
About
"Fishy2" is a 3D platformer game where you play as a fish out of water, journeying through 10 diverse worlds with 150 levels. The game offers stage select and varying difficulty levels, from beginner to expert. Recent updates include adjustments to the fall animation, addition of original levels, extension of death zones, and overhaul of majority of stages for improved gameplay.
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- Fishy 2 builds on the foundation of the original with improved controls and a large number of levels, providing a fun and engaging experience.
- The game features a variety of challenges and mechanics that enhance gameplay, making it enjoyable for both casual players and speedrunners.
- Despite some criticisms, many players find Fishy 2 to be a masterpiece and a worthy sequel that delivers entertainment and replay value.
- Fishy 2 suffers from repetitive level design, with many levels reused from the first game, leading to a lack of innovation.
- The game has technical issues, including crashes and bugs that detract from the overall experience, making it feel unfinished.
- Some players feel that the price is unjustified given the limited improvements over the original, leading to disappointment among fans.
story
18 mentions Positive Neutral NegativeThe story in the game is characterized by a mission-based structure that allows for creative gameplay, but suffers from pacing issues and a lack of cohesive narrative, particularly in the latter chapters. While the plot features intriguing twists and attempts to connect to the broader Metal Gear lore, it ultimately feels incomplete and disjointed, with many story elements relegated to cassette tapes rather than integrated into the gameplay. Overall, the narrative's ambition is evident, but it falls short of delivering a satisfying conclusion.
“On a second playthrough, it's incredible how in-your-face the plot twists are, yet I didn't spot them the first time.”
“Revenge is the leitmotif of the first chapter, and having played through every game in the series except for Survive multiple times, I'm certain the plot was supposed to center upon some three-stages-of-anger theory Kojima read in a psychology book, ending with a more self-actualized Big Boss.”
“What we got does manage to bring the story around full circle to the original Metal Gear, but the journey there clearly isn't what was envisioned.”
“The pacing of the story is completely off, with the beginning and end of chapter 1 being the most substantial portion - by the last few missions, I was thinking, 'boy, they're really speeding up, aren't they?'”
“In act 2, you're handed a collection of already-completed missions to repeat under specific conditions, with the odd story bit nestled here and there.”
“The Metal Gear games generally end on a very poignant note, and to believe that it was supposed to have an epilogue full of repeated missions, scattered bits and pieces, and no proper ending feels so hollow.”