FIREWORK
- December 6, 2018
- Ivan Zanotti's MyMadnessWorks
"FIREWORK is a single-player shooter game with an intriguing story, where you play as Yan the Defective One in his fight against the Fire Troops to unveil the Facility's mystery. Jump, fire, and dash through platform challenges, while repelling fire and saving the Facility from burning. Pay attention to the game's key configuration to avoid keyboard ghosting, or use a compatible gamepad for a better experience."
Reviews
- Engaging gameplay that combines classic Mega Man mechanics with unique firefighting elements, providing a fun and challenging experience.
- The story is surprisingly interesting, with well-developed characters and multiple endings that encourage replayability.
- Polished graphics and a catchy soundtrack enhance the overall experience, showcasing the developer's passion and effort.
- The game can be frustratingly difficult, especially in later stages, which may deter some players.
- Lack of a level select feature and some minor translation errors can disrupt the flow of the game.
- The short playtime of around 2-3 hours may leave some players wanting more content.
- story22 mentions
- 50 % positive mentions
- 36 % neutral mentions
- 14 % negative mentions
The game's story is generally well-received, with many players finding it engaging and filled with interesting twists, often likening it to a mix of mystery and allegory. While some players appreciated the charming characters and thematic depth, a few noted issues with translation and clarity. Overall, the narrative complements the gameplay effectively, enhancing the overall experience with multiple endings and replay value.
“The story starts as a fun mystery and ends as a sweet allegory.”
“Simply delightful game: controls are super smooth and fun to use, physics are interesting, borrowing great inspiration from the Mega Man X series; characters are charming and the plot is very interesting; the music fits perfectly.”
“The scope of this game is also well defined with the story quickly conveying to you that you'll be spending your time symbolically and literally putting out fires to save a bunch of living 'sphere' creatures that you are (we think) sworn to protect.”
“The story is cute, but the 'bad guys' don't come off so well in the gotcha moment at the end.”
“I did not like the story, and there are a few errors in translation (around 3, if I recall correctly).”
“It's more of a story-driven platformer, and I think the game does a decent job in that regard.”
- gameplay11 mentions
- 55 % positive mentions
- 18 % neutral mentions
- 27 % negative mentions
The gameplay is heavily inspired by the classic Mega Man X formula, featuring tight controls, a variety of unique moves, and engaging level design that enhances the firefighter theme. Players appreciate the solid mechanics, interesting story, and diverse enemy and boss designs, although the game is relatively short at 2-3 hours. Overall, it offers a fun and challenging experience with good replay value and a graceful execution of dash and hover mechanics.
“I really loved this game; the gameplay and controls are really tight and well done. It seems to be inspired by Mega Man X, but it goes beyond that by adding more unique moves to the character. The level design complements this well, and the story was interesting, keeping me engaged to find out more (I got the true ending too). The music is also really good, and the game features a lot of enemy variety and cool boss fights.”
“Really great spin on the classic Mega Man X gameplay formula. If you know how that game plays, you know how this one plays.”
“The gameplay is on the short side at around 2-3 hours but is a bargain for the very low price.”
“This game's dash and hover mechanics are a neat spin on the formula and can feel quite graceful when executed well.”
“It has a few interesting ideas (particularly the way the weapon functions, some of the boss designs, the fire effects, and shard system) and uses a lot of established mechanics fans of the genre will be immediately familiar with, such as gaining abilities from bosses.”
- music11 mentions
- 55 % positive mentions
- 18 % neutral mentions
- 27 % negative mentions
The music in the game receives mixed reviews, with some players praising the soundtrack as "banging," "awesome," and "above average," while others find it lacking in memorability or coherence. Many agree that the music complements the gameplay and story well, enhancing the overall experience, though a few note some odd choices within the soundtrack. Overall, the consensus leans towards the music being a strong point of the game, particularly for fans of chiptune and platformers.
“Wow, I cannot believe how banging the music and the story are for this game.”
“Soundtrack is really, really good; I could listen to it for hours.”
“The OST is awesome <3”
“Tons of unskippable and poorly-written/translated dialogue and cutscenes, nonexistent level design, bad music, and controls don't feel fluid especially when wall jumping.”
“The music was above average but nothing that I will be listening to in my free time.”
“Some weird soundtrack choices.”
- graphics4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The graphics are generally well-received, featuring a pleasing aesthetic that evokes nostalgia for retro games, reminiscent of titles like Mega Man. Reviewers appreciate the effort put into the visuals, noting their thematic consistency and overall quality.
“The graphics are very aesthetic; they remind me of those old retro games, and you can definitely tell that the creator put effort into them.”
“The graphics were overall pretty good and maintain a nice theme.”
“I guess it kinda reminds me of Mega Man, not like a clone though, just the aesthetic part.”
- replayability2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The game offers solid replayability through hidden bonus rooms that enhance firepower and movement abilities, allowing for both 100% completion runs and challenge runs with restricted upgrades. Players appreciate the engaging story and enjoyable gameplay, further contributing to the game's replay value.
“The story is nice, the gameplay is fun, and of course, there is replay value.”
“Hidden bonus rooms that lead to increased firepower and movement abilities lend the game some decent replay value, whether it be 100% runs or challenge runs where you omit all upgrades.”
“The lack of meaningful choices in gameplay makes replaying the game feel tedious rather than exciting.”
“Once you've completed the main story, there's little incentive to go back, as the side quests feel repetitive and uninspired.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players find the humor in the game to be engaging and refreshing, particularly noting that the process of completing extras for 100% feels enjoyable rather than repetitive or unfair. Additionally, the story's changes upon completion add a humorous twist to the overall experience.
“Completing the game to 100% is hilarious in itself, as it never feels repetitive or unfair, and there are some amusing changes in the story after you finish.”
“The humor in this game is top-notch, with clever writing and unexpected twists that keep you laughing throughout.”
“I love how the game incorporates humor into its challenges, making even the toughest moments enjoyable and light-hearted.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players find the emotional aspect of the game to be heartwarming and uplifting, contributing to a wholesome overall experience.
“It's been a very wholesome experience so far.”
“The emotional depth of the characters truly resonated with me.”
“I felt a strong connection to the story that left me in tears.”