Finn Dorset's Institute For Livestock Replication
- October 2, 2024
- CarlMorganArt
- 100h median play time
An animated incremental game about cloning livestock. Make as many moon sheep as you can. Research technology, upgrade your operation and become a clone farm billionaire!
Reviews
- Charming hand-drawn graphics and animations that evolve as you progress, creating a visually satisfying experience.
- Engaging gameplay with a unique theme and humor, making it a fun idle game to play casually.
- Completely free with no microtransactions, providing a solid experience without any paywalls.
- Lacks offline progress, requiring the game to be open for any advancement, which can be frustrating for some players.
- The gameplay can become repetitive and grindy, especially during the later stages with little new content introduced.
- Some bugs and performance issues, particularly during high numbers of sheep, can disrupt the experience.
- graphics26 mentions
- 35 % positive mentions
- 54 % neutral mentions
- 12 % negative mentions
The graphics of the game are widely praised for their charming hand-drawn cartoon style and engaging art that evolves as players progress. Many reviewers appreciate the unique and cute visuals, which enhance the overall experience, despite some criticism regarding the depth of gameplay mechanics. Overall, the artwork is considered a standout feature, contributing significantly to the game's appeal.
“The game features charming hand-drawn cartoon graphics and a minimalist yet engaging art style.”
“Charming incremental with beautiful hand-drawn graphics and satisfying progression.”
“Watch numbers go up, while looking at the pretty graphics that evoke looking through a window into another world.”
“It's very much just a shallow concept held together with lazily written, barebones, slapped-together code and some artwork, with no actual game design holding it together.”
“Seriously, the effort put into the artwork is a thousand times that of the effort put into game design and programming, and honestly, the art isn't exactly memorable or complex.”
“Love the art style but the game loop isn't the most engaging.”
- gameplay25 mentions
- 16 % positive mentions
- 72 % neutral mentions
- 12 % negative mentions
The gameplay is characterized by simple mechanics that lack depth and variety, leading to a repetitive experience primarily focused on clicking. While the art and humorous elements enhance the overall atmosphere, many players feel that the absence of meaningful progression, such as new mechanics or upgrades after prestiging, results in a superficial and unbalanced experience. Overall, the game is seen as fun but ultimately unsatisfying due to its limited gameplay features.
“The mechanics are simple, but they make sense.”
“The addition of humorous elements, like the space goose and the dynamic evolving visuals, adds a unique touch to the gameplay.”
“Overall, it has very simple mechanics along the lines of Cookie Clicker, but as it advances, you realize a lot more was put into the artwork and even a little bit of story.”
“However, there is no prestige layer, and no new mechanics to unlock, so you just keep clicking the same buttons until forever it seems.”
“But in this game, nothing changes when you prestige; I think you get some bonuses, but nothing is added to the gameplay.”
“Frankly, while the art is really pretty, I cannot recommend a game where the only gameplay is spam clicking a button.”
- humor9 mentions
- 89 % positive mentions
- -22 % neutral mentions
- 33 % negative mentions
The humor in the game is highlighted by its quirky elements, such as the space goose and amusing visuals, which contribute to a lighthearted and entertaining experience. Players appreciate the clever themes and funny moments, although some feel that certain aspects could be enhanced with additional comedic touches. Overall, the game is recognized for its unique and engaging humor, setting it apart from other titles in the genre.
“The addition of humorous elements, like the space goose and the dynamic evolving visuals, adds a unique touch to the gameplay.”
“Simple, fun, and funny.”
“Laughing as the sheep passed by.”
“Crow was just talking about cloning sheep in a previous unfunny review, and then this came along into my massive inventory of terrible games. Caw caw.”
“The jokes fell flat and felt forced, making the humor more cringeworthy than entertaining.”
“I expected some clever wit, but instead, I was met with tired clichés and predictable punchlines.”
- story5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The game's story is described as whimsical and layered, with elements that may be easily overlooked on the first playthrough but become more apparent in subsequent runs. While the mechanics are simple, the artwork and visual storytelling contribute significantly to the overall narrative experience, encouraging players to engage with the story multiple times.
“It has beautiful art on top of good scaling and a kind of wacky story (all hail Lamthimos).”
“I feel like there were some story elements I was missing or didn't pay attention to.”
“This game has a story I never quite noticed the first time around, and on the second, the third, and the fourth time.”
“Overall, it has very simple mechanics along the lines of Cookie Clicker, but as it advances, you realize a lot more was put into the artwork and even a little bit of story.”
- monetization3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The game features no microtransactions or paywalls, offering a pure gameplay experience focused on resource management and strategy. Players must manage various costs related to sheep production and market dynamics, all without the distraction of monetization tactics, making it a delightful free-to-play title.
“There are no microtransactions or paywalls either.”
“For a free game with no microtransactions in sight, this is a wonderful gem of a game to play and lose track of time in!”
“It involves juggling the costs of space for the sheep (and of protecting them), of storage for their fleeces, of transporting the fleeces to market, of boosting the price of the fleeces (through advertising and more dubious means), and of developing cloning methods to multiply and automate the production of new sheep - and all, ultimately, on a cosmic scale.”
- music2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
Users express a desire for more music in the game, suggesting that additional tracks would enhance the experience. They also indicate a willingness to support the game financially to help fund this music.
“The music in the game really enhances the overall experience.”
“I love how the soundtrack complements the gameplay perfectly.”
“The variety of music tracks keeps the game feeling fresh and engaging.”
“The game really lacks a good soundtrack; some music would be a great addition.”
“It would be nice to have a way to support the game financially to enhance the music experience.”
- optimization1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
Players appreciate the optimization aspect of the game, noting that it provides meaningful opportunities for skill development and strategic enhancements, particularly in the late game.
“Something we can actually play and work with to add some skill or optimization opportunities to the late game.”
“The game lacks proper optimization, making it frustrating to play, especially in the late game.”
“There are significant performance issues that hinder any real opportunities for skill or optimization.”
“The optimization feels rushed, resulting in a subpar experience that detracts from the overall gameplay.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players note that the grinding in this clicker game revolves around continuously expanding and optimizing the farming of one-eyed "moon sheep" to harvest their green woollen fleeces, emphasizing a repetitive yet engaging gameplay loop.
“The grinding in this game feels endless and tedious, making it hard to stay engaged.”
“I find myself doing the same repetitive tasks over and over, which really takes away from the fun.”
“The amount of time required to progress is frustrating; it feels like a chore rather than an enjoyable experience.”