- October 2, 2024
- CarlMorganArt
- 100h median play time
Finn Dorset's Institute For Livestock Replication
Platforms
About
In "Finn Dorset's Institute For Livestock Replication," players start a cloning business on a dwarf planet, expanding their wool production empire, purchasing upgrades, and defending their farm from hazards. The game features animated cartoon graphics, hundreds of upgrades, and is totally free with no paid bonuses or loot boxes. With in-game and Steam achievements, players can enjoy hours of gameplay in this unique and quirky world.



- Charming hand-drawn art style and engaging animations that evolve as you progress.
- Fun and light-hearted gameplay with a unique premise of cloning sheep, making it enjoyable for casual play.
- Completely free with no microtransactions, providing a satisfying experience without financial barriers.
- Lacks offline progress, requiring the game to be open for any advancement, which can be frustrating.
- The prestige system feels underwhelming, offering little change or new mechanics upon replaying.
- Experiences bugs and glitches, especially in the late game, which can disrupt gameplay and progress.
graphics
59 mentions Positive Neutral NegativeThe graphics of the game are widely praised for their charming hand-drawn cartoon style and engaging minimalist design, which enhance the overall gameplay experience. Players appreciate the attention to detail in the artwork and animations, particularly how they evolve as the game progresses, adding a unique and visually satisfying element to the incremental mechanics. However, some critiques note that while the graphics are appealing, they overshadow the game's simplistic mechanics and lack of depth in design.
“The game features charming hand-drawn cartoon graphics and a minimalist yet engaging art style.”
“Charming incremental with beautiful hand-drawn graphics and satisfying progression.”
“Watch numbers go up, while looking at the pretty graphics that evoke looking through a window into another world.”
“It's very much just a shallow concept held together with lazily written, barebones, slapped-together code and some artwork, with no actual game design holding it together.”
“Seriously, the effort put into the artwork is a thousand times that of the effort put into game design and programming, and honestly, the art isn't exactly memorable or complex.”
“Love the art style but the game loop isn't the most engaging.”