Filthy Lucre Game Cover
The game that challenges gamers perspectives, an indie game that prides in its difficulty and challenge factor. Is it worth the risk?
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Filthy Lucre is a tactical stealth shooter game, featuring single-player and multiplayer modes across 15 missions in 5 locations. With over 30 upgradable weapons and gadgets, players can approach missions in various ways, emphasizing stealth, distractions, or brute force. The game's dynamic system alters enemy behavior based on player actions, requiring strategic planning and adaptation for a successful heist.

  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Play​Station

Reviews

45%
Audience ScoreBased on 33 reviews
story3 negative mentions
  • Engaging stealth mechanics that reward careful planning and strategy.
  • Cooperative play adds a fun dynamic, allowing players to sync up on strategies.
  • Varied missions and a sense of progression with weapon unlocks and upgrades.
  • Lack of save points or checkpoints makes the game frustrating, especially after mistakes.
  • The game suffers from bugs and crashes, impacting the overall experience.
  • Limited content with only 15 missions and repetitive environments reduces replayability.
  • story17 mentions

    The game's story revolves around completing 15 heists to reclaim treasures for your patrons, with each mission providing context about the targets. However, players note that the limited number of missions and recycled areas detract from the overall narrative experience, and the lack of checkpoints adds to the challenge, often requiring players to restart missions after mistakes. While the missions are described as varied and memorable, the co-op experience is marred by connectivity issues, making it difficult to fully enjoy the story with others.

    • “Each mission explains who you are dealing with, and as you slowly steal back your patron's treasures, you will be able to display them proudly within a vault inside of your hideout.”
    • “The missions are varied and memorable, the large choice of weapons and equipment are excellent, and the addition of co-op play is just the icing on the cake.”
    • “There are only 15 heists spread between 5 different areas, so not only is there a very limited amount of missions, but the areas are also recycled between those missions.”
    • “But when I play this game, I always get into a situation where I made a small mistake, and to achieve perfect stealth, I have to go through the mission again from the very starting point.”
    • “I guess there's a story too...”
  • gameplay5 mentions

    The gameplay is engaging and offers a unique concept with good replay value, though it leans heavily towards stealth, making loud approaches less viable. While the mechanics can be entertaining, they may also frustrate players due to missing features like button remapping. Overall, the experience is enjoyable but could benefit from more polished mechanics.

    • “Pros: overall, gameplay is pretty entertaining.”
    • “Otherwise, a really neat game with cool mechanics.”
    • “Really cool concept/idea with okay graphics, but the mechanics can be really frustrating, and there are a lot of missing features like button remapping.”
    • “The gameplay is also heavily biased towards stealth; you are far less likely to succeed if you go loud.”
  • graphics3 mentions

    The graphics are generally considered good and modern, but some users feel that the visuals lack polish and are uninspired, particularly in comparison to contemporary standards. The game's overall aesthetic is described as outdated, with a disconnect between its late 90s themes and current visual expectations.

    • “The visuals are stunning and have a modern aesthetic.”
    • “The graphics are beautifully designed and immersive.”
    • “The art style is vibrant and adds depth to the overall experience.”
    • “From its late 90s cockney gangster routine to its poor visuals and AI, Filthy Lucre is a game out of time.”
    • “The graphics are unremarkable, and the lack of polish persists throughout the game.”
    • “The poor AI, uninspired stealth and combat, and unremarkable graphics contribute to a disappointing experience.”
  • replayability2 mentions

    Games like Payday 2 enhance replayability through procedurally generated layouts, which provide fresh experiences and encourage careful gameplay. This approach significantly boosts the game's replay value by offering engaging content that keeps players coming back.

    • “Games like Payday 2 enhance replayability by introducing procedurally generated layouts, which significantly boosts the replay value.”
    • “The engaging content and replay value encourage careful gameplay.”
    • “The game lacks meaningful choices, making it feel repetitive after just a few playthroughs.”
    • “Once you've completed the main story, there's little incentive to return, as side quests feel uninspired.”
    • “The limited variety in missions and environments makes replaying the game a chore rather than a pleasure.”
  • optimization1 mentions

    The game's optimization is severely lacking, with users reporting extremely poor netcode that results in a less than 20% success rate for maintaining connections, leading to a frustrating experience.

    • “Very poorly optimized; the netcode runs on two cans with string between them, given the less than 20% success rate on holding connections.”
    • “The game suffers from severe optimization issues, leading to frequent crashes and long loading times.”
    • “Optimization is a major problem; the frame rate drops significantly even on high-end hardware.”
  • music1 mentions

    The music in the game has been criticized for being annoying and not well-integrated, contributing to an overall rough experience alongside clunky animations and controls. However, some players appreciate the unique blend of stealth heisting gameplay despite these shortcomings.

    • “The music is repetitive and lacks variety, making it hard to stay engaged.”
    • “The soundtrack feels out of place and doesn't match the game's atmosphere.”
    • “The audio quality of the music is poor, which detracts from the overall experience.”
Positive mentions (%)Positive
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