In Tom Clancy's Splinter Cell Blacklist, stealth-action takes center stage as you hunt down terrorists threatening the United States. As agent Sam Fisher, you'll use a variety of weapons, gadgets, and stealth techniques to complete missions and defeat enemies. The game features a dynamic "Blacklist" system, where the stakes get higher as terrorist attacks increase in frequency, demanding quick and strategic thinking.
The gameplay offers a great blend of classic stealth mechanics and modern action elements, allowing for various playstyles and enhancing replayability.
The graphics are impressive, with beautiful visuals and high detail that hold up well even years after the game's release.
The character interactions and humor, while mixed, provide some enjoyable moments, especially in co-op play.
The story is often criticized for being clichéd and lacking depth, with many players finding it predictable and unengaging.
The game suffers from significant technical issues, including frequent crashes, glitches, and poor optimization, leading to a frustrating experience for many players.
Character development is seen as a weak point, with minimal depth and a lack of emotional connection to the protagonist.
story
7,193 mentions Positive Neutral Negative
27%
68%
5%
The story of "Splinter Cell: Blacklist" is generally described as engaging yet somewhat predictable, following the familiar trope of a terrorist organization threatening the U.S. and Sam Fisher's mission to thwart them. While some players appreciate the character interactions and the tension built throughout the campaign, others criticize the narrative for being clichéd and lacking depth compared to earlier entries in the series. The game features a variety of missions that allow for different playstyles, enhancing replayability, but the overall plot is often seen as a weak point, overshadowed by the gameplay mechanics and mission design.
“The story is gripping and keeps you on the edge of your seat from start to finish.”
“Plus it's a great storyline, excellent dialogue, and a nice variety of mission types.”
“The story is interesting enough and the customization aspect allows for more custom load-outs and mods to match how you like to play.”
“Absolute fucking shit of a game, shit optimization, shit gameplay, shit story, shit characters.”
“The story is not great, Sam Fisher is kind of an asshole and they replaced his iconic voice actor, so I just pretend it's a different guy lol.”
“The major flaw of Blacklist was its astronomical budget for such a niche title that sank the franchise trying to chase the COD crowd, and the fact that the story does not make a lot of sense and resolves nothing.”
gameplay
3,107 mentions Positive Neutral Negative
44%
50%
6%
The gameplay of "Splinter Cell: Blacklist" is characterized by a blend of classic stealth mechanics and modern action elements, allowing players to approach missions in various ways—stealthily, lethally, or with full assault. While many praise the fluidity and variety of gameplay styles, including the introduction of the "mark and execute" feature, some criticize the game for its technical issues, such as crashes and clunky controls. Overall, the game is seen as a solid entry in the series, appealing to both long-time fans and newcomers, despite some concerns about its narrative and AI behavior.
“The gameplay feels great, with lots of variety in how you prepare and execute each mission.”
“Whether you're silently sneaking up behind enemies for a stealth takedown, or going full tactical assault (because sometimes you just gotta), Blacklist offers flexible gameplay that’s as tense as it is satisfying.”
“The gameplay is incredibly immersive, with a perfect blend of action and stealth mechanics.”
“One of the worst games I have ever played in my life, the controls, the gameplay, nothing works.”
“The game then starts but has many frame drops during gameplay and is not enjoyable.”
“The gameplay, although technically retaining many aspects of the originals (i.e., stealth) has been changed so that you can Rambo through the levels if you want, which isn't what Splinter Cell is about.”
graphics
1,215 mentions Positive Neutral Negative
56%
40%
4%
The graphics of the game have received generally positive feedback, with many players noting that they remain impressive even years after its release in 2013. While some reviews mention that the visuals can feel dated compared to modern titles, the game's aesthetic design, lighting, and detail are often praised, making it visually appealing for its time. However, there are also reports of graphical bugs and performance issues that detract from the overall experience.
“You can tell that all the money that went into this game was well spent as the graphics and the way scenes are edited and directed are top notch.”
“The game contains beautiful graphics with stunning visuals and high details.”
“For this game being a 2013 release, you wouldn't know it with how stellar the graphics are.”
“But the unexpected crashes to desktop which can be fixed, but shocking that never been patched, the graphic bugs during cutscenes, where character models are just missing and the fact that I had to watch the ending cutscene on YouTube, because the loading screen was stuck while the sound was running are the kinds of things that prove this is an undeniable Ubisoft product.”
“Very clunky controls, boring cliché storyline, forgettable missions, and bad graphics for the year it released.”
“The graphics look worse than the previous entry.”
stability
364 mentions Positive Neutral Negative
5%
2%
93%
The game's stability is widely criticized, with numerous players reporting frequent crashes, glitches, and bugs that significantly hinder gameplay. Many users have experienced issues such as audio problems, AI inconsistencies, and unresponsive controls, leading to frustration and a sense of unplayability, especially after extensive troubleshooting efforts. While some players find enjoyment in the game despite these issues, the overall consensus is that it is plagued by instability, making it a challenging experience for many.
“Great game, runs great on Steam Deck, graphics are amazing, even for 2024's standards.”
“The gameplay is nice and smooth with little to no glitches.”
“11/10 bug free game would recommend.”
“Despite trying multiple troubleshooting steps, such as reinstalling, updating drivers, and even adjusting system settings, the game remains unplayable.”
“The game was so buggy that it was in an unplayable state.”
“This game is so bugged it's not even funny.. I have a pretty high end PC and can run BF4 ultra with 60 fps easy.. this game freezes up and I have to restart my PC frequently.”
replayability
315 mentions Positive Neutral Negative
43%
51%
6%
The game boasts high replayability, primarily due to its three distinct playstyles—ghost, panther, and assault—allowing players to approach missions in various ways. Co-op and multiplayer modes further enhance replay value, while challenges and scoring systems encourage multiple playthroughs. However, some players noted a lack of depth in certain aspects, leading to mixed opinions on long-term replayability.
“Overall, this is a great game and has high replayability due to the different approaches you can take in every mission.”
“The gameplay is really fun and the fact they give you multiple ways to play through the campaign definitely adds replayability.”
“There is a lot of replay value with co-op missions, spy vs mercs, and the single-player campaign.”
“Very straightforward game, stealth mechanics are fun and the story is decent, but the game is very linear and has little replay value.”
optimization
242 mentions Positive Neutral Negative
37%
46%
17%
The optimization of the game has received mixed reviews, with many players reporting significant issues such as crashes, stuttering, and poor performance on various hardware setups, particularly on newer systems. While some users noted that the game runs well on lower-spec PCs and praised its graphics, others experienced severe lag and optimization problems, especially during cutscenes. Overall, the consensus suggests that while there are moments of good performance, the game is generally considered poorly optimized, particularly for PC users.
“Good optimization for low spec PCs.”
“The optimization is extremely good too.”
“The game is also well-optimized (better than Conviction), and I can run it on hardware that's dated by a few years.”
“Online features don't work, crashes here and there, problems with the optimization on new Windows operating systems and GPUs. Add all of these up and put on top of that the terrible launcher that the company made, and you're probably going to be better off playing anything else.”
“Frequent crashes, optimization isn't great (20 fps drops with a GTX 1070).”
“Lastly, the optimization of this game is completely way off for lower-end computers where I was playing at about 5 fps on the lowest settings without modding it further down.”
music
184 mentions Positive Neutral Negative
45%
46%
9%
The music in the game receives mixed reviews, with some praising the soundtrack as excellent and fitting for the gameplay, while others find it lackluster and forgettable compared to previous entries in the series, particularly "Chaos Theory." Many players appreciate the atmospheric elements the music adds to the experience, but there are notable criticisms regarding its overall impact and memorability. Overall, while some tracks resonate well, the consensus suggests that the soundtrack does not reach the heights of earlier titles.
“Great gameplay, best Splinter Cell game to date, music score is perfect as well.”
“The soundtrack combined with the strategic gameplay will let the player enjoy the challenge he will face mission after mission.”
“Freaking great game, great music, great soundtrack, great story and great gameplay.”
“The soundtrack is weak.”
“Lack of Ironside, horrible forgettable music, painfully unappealing level design, horrible casting choice for Sam (20-year-old sounding kid) and overall the game just lacks the ambience and atmosphere that was present in all other Splinter Cell titles.”
“The decent orchestral soundtrack of Splinter Cell Conviction has been replaced by some bland electronic bass dross - all noise and no soul.”
humor
158 mentions Positive Neutral Negative
97%
3%
The humor in the game has received mixed reviews, with many players lamenting the absence of the dark, sarcastic wit that characterized earlier entries, particularly due to the change in voice actor for Sam Fisher. While some found moments of humor in glitches and character interactions, the overall tone is described as more serious and lacking the engaging banter and comedic elements that fans cherished. Despite this, there are still instances of funny dialogue and amusing situations, especially in co-op play, suggesting that while the humor may not be as prominent, it can still surface in the right contexts.
“One hilarious bug in which Sam jumps out of a subway and stylishly walks out of the level.”
“This game is really fun, and fucking hilarious if you're with a friend.”
“We were laughing our asses off.”
“The writing is just abysmal, feels like a cross between a tropey action movie and an unfunny sitcom.”
“Not a lot of jokes in the game, but I really like when the few jokes that do appear show up at the right time and place. At least it's better than having unfunny jokes every minute.”
“The writing is just abysmal, feels like a cross between a tropey action movie and an unfunny sitcom.”
grinding
75 mentions Positive Neutral Negative
3%
16%
81%
Reviews indicate that grinding in the game is a mixed experience; while some players find it tedious and time-consuming, others appreciate the optional nature of grinding for upgrades and gear. Many note that the grinding can feel excessive, particularly in relation to the story progression, but some also mention that it can be rewarding when tied to optional missions. Overall, the grinding aspect is often described as a necessary but monotonous part of gameplay.
“No microtransactions, no forced in-game currency, little to no grinding, no goofy looking cartoon characters with anime cat heads.”
“You'll need a second life for grinding.”
“The upgrade system is grindy garbage and the story is entirely stupid.”
“All the grinding to unlock gear is now a big waste of my time.”
atmosphere
72 mentions Positive Neutral Negative
47%
49%
4%
The atmosphere in the game receives mixed reviews, with some praising its intense and immersive qualities, particularly in stealth mechanics and environmental design, while others feel it lacks the dark, gritty ambiance of earlier titles in the series. Many players appreciate the atmospheric sound and visuals that enhance gameplay, but some criticize the absence of key elements that contributed to the original's unique atmosphere, such as memorable music and character depth. Overall, while the game has moments of strong atmosphere, it does not consistently match the high standards set by its predecessors.
“With tight stealth mechanics, solid enemy AI and intricate maps with multiple methods of achieving the varied mission objectives, Blacklist has all the necessary components of a good stealth game and puts them together with atmospheric sound and visuals that still hold up several years after its initial release.”
“A masterpiece of the Splinter Cell series, an enticing storyline, realistic atmosphere and intense detail are a few attributes to this excellent game.”
“Lack of Ironside, horrible forgettable music, painfully unappealing level design, horrible casting choice for Sam (20-year-old sounding kid) and overall the game just lacks the ambience and atmosphere that was present in all other Splinter Cell titles.”
“Blacklist is a big improvement over Conviction, even if it doesn't have the same tension or strong atmosphere/ambience in comparison to the classic titles such as Chaos Theory and Pandora Tomorrow.”
“The atmosphere is just not there.”
emotional
38 mentions Positive Neutral Negative
89%
11%
The emotional aspect of the game has received mixed reviews, with some players feeling a lack of depth in the protagonist's emotional range and a boring story that detracts from the overall experience. While the freedom to approach missions stealthily without engaging enemies is praised, many lament that the character's dialogue lacks passion, making it difficult to form a strong emotional connection. Overall, the game offers moments of excitement and creativity, but fails to deliver a compelling narrative that resonates emotionally with players.
“The story seriously made me feel like I was stopping something big, like I was the main character.”
“And there is already the next aspect: Sam was very violent and angry in Conviction, which I found really cool, because the brutal interrogations and cutscenes really illustrated him as the protagonist and made the game the most emotional one.”
“This game made me feel like a complete badass!!!”
“Boring story; could be because of the characters. I could not make myself finish the game. This is the first Splinter Cell I have not finished.”
“I highly recommend buying this game, but only if you can get past playing through a predictably boring story.”
character development
22 mentions Positive Neutral Negative
27%
59%
14%
Character development in the game has received mixed reviews, with many players feeling that it falls short of expectations, often likening it to a shallow action movie lacking depth. While some appreciate the character designs and humor, others criticize the minimal development of key characters, suggesting that the focus on gameplay detracts from storytelling. Overall, character development is seen as a weak point, with calls for it to have been a more significant focus.
“I like the character development a lot.”
“From the environments to the character designs, it's really quite well done.”
“The co-op missions and character development, along with well-thought-out humor and plot, make this one to remember and talk about for ages.”
“Character development should have been the main focus, yet expectations are not fully met.”
“It's like a dumb action movie, so don't expect deep story or character development or anything.”
“Not much character development for Sam and the gang.”
monetization
18 mentions Positive Neutral Negative
11%
11%
78%
The monetization strategy of the game has drawn significant criticism, with players expressing frustration over intrusive ads, data collection, and the prevalence of microtransactions that detract from the overall experience. Many feel that the game's quality has been compromised in favor of revenue generation, leading to a perception of the studio as prioritizing profit over customer satisfaction. Overall, there is a strong desire among users for a return to a time when games were less focused on monetization tactics.
“It is nice to come back to the world where microtransactions were not a thing.”
“Gameplay was smooth, though co-op kinda breaks the in-game purchases.”
“They simply hate their customers: buying a game from them isn't enough because they have to collect our email and our data and show us their ads.”
“The studio's once-bright reputation has been clouded by the emergence of contentious microtransactions, a perceived lack of originality in certain games, and internal problems that have an impact on workplace culture.”
“It now opens up an advertisement when you exit the game... why Ubisoft?”