Fibrillation HD
- April 11, 2017
- Egor Rezenov
Fibrillation HD is a psychological horror game that puts players in the role of a patient with a rare heart condition. The game features a unique mechanic where the player's heartbeat affects the gameplay, and players must manage their condition while uncovering the mysteries of a dark and foreboding hospital. With a focus on narrative and exploration, Fibrillation HD aims to deliver a tense and unnerving experience.
Reviews
- Fibrillation HD offers a unique and haunting atmosphere, effectively creating a sense of dread and surrealism throughout the gameplay.
- The game features interesting level designs and a variety of environments that keep the experience engaging, with hidden secrets and collectibles to discover.
- The developer is responsive to player feedback, making updates and improvements that enhance the overall experience.
- The gameplay can feel repetitive and linear, with many levels consisting of bland corridors and minimal variation in design.
- Some players found the controls clunky and the stamina mechanics frustrating, particularly when navigating dark environments.
- The story is often considered vague and underdeveloped, leaving players with unanswered questions and a lack of narrative satisfaction.
- atmosphere40 mentions
- 55 % positive mentions
- 38 % neutral mentions
- 8 % negative mentions
The atmosphere in the game is widely praised for its unique and immersive qualities, combining striking visuals, eerie sound design, and clever use of lighting to create a sense of dread and tension. Reviewers highlight the game's ability to evoke feelings of loneliness and impending doom, making it a standout experience for fans of horror and walking simulators. Despite its indie roots and simplistic graphics, the overall ambiance is described as captivating and haunting, contributing significantly to the game's appeal.
“Didn't expect such a unique atmosphere.”
“What Fibrillation HD excels at is the unique and unforgettable atmosphere.”
“This is a first person horror/walking simulator, with a heavy emphasis on an almost distressingly eerie and unnerving atmosphere.”
“The horror ambiance is very well built, with unnerving scenarios and entities, and the surreal architecture really makes the atmosphere truly dreamlike.”
“The sensations of loneliness and abyssal impending doom are well communicated, which is a plus for anyone looking for a title with abundant atmosphere.”
- story32 mentions
- 16 % positive mentions
- 63 % neutral mentions
- 22 % negative mentions
The game's story is primarily conveyed through environmental exploration rather than dialogue, leading to a fragmented and often cryptic narrative that many players find unsatisfying. While some appreciate the atmospheric and symbolic elements, others criticize the lack of coherence and connection between gameplay and story, with significant plot revelations only occurring at the end. Overall, the storytelling is seen as abstract and lacking depth, leaving players divided on its effectiveness.
“The story is mostly told via the environments you explore, so keep your eyes peeled and you might want to replay to get more details.”
“Good story and when you make it to the end a nice plot reveal is there for you to really tie things together.”
“Rest assured the storytelling is more the visual kind instead of exposition audio dumps or internal monologues like other first-person games, with text only showing up at the very end to explain your ending (of three).”
“What a terrible game, no story (or so cryptic that it consists of a few sentences that they call 'story'), random levels, and enemies that annoy you almost every minute of the game.”
“Aside from two brief endings, there is no story in this puzzle-bound walking simulator, but rather just an abundance of following linear paths and picking up orange glowing blocks instead of keys.”
“There is no story being told whatsoever, and if the bland environments are meant to convey a story, they're doing a terrible job.”
- graphics20 mentions
- 45 % positive mentions
- 40 % neutral mentions
- 15 % negative mentions
The graphics of the game are widely praised for their striking and atmospheric quality, with a unique art style that blends influences from Aztec culture and brutalism, creating a distinct identity. While some users noted that the visuals can be dark and occasionally suffer from technical issues, the overall aesthetic contributes significantly to the game's immersive experience and tension. The combination of quality graphics and interesting level designs enhances the exploration and atmosphere, making it a standout indie title.
“This is more of an experience than a horror game, and the art style behind it is amazing; it goes directly into my 'cool games' category.”
“The visuals are striking and atmospheric.”
“I also really appreciate the somewhat vaguely Aztec aesthetic that was present in the design of levels and entities; it certainly gave the game an identity of its own that stood out from other indie horrors I've played before.”
“It's an indie title, so the graphics are pretty barebones, but what it does do, it does pretty darn well, and the style matches the game's atmosphere.”
“In this case, it's the way the visuals maintain their distinctly trippy edge from beginning to end.”
“Other than brutalism, the art style is also inspired by the lost civilizations of South America, which makes for a nice contrast as well as a companion to the brutal-looking structures you get to explore.”
- gameplay18 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The gameplay is characterized by a simple yet engaging exploration mechanic, focusing on finding key cubes to unlock doors while navigating linear levels. Players appreciate the balance between challenge and frustration, with some memorable scenes and minimal mechanics that enhance the experience. However, there are mixed opinions on the repetitiveness of environments and the overall depth of gameplay, with some finding it enjoyable despite its "walking simulator" nature.
“Gameplay consists primarily of exploration to find key cubes (which unlock doors), and every normal level has one blue sphere that may require going slightly off the beaten path of the fairly linear levels.”
“The gameplay is about avoiding enemies and exploring.”
“I really enjoyed Fibrillation’s grand design and scope of levels, as well as the intimate scenes that inject some horror into the gameplay.”
“Gameplay consists primarily of exploration to find key cubes (which unlock doors), and every normal level has one blue sphere which may require going slightly off the beaten path of the fairly linear levels.”
“To summarize, the gameplay is simple, and the levels are quite linear.”
“It was only like 2 bucks, but still, it looks like poopoo, it's not remotely scary, and the gameplay loop is walking into things that glow.”
- music5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The music in the game is praised for its quality and ability to enhance the atmosphere, with excellent audio clarity for both music and sound effects. While some users note that the soundtrack is royalty-free and suggest a custom score could better fit the adventure, the existing music effectively contributes to the game's mysterious and intense ambiance.
“The music is very nice, but unfortunately it's royalty free by Kevin MacLeod. I'd create its own soundtrack to better suit the adventure, but it's still great.”
“Excellent, clean audio (music & sound effects).”
“Especially the music.”
“It’s a short game, but its mysterious environments, unnerving soundtrack, and intense atmosphere are worth the price.”
- replayability4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The game offers limited replayability primarily for players who enjoy exploring secret areas and collecting items, though some users note that the inclusion of additional goals enhances its replay value. Overall, while there are elements that encourage replay, it may not be substantial for all players.
“There's little replayability unless you enjoy scouting for secret areas and collecting pick-ups.”
“All this gives the game more goals for you and a fair bit of replay value.”
“That being said, the game has some replayability.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, users have mixed feelings about stability; while some report a smooth experience with no crashes, others find the game buggy and lacking in the intended suspense.
“Buggy and not suspenseful in the way it wants to be.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is noted for its emotional involvement, featuring heartfelt moments that resonate with players, striking a balance between complexity and simplicity in its storytelling.
“It was neither mind-bending nor simple, but emotionally involving.”
“The game is also not without its heartfelt moments.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a shift away from horror elements, featuring quirky items like hidden orbs and amusing glowing cube keys that add a lighthearted touch to the gameplay.
“There is barely any horror left, but instead now there are hidden orbs and funny glowing cube keys.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that the game's optimization is lacking, as players experience sluggish movement while being pursued by monsters, which can lead to frustrating gameplay in dark environments.
“The focus is on monsters harassing you while you're running slowly around in the dark.”
“The game suffers from severe performance issues, making it frustrating to play.”
“Optimization seems to have been an afterthought, resulting in frequent lag and crashes.”