Fibrillation HD Game Cover
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Fibrillation HD is a psychological horror game that puts players in the role of a patient with a rare heart condition. The game features a unique mechanic where the player's heartbeat affects the gameplay, and players must manage their condition while uncovering the mysteries of a dark and foreboding hospital. With a focus on narrative and exploration, Fibrillation HD aims to deliver a tense and unnerving experience.

  • PC
  • Windows
  • Linux

Reviews

84%
Audience ScoreBased on 147 reviews
atmosphere29 positive mentions
story7 negative mentions
  • The game features beautiful and surreal architecture, creating a unique and immersive atmosphere.
  • It offers a variety of secrets and collectibles that enhance exploration and replayability.
  • The sound design effectively contributes to the eerie and unsettling ambiance of the game.
  • The gameplay can feel repetitive and lacks depth, with many levels consisting of similar environments and mechanics.
  • The story is vague and often difficult to piece together, leaving players with unanswered questions.
  • Movement is slow and cumbersome, which can detract from the overall experience, especially during chase sequences.
  • atmosphere51 mentions

    The atmosphere of the game is widely praised for its eerie, oppressive, and surreal qualities, effectively creating a sense of dread and intrigue. Reviewers highlight the striking visuals, unsettling sound design, and unique environments that contribute to a haunting experience, making it particularly appealing for fans of atmospheric horror and walking simulators. Despite some criticisms regarding the story and graphics, the overall ambiance is considered a standout feature that enhances the gameplay.

    • “What fibrillation hd excels at is the unique and unforgettable atmosphere.”
    • “The atmosphere is perfect, the levels have great texture and are very creative, and the creatures are chilling.”
    • “The story (if you were so brave to call it that) is incredibly forgettable, the atmosphere is built off of some cheap Unity assets pack and the sound is barely audible dark ambience.”
    • “The general atmosphere is quite oppressive, and the occasional enemies are genuinely terrifying; mainly responsible for the horror elements here.”
    • “The horror ambiance is very well built, with unnerving scenarios and entities, and the surreal architecture really makes the atmosphere truly dreamlike.”
  • story41 mentions

    The story in the game is largely criticized for being vague and poorly integrated, with many reviewers noting that it lacks a coherent narrative and relies heavily on environmental storytelling. While some players appreciate the abstract and symbolic elements revealed towards the end, others find the overall experience forgettable and disconnected from the gameplay. Overall, the storytelling is seen as a mixed bag, with a few redeeming moments but largely failing to engage players throughout the game.

    • “As you can imagine with a game like this, the story is told to you through the things that happen as you progress, rather than through dialogue.”
    • “Good story and when you make it to the end a nice plot reveal is there for you to really tie things together.”
    • “Brilliant story told with no words which hints at clues before the reveal.”
    • “The story (if you were so brave to call it that) is incredibly forgettable; the atmosphere is built off of some cheap Unity assets pack and the sound is barely audible dark ambience.”
    • “The game has a story of sorts to tell, but virtually nothing in the game before the very ending will have any connection to that story.”
    • “There is no story being told whatsoever, and if the bland environments are meant to convey a story, they're doing a terrible job.”
  • graphics32 mentions

    The game's graphics are praised for their unique blend of mesoamerican aesthetics and brutalism, creating a striking and atmospheric experience that enhances the gameplay. While some early levels may appear dull, the later stages showcase impressive visuals that contribute to the game's identity and thematic depth. Overall, the art style is considered a standout feature, despite some technical limitations and a few critiques regarding darkness and variety.

    • “This strange limbo has a very distinct vibe - Mesoamerican aesthetics combined with brutalism, modern-looking elements like office doors, boxes, and furniture, and non-Euclidean shenanigans.”
    • “The visuals are striking and atmospheric.”
    • “Mind-blowing aesthetics and rewarding for exploration.”
    • “I realize that this is the work of one person, so expecting better graphics and some variety to the design is asking for too much, but the end result is what it is, and what it is, is mediocre.”
    • “Early levels are a bit dull in terms of visuals but the late game shines.”
    • “That’s what the 'label' says, but I didn’t notice anything amiss or unstable to warrant an upgrade to the pro version of the graphics engine.”
  • gameplay30 mentions

    The gameplay is characterized by simple mechanics and linear exploration, primarily focused on avoiding enemies and finding key items to progress. While it attempts to create tension through horror elements, many players find it lacking in depth and engagement, with minimal interaction and repetitive environments. Despite some memorable scenes and a unique aesthetic, the overall experience is often described as underwhelming and empty, particularly for a stealth horror game.

    • “Gameplay consists primarily of exploration to find key cubes (which unlock doors), and every normal level has one blue sphere that may require going slightly off the beaten path of the fairly linear levels.”
    • “The gameplay is a cross between a walking simulator, maze navigation, and the modern run-from-everything horror.”
    • “I really enjoyed Fibrillation’s grand design and scope of levels, as well as the intimate scenes that inject some horror into the gameplay.”
    • “It's an empty experience as a stealth horror game, since there's no stealth mechanics, or indeed any other kind of mechanics, and as such there's no horror either.”
    • “It's clearly trying to be intense, but there's no gameplay behind it creating any tension.”
    • “I don't know if it's the designs, the sounds, or their strange mechanics and unnatural movement, but something about them is deeply disturbing and makes you want to avoid these things as much as possible.”
  • music12 mentions

    The music in the game receives mixed reviews, with many praising its atmospheric quality and ability to enhance the gaming experience, particularly through a blend of horror and relaxing themes. However, some players express disappointment over the use of royalty-free tracks and the absence of a unique soundtrack, suggesting that a more tailored audio experience could have better complemented the game's adventure. Overall, while the sound effects and music are noted as strong points, there is a call for more originality and depth in the audio design.

    • “This game has wonderfully crafted levels and an amazing soundtrack to fit.”
    • “The soundtrack is a mix between atmospheric horror and mellow, relaxing zen-music, depending on which map you are currently on.”
    • “It’s a short game, but its mysterious environments, unnerving soundtrack, and intense atmosphere are worth the price.”
    • “On the one hand it scores some points for the sound effects and music, and for the unusual look of the enemies, but on the other hand it's really underwhelming visually and mechanically.”
    • “No soundtrack and obviously no voice acting.”
    • “Why are sounds so often neglected by indie devs? Eye candy alone shall never further the plot, like a well-chosen OST or voice acting will.”
  • replayability8 mentions

    The game's replayability is mixed; while some players appreciate the secrets and collectibles that enhance replay value, others find it limited due to its short length and lack of substantial content for multiple playthroughs. Overall, it offers some replayability for those who enjoy exploration, but many feel it lacks significant incentives to replay.

    • “Amazing immersive game with a lot of secrets, which gives it high replay value for a game so short.”
    • “All this gives the game more goals for you and a fair bit of replay value.”
    • “While the main story can be completed in one sitting in about 1½ hours, the game offers a lot of replayability.”
    • “There's little replayability unless you enjoy scouting for secret areas and collecting pick-ups.”
    • “No replay value.”
    • “- relatively short and with no replay value.”
  • stability3 mentions

    Overall, the game's stability is mixed; while it runs smoothly without crashes, players report occasional visual glitches and a slow moving speed that detracts from the experience.

    • “Buggy and not suspenseful in the way it wants to be.”
    • “Slow moving speed, occasional visual glitches.”
  • optimization2 mentions

    The game is well optimized, ensuring smooth performance on most machines, even as players navigate through dark environments while being pursued by monsters.

    • “It is well optimized and will run smoothly on most machines.”
    • “The focus is on monsters harassing you while you're running slowly around in the dark.”
    • “The game suffers from severe performance issues, making it frustrating to play.”
    • “Optimization seems to have been an afterthought, resulting in frequent lag and crashes.”
  • emotional2 mentions

    The game is noted for its emotional involvement, featuring heartfelt moments that resonate with players, striking a balance between complexity and simplicity in its storytelling.

    • “It was neither mind-bending nor simple, but emotionally involving.”
    • “The game is also not without its heartfelt moments.”
  • humor1 mentions

    The humor in the game is characterized by a shift away from horror elements, featuring quirky items like hidden orbs and amusing glowing cube keys that add a lighthearted touch to the experience.

    • “There is barely any horror left, but instead now there are hidden orbs and funny glowing cube keys.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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