Farstorm
- September 18, 2018
- CG Creations
"Farstorm" is a 3D Action RPG where you play as Kazuko, an elven princess on a mission to change her father's tyrannical future. Travel back in time 40 years to stop him from taking the throne and enslaving their people. With simplistic but satisfying controls, help Kazuko on her dangerous journey to save her kin.
Reviews
- The game offers a simple and straightforward RPG experience with a decent amount of customization, making it enjoyable for first-time players.
- Despite its bugs, many players find the game fun and addictive, appreciating its potential for future development.
- The graphics and overall concept have been praised, with some players expressing hope for continued updates and improvements.
- The game suffers from significant bugs, including disappearing equipment after saving, which severely impacts gameplay.
- Many players feel the combat is unbalanced and overly difficult, especially when facing multiple enemies at once.
- There are concerns about the game's development status, with reports of abandonment and lack of updates from the developers.
- gameplay5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The gameplay has received mixed reviews, with some players appreciating its indie charm while others criticize the awkward jumping mechanics and ineffective blocking system. Many feel that the combat lacks depth, often resorting to simple strategies like sidestepping rather than engaging with the intended mechanics. Overall, the gameplay is seen as flawed and not particularly challenging.
“This game is just an indie game project, unlike what other reviewers said. I actually like it not because of the anime waifu material main character, but the gameplay itself is absolutely enjoyable.”
“You can utilize the mechanics of the game to attack and block, but you might end up losing.”
“Walking aside is a winning strategy; the blocking mechanic feels ineffective.”
“Gameplay seems unchanged; the jump is just very awkward.”
“You could go with the mechanics of the game and attack-block, but you'd lose.”
“Walking aside is a winning strategy; the mechanic with blocking is useless.”
- story4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The game's story is criticized for being overly simplistic, with quests primarily focused on repetitive tasks like killing a set number of enemies, lacking depth and engaging narrative elements. Reviewers feel that even basic MMO daily quests offer more substantial storytelling, leading to a perception that the game falls short in this aspect.
“The quest dialogues are engaging and add depth to the overall narrative.”
“The quests and dialogues provide a basic framework, but they could benefit from more intricate storytelling.”
“Even daily quests in MMOs often strive to deliver a richer story experience.”
“The quests and dialogues are very basic and only send you to kill 5 or 10 of something.”
“Even dailies in MMOs tried harder to provide a little bit of story.”
“This game really feels like a 4-dollar game; I like the ideas of the game so far, even though there is no storytelling.”
- graphics2 mentions
- 100 % positive mentions
- -50 % neutral mentions
- 50 % negative mentions
The graphics of the game are appreciated for their simplicity, with some players viewing high-resolution models as merely cosmetic rather than essential to gameplay. Overall, the aesthetic choices resonate well with those who prefer a more straightforward visual style.
“I've liked the simple graphics, and I'll happily play an online version of this game.”
“For me, graphics and high-resolution mesh models are nothing more than cosmetics to appeal to the players, and this game is a perfect example of that.”
“For me, graphics and high-resolution mesh models are nothing more than cosmetic elements to appeal to players, and this game is a prime example of that.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players note that grinding can become tedious due to balancing issues in certain fights, which may lead to repetitive gameplay.
“There are some balancing issues that make some fights a bit tedious.”
“The grinding feels repetitive and lacks meaningful rewards.”
“It takes too long to level up, making the experience feel like a chore.”