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Farstorm Game Cover

About

"Farstorm" is a 3D Action RPG where you play as Kazuko, an elven princess on a mission to change her father's tyrannical future. Travel back in time 40 years to stop him from taking the throne and enslaving their people. With simplistic but satisfying controls, help Kazuko on her dangerous journey to save her kin.

Farstorm screenshot
Farstorm screenshot
Farstorm screenshot
Farstorm screenshot
Farstorm screenshot
Farstorm screenshot
Farstorm screenshot
Farstorm screenshot
Farstorm screenshot
Farstorm screenshot
Farstorm screenshot
+3

66%
Audience ScoreBased on 29 reviews
graphics3 positive mentions
story3 negative mentions

  • The game offers a decent amount of customization for characters and skills, making it enjoyable for players who appreciate RPG elements.
  • It's a low-cost game that can be fun, especially for first-time players or those looking for a simple RPG experience.
  • Despite its flaws, some players find the game relaxing and see potential for improvement in future updates.
  • There are significant bugs, such as equipment disappearing upon loading a save, which can severely impact gameplay.
  • The game is criticized for being repetitive and lacking depth, with many quests feeling like a grind without meaningful rewards.
  • Combat mechanics are unbalanced and rigid, leading to frustrating experiences, especially when facing multiple enemies.
  • story
    7 mentions Positive Neutral Negative

    The game's story is minimal, consisting of only five quests and three bosses that can be completed in under an hour, with no meaningful ending or narrative depth. Players find the quest dialogues basic and repetitive, primarily revolving around defeating enemies, which detracts from the overall experience. While the atmosphere is appreciated, the absence of a compelling story significantly undermines the game's potential.

    • “The atmosphere felt nice, but the lack of story hurt.”
    • “Its 5 or so quests and 3 bosses will take no more than an hour to defeat, and don't so much as treat you to any sort of ending.”
    • “As mentioned in the outset, the game is a start-to-finish series of 'defeat the enemy' quests without much variation.”
    • “The quests and dialogues are very basic and only send you to kill 5 or 10 somethings.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay has received mixed feedback, with some players appreciating its indie charm while others criticize the awkward jumping mechanics and ineffective blocking system. Many find the combat strategy simplistic, often resorting to sidestepping rather than engaging with the intended mechanics, leading to a perception of poor design rather than challenge.

    • “This game is just an indie game project, unlike what other reviewers said. I actually like it not because of the anime waifu material main character, but the gameplay itself is absolutely enjoyable.”
    • “You can utilize the mechanics of the game to attack and block, but you might end up losing.”
    • “Walking aside is a winning strategy; the blocking mechanic feels ineffective.”
    • “Gameplay seems unchanged; the jump is just very awkward.”
    • “You could go with the mechanics of the game and attack-block, but you'd lose.”
    • “Walking aside is a winning strategy; the mechanic with blocking is useless.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics of the game are appreciated for their simplicity, with some players viewing high-resolution models as merely cosmetic rather than essential to gameplay. Overall, the aesthetic choices resonate well with those who prefer a more straightforward visual style.

    • “I've liked the simple graphics, and I'll happily play an online version of this game.”
    • “The graphics are stunning and really enhance the overall experience of the game.”
    • “The art style is unique and beautifully crafted, making every scene a visual delight.”
    • “For me, graphics and high-resolution mesh models are nothing more than just cosmetics to appeal to the players, and this game is an example of that.”
  • grinding
    1 mentions Positive Neutral Negative

    Players note that grinding can become tedious due to balancing issues in certain fights, which may lead to a frustrating experience.

    • “There are some balancing issues that make some fights a bit tedious.”
    • “The grinding feels endless and often frustrating, with little reward for the time invested.”
    • “I find myself repeating the same tasks over and over, which makes the game feel more like a chore than fun.”

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