- August 6, 2010
- Ino-Co
- 6h median play time
Fantasy Wars
Platforms
About
"Fantasy Wars" is a turn-based strategy game that combines tactical battles with global strategy. Players command one of four factions, each with unique units, spells, and abilities, as they fight to dominate the fantasy world of Aeos. The game features various campaigns, skirmishes, and multiplayer modes, with a focus on building and managing armies to secure victory. Real-time tactical battles allow for various strategies, making each playthrough unique and challenging.











- Fantasy Wars offers a challenging and engaging turn-based strategy experience with diverse unit types and tactical depth.
- The game features a rewarding progression system where units gain experience and abilities, enhancing the strategic gameplay.
- Despite its dated graphics, the game provides a nostalgic and enjoyable experience reminiscent of classic titles like Fantasy General.
- The strict turn limits and punishing mechanics can lead to frustration, often requiring players to restart missions multiple times.
- Some units possess overly powerful abilities, such as instant kills, which can disrupt the balance and enjoyment of gameplay.
- The AI can be inconsistent, and the game suffers from unclear mechanics and a lack of meaningful story choices.
story
83 mentions Positive Neutral NegativeThe game's story is generally considered generic and predictable, drawing on familiar fantasy tropes without offering significant surprises or depth. While some players appreciate the intriguing atmosphere and challenging missions, others find the narrative uninspired and the voice acting lacking. Overall, the story serves its purpose but does not elevate the gameplay experience significantly.
“Great title, reminiscent in atmosphere of later Heroes V - the storyline is intriguing, maps are challenging, and unit development requires thoughtful actions from the start - definitely worth playing, it's a shame it's already forgotten!”
“This game has voiceovers, a good story, solid gameplay.”
“Plus, some of the quests were truly epic, so they could show the possibilities of the genre.”
“The story is nothing out of the ordinary; however, it is not dumb.”
“There are no real choices in terms of the story; it's a straight line with no diversions.”
“The story seems fairly generic for this style of game, but I did not progress very far to get that much depth from it.”