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Expedition Agartha Game Cover

About Expedition Agartha

Expedition Agartha is a single player and multiplayer survival hack and slash game with fantasy, medieval, historical and dark fantasy themes. It was developed by Matrioshka Games and was released on September 21, 2023. It received mostly positive reviews from players.

Expedition Agartha is a hardcore multiplayer First Person Looter Survival game. Explorers and Mercenaries from around the world find themselves on a mysterious island in the Lost Continent of Mu. Launch your expedition, encounter ruthless enemies, and discover the secrets of Agartha.

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Reviews

67%Audience ScoreBased on 1,023 reviews
gameplay36 positive mentions
stability19 negative mentions

  • Unique medieval PvPvE extraction looter with fun and rewarding melee combat.
  • Active and responsive developer team continuously patching and improving the game.
  • Diverse maps, quests, crafting system and meaningful loot progression make gameplay engaging and replayable.
  • Low and dwindling player population causes long queue times and lack of player PvP encounters.
  • Combat and movement feel clunky, floaty and sometimes unresponsive with buggy hit detection.
  • A large portion of the content and maps are locked behind a paid DLC paywall limiting free players' access.
  • gameplay

    117 mentions Positive Neutral Negative
    31% positive mentions, 54% neutral mentions, 15% negative mentions

    The gameplay in Expedition Agartha offers an addictive loot-extract loop with solid melee combat mechanics that appeal to fans of the genre, though it is often described as clunky, repetitive, and lacking depth in combat variety. Many players note issues with hit detection, awkward animations, and a steep learning curve exacerbated by an inadequate tutorial, yet appreciate the game's unique combination of PvPvE elements and ongoing developer support. Overall, while rough around the edges and in need of polish, the core gameplay shows promising potential for fans willing to invest time overcoming its initial flaws.

    • “Very fun and addicting gameplay loops of loot and extract.”
    • “The combat mechanics are hit or miss for people but I love them; the choice of weapon and how you spec your armor set really changes how you play, going full samurai plate and daikatana to kill my first asura solo was brilliant craic.”
    • “Once you get the hang of it, the game is actually a lot of fun; the UI is still early and it could use a little polish here and there but overall it is pretty fun, completely free to play, and the devs are very open to feedback and are working on polishing gameplay and balance.”
    • “Besides that, the gameplay loop gets repetitive really fast and classes feel all the same; there are not enough unique features and abilities to distinguish them.”
    • “Within the first ten seconds of the tutorial (which is the only level you can play for free), you can tell that every basic mechanic is horribly executed.”
    • “Before I say anything, I'd like to note the game looks and feels great to run around and all its visuals/UI is clean and fits well with the overall aesthetic, but gameplay-wise it is dark and darker if they messed up literally everything: the loot is confusing and difficult to tell what's good since there's so much useless and weird variety in healing and food that makes no sense, combat feels like ass—PvE you literally can't get hit if you circle around the enemy, and PvP is decided in the first hit since you can just hit-stun your opponent to death; all the stats on the gear make zero sense at first glance.”
  • story

    59 mentions Positive Neutral Negative
    20% positive mentions, 68% neutral mentions, 12% negative mentions

    The game's story revolves around NPC-given quests reminiscent of Tarkov-style extraction games, offering a mix of looting, crafting, and progression through merchant quest lines. While the quest variety and progression system are praised for adding goals and engagement, many find the quests lack depth and narrative motivation, often feeling repetitive or grind-heavy with some mechanics frustrating, such as quest item tracking and quest scroll management. Overall, the story and quest system provide a functional framework that supports gameplay progression but currently falls short of delivering a compelling or richly developed narrative experience.

    • “Just like in Tarkov-style extraction games, there are plenty of NPC merchants that give you quests to find stuff in the world and bring back, or certain things to do, and it's been fun making my way through all of the quests.”
    • “There are loads of quests, so there is always a ton to do which levels the traders and allows access to better gear.”
    • “You do quests for NPCs which are pretty funny by the way, the whole medieval vibe is very humorous.”
    • “All of the primary quests require you to go to some place called "Hypogean Undercroft" which you have to buy to access.”
    • “Quests lack depth and don't really tie into any real story, offering the worst of MMO-style kill/collect quests without any real purpose or motivation beyond their own reward (which you won't know until you accept it).”
    • “The gameplay is terrible, the voice acting is very bad, and the quests and other game mechanics are scuffed as hell.”
  • graphics

    45 mentions Positive Neutral Negative
    29% positive mentions, 62% neutral mentions, 9% negative mentions

    The game's graphics receive mixed reviews, with many appreciating its distinctive stylized, low-poly, and fantasy-inspired art style reminiscent of Sea of Thieves, praised for being visually appealing and well-optimized for an indie title. However, some find the graphics dated, blurry, or unpolished, detracting from immersion and feeling less fluid or refined compared to more realistic games. Overall, the visuals suit the game's atmosphere but may not appeal to everyone, especially those expecting high realism or next-gen graphics.

    • “The game's graphics look amazing for being a free game; it’s a reality and cartoon mix.”
    • “The graphics are good, but the details are less stunning than the saturation, which makes the world feel mystical and extraordinary.”
    • “The game ran well, graphics are pretty, gameplay is smooth, and the looting is engaging (though a little slow/clunky).”
    • “The graphics are the same ugly low-poly cheap garbage that every hack uses.”
    • “Graphically it's an eyesore; you have a choice of the game looking extremely blurry like you have cataracts, or you use no anti-aliasing and it looks like Duke Nukem.”
    • “The world is instanced in this manner making it feel more like a console game from the mid 2000s, reinforced by its stylized graphics which seem to attempt to be charming, but I feel misses the mark for more of a 'dated' feel.”
  • stability

    19 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is notably buggy and plagued by technical issues such as lag, hit detection problems, and goofy AI, reflecting its early access/alpha state. Despite these stability flaws, many players find the core gameplay, PvP mechanics, and overall concept engaging, though frequent bugs can occasionally hinder the experience. Ongoing patches indicate developer efforts to improve stability, but some consider the game unpolished and inconsistent at this stage.

    • “No one barely plays, combat is buggy as hell, NPCs chase you across the whole continent when they see you. Enjoyable game to waste a few hours, but zero love in game and having to paywall your quest line, yeah.”
    • “Read someone else's comment to skip the tutorial because for some reason it's a buggy mess (bad FPS, inaccurate stamina display).”
    • “Understandably it is in early access, but the bugs and glitches can be game breaking (expedition ruining) for sure.”
  • monetization

    15 mentions Positive Neutral Negative
    0% positive mentions, 7% neutral mentions, 93% negative mentions

    The monetization of Expedition Agartha is widely criticized as a pay-to-win cash grab with shady practices, including aggressive and unprofessional self-promotion by the developers. However, some users see potential in the game if it receives better advertising and broader exposure. Overall, the monetization approach severely impacts the game's reputation and player trust.

    • “Ultimately Expedition Agartha is no different from Snail's other early access scams apart from an even more shady monetization scheme.”
    • “This game was fun until it became a pay-to-win cash grab.”
    • “100% cash grab.”
  • humor

    14 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is highlighted by its hilariously awful AI-generated voices and funny NPC dialogue reminiscent of Oblivion, providing amusing moments in both solo and multiplayer play. Player interactions and quirky situations, such as repetitive arena queuing and zombie hordes, add to the comedic experience. However, humor can be dampened by frustrations with pay-to-play mechanics and server issues.

    • “Aside from that, the game is hilariously voiced with computer generated voices that make for some funny moments.”
    • “Also if you are a fan of Oblivion and the funny dialogue then you'll love NPC interactions in this game.”
    • “Solo play is equally as fun, and the interactions with players both friendly and hostile have been nothing short of hilarious.”
  • optimization

    14 mentions Positive Neutral Negative
    29% positive mentions, 42% neutral mentions, 29% negative mentions

    Optimization for the game receives mixed feedback: some users praise its decent optimization and performance, especially considering it's free-to-play and early access, while others report issues such as lag, stuttering, and the need for better tuning to run smoothly. Overall, the game is playable but could benefit from further improvements to enhance stability and performance, particularly for lower-end systems.

    • “The game is very well optimized, with decent graphics and smooth performance, making it enjoyable even with a smaller population.”
    • “Expedition Agartha seems better optimized than most games I've played, requiring less tuning of game and Nvidia settings to get good performance.”
    • “The game seems decently optimized, providing a good balance without major performance issues.”
    • “Poorly optimized.”
    • “Lag seems to be an issue; the server ping may seem stable but you can still find yourself stuttering or even teleporting fifteen feet in any direction.”
    • “The performance is also lacking quite a bit.”
  • grinding

    12 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is described as somewhat tedious and repetitive, involving running back and forth between quests and stations, with occasional frustration from losing hard-earned loot to relentless AI enemies. While some players find the combat and loot grind manageable and rewarding, others feel the questing and crafting systems are underdeveloped and cumbersome, impacting overall enjoyment. However, many still appreciate the classic loot-driven gameplay and anticipate improvements in future updates.

    • “Once they figure out matchmaking I might come back and play more, but as of this moment, unless you're grinding out and running with endgame gear all the time, you might not have an enjoyable experience.”
    • “You also lose that bag when some random group of 3 heavily armored AI come and attack spam you with unlimited stamina, and will chase you all across the map never losing aggro to kill you; then the 2+ hours you spent grinding for the one bag were literally pointless.”
    • “It gets a little tedious and old running back and forth between all the stations and quests.”
  • replayability

    3 mentions Positive Neutral Negative
    100% positive mentions, -33% neutral mentions, 33% negative mentions

    Despite initial enthusiasm and depth that once offered strong replayability, recent updates have introduced clunky mechanics and costly gatekeeping that hinder the game's accessibility and enjoyment. While early access features still provide meaningful replay value (8/10), many players feel the current state diminishes the experience compared to its free-to-play roots.

    • “Even in its current early access state, EA has depth that gives the game great replayability.”
    • “Replayability: 8/10”
    • “One of the best extraction RPGs I played, with strong replay value despite some clunky aspects.”
    • “40 hours when it was pure free-to-play and had lots of potential.. Coming back to the 1.0 release, it still feels as clunky if not worse. The long-promised skill tree release is out, but I'm not going to bother trying it with a 25€ price tag at this state. I really had hopes, and people including me were begging for skins and content to support developers, but now 25€ locks content I enjoyed. They already had issues with the player base and now gatekeep the whole game behind 25€ while keeping the fugly tutorial first impression and clunky everything. When I played for an hour, the game felt less playable than before. They even added a minimap to help softcore players, which ruins the hardcore map knowledge and gameplay. One of the best extraction RPGs I played, such a disappointment. I would pay more than 25€ willingly back then and even now without any development, but gatekeeping new players with 25€ and a clunky game is a joke to all.”
  • music

    3 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The music is praised for its soothing, calm ambiance that complements the game's pirate-themed setting, enhancing the overall atmosphere and player experience.

    • “Along with this soothing, calm music, it resembles something that is often seen in pirate games or movies.”
    • “I really like the ambiance and soundtracks as well.”
  • atmosphere

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The atmosphere is highly praised for its stunning and immersive environments, featuring ancient ruins, caverns, and strategically tense choke points that enhance both exploration and gameplay intensity.

    • “The maps are stunningly atmospheric, with ancient ruins, caverns, and deadly choke points that add to the tension and exploration.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game provides an emotional sense of security through the stash feature, allowing players to safely store their belongings without fear of theft or loss. This adds a comforting layer of trust and stability to the gameplay experience.

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Play Times

4h Median play time
13h Average play time
3-4h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Expedition Agartha is a survival hack and slash game with fantasy, medieval, historical and dark fantasy themes. Common tags for Expedition Agartha include free to play, first-person, indie, crafting, loot and others.

Expedition Agartha is available on PC and Windows.

On average players spend around 13 hours playing Expedition Agartha.

Expedition Agartha was released on September 21, 2023.

Expedition Agartha was developed by Matrioshka Games.

Expedition Agartha has received mostly positive reviews from players. Most players liked Expedition Agartha for its gameplay but disliked it for its stability.

Expedition Agartha is a single player game with multiplayer and local co-op support.

Similar games include Eldegarde, Dungeonborne, Gloria Victis, Dark and Darker, Lost Rift and others.