Evil Maze 2 Game Cover
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"Evil Maze 2" is a retro-style ARPG with a random strategy, featuring a multitude of hidden elements, props, and magic. With over 10,000 level combinations, hundreds of props, and 80 achievements, players must navigate through a jungle and ghost city to find an antidote for a friend. The game offers a new block mechanic to offset damage and optimized gameplay for a unique experience.

  • PC
  • Windows

Reviews

49%
Audience ScoreBased on 16 reviews
replayability3 positive mentions
gameplay2 negative mentions
  • Evil Maze 2 offers a fun and engaging gameplay experience with a good variety of dungeons and secrets to discover.
  • The game features improved character sprites and animations, maintaining a decent quality of anime art.
  • The randomization of levels and items adds replay value, making each playthrough feel somewhat unique.
  • The game suffers from a lack of strategic depth in combat, making it feel less challenging compared to its predecessor.
  • Some players found the art quality to be disappointing, particularly in comparison to the original game.
  • The game has issues with RNG elements and key management, which can lead to frustrating gameplay experiences.
  • gameplay5 mentions

    The gameplay retains a familiar feel to its predecessor, yet manages to offer a fresh experience rather than a mere copy. It strikes a balance between being low-pressure and challenging, catering to both new players who will need time to grasp the mechanics and veterans looking to master the game's intricacies.

    • “Gameplay is low pressure, but still fun, offering a good challenge that will kill new players a lot until they properly understand the mechanics while still making more veteran players work for what they need until they properly master the game secrets.”
    • “The gameplay feels very similar to the previous part.”
    • “Still, it does not feel like just a copy-paste despite nearly identical gameplay.”
  • music5 mentions

    The music in the game is a mixed bag, featuring some generic tracks and reused pieces from the previous installment, but it also includes unique boss themes and a non-standard RPG Maker soundtrack that many players find addictive and enjoyable. Overall, while the music may not be groundbreaking, it contributes positively to the game's atmosphere.

    • “Bosses have their own music.”
    • “I love this soundtrack.”
    • “Music is rather generic and some tracks were present in the previous part.”
    • “To conclude, a fairly decent RPG Maker roguelike with okay ecchi art and music.”
    • “That and the guy uses music that's not the standard RPG Maker fare, meaning it's quite addicting.”
  • story4 mentions

    The story in "Evil Maze 2" is minimal, featuring only two endings—good and bad—making multiple playthroughs largely unnecessary. While it continues the narrative of the previous game, focusing on Suhaya's quest to revive her friend Alma, the execution suffers from poor translations and a lack of depth, which players feel is not the main focus of the game.

    • “Evil Maze 2 is a hidden object action RPG about Suhaya’s mission to revive her friend; kicking off where Evil Maze left off, Suhaya needs your help to bring Alma back from the brink of death.”
    • “There is little to no story here, and there are only two endings: good and bad, so two runs are really enough to see all.”
    • “The previous game had a similar amount of story, so not much has changed in this department.”
    • “There are some iffy translations, and the story seems... not quite there, but they aren't really the point of the game, so it's a minor thing.”
  • graphics2 mentions

    The graphics feature a cute and colorful pixel art style that enhances the overall aesthetic, with improved cut scene artwork compared to the previous game. However, the animation is somewhat limited, and while the visuals are appealing, they may not reach the quality of a full visual novel.

    • “The pixel art style is cute and colorful, though there isn't much animation on its own. The cutscene artwork is good and generally an improvement over the first game's style, though perhaps not as polished as a full visual novel.”
    • “The pixel art style is cute and colorful enough, though there isn't much animation on its own. The cutscene artwork is good and generally an improvement over the first game's style, though perhaps not as good as a full visual novel.”
    • “The graphics feel outdated and lack the polish expected from modern games, making the overall experience less immersive.”
    • “While the environments are vibrant, the character models are poorly designed and lack detail, which detracts from the overall visual appeal.”
  • replayability1 mentions

    Players appreciate the game's high replayability due to its numerous dungeon levels and items, which provide ample secrets to uncover and encourage multiple playthroughs.

    • “With more dungeon levels and items, the game offers a lot more secrets to discover and overall replay value.”
    • “Each playthrough feels unique due to the random events and character choices, making me want to dive back in.”
    • “The variety of gameplay styles and multiple endings ensure that I can enjoy this game over and over again.”
  • humor1 mentions

    The humor in the game is characterized by a mix of light-hearted banter and absurdity, often featuring simplistic dialogue that contrasts with violent mis-translations, creating a quirky and amusing experience. While it may not be groundbreaking, it offers moments of levity that can entertain players.

    • “The boss dialogue won't knock your socks off; it pretty much just boils down to 'I need to get through, why do we need to fight?' and the boss responds with 'The king is pretty cool, huh?' with some funny and exceedingly violent mis-translations tacked on for good measure.”
    • “The humor in the game is delightfully absurd, with characters delivering lines that are both witty and unexpected, making even the most serious moments feel lighthearted.”
    • “I love how the game balances humor with gameplay; the quirky interactions and hilarious one-liners keep me laughing while I navigate through challenges.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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