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Evil Maze 2 Game Cover

About

"Evil Maze 2" is a retro-style ARPG with a random strategy, featuring a multitude of hidden elements, props, and magic. With over 10,000 level combinations, hundreds of props, and 80 achievements, players must navigate through a jungle and ghost city to find an antidote for a friend. The game offers a new block mechanic to offset damage and optimized gameplay for a unique experience.

Evil Maze 2 screenshot
Evil Maze 2 screenshot
Evil Maze 2 screenshot
Evil Maze 2 screenshot
Evil Maze 2 screenshot
Evil Maze 2 screenshot
Evil Maze 2 screenshot
Evil Maze 2 screenshot
Evil Maze 2 screenshot
Evil Maze 2 screenshot
Evil Maze 2 screenshot
+13

70%
Audience ScoreBased on 20 reviews
replayability3 positive mentions
gameplay2 negative mentions

  • The game offers a fun and engaging RPG experience with a variety of stages and unique boss fights.
  • The randomization of dungeons and items adds replay value, making each playthrough feel somewhat unique.
  • The character sprites and CGs are decent, with some improvements over the previous game, and the uncensored content is a plus.
  • The art style is disappointing as it is AI-generated, which detracts from the overall aesthetic appeal.
  • Gameplay is less strategic compared to the first game, with fewer puzzles and a more straightforward combat system.
  • The story is minimal and lacks depth, with only two endings that can be achieved through repetitive playthroughs.
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay retains a familiar feel to its predecessor, yet manages to offer a fresh experience rather than a mere copy. It strikes a balance between being low-pressure and challenging, catering to both new players who will face a steep learning curve and veterans looking to master the game's intricacies.

    • “Gameplay is low pressure, but still fun, offering a good challenge that will kill new players a lot until they properly understand the mechanics while still making more veteran players work for what they need until they properly master the game secrets.”
    • “The gameplay feels very similar to the previous part.”
    • “Still, it does not feel like just a copy-paste despite nearly identical gameplay.”
  • story
    5 mentions Positive Neutral Negative

    The story in "Evil Maze 2" is minimal, featuring only two endings and a straightforward plot centered on the protagonist Suhaya's mission to revive her friend Alma. While the narrative lacks depth and suffers from translation issues, it serves as a backdrop to the gameplay rather than a focal point, and it avoids being a direct copy of other popular stories. Overall, the story is functional but not particularly engaging.

    • “Evil Maze 2 is a hidden object action RPG about Suhaya’s mission to revive her friend; kicking off where Evil Maze left off, Suhaya needs your help to bring Alma back from the brink of death.”
    • “The story isn't unique, but at least it's not a carbon copy of Naruto.”
    • “There is little to no story here, and there are only two endings: good and bad, so two runs are really enough to see all.”
    • “The previous game had a similar amount of story, so not much has changed in this department.”
    • “There are some iffy translations, and the story seems... not quite there, but they aren't really the point of the game, so it's a minor thing.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is a mixed bag, featuring some generic tracks and reused pieces from the previous installment, but it also includes unique boss themes and a soundtrack that deviates from typical RPG Maker fare, contributing to an addictive experience. Overall, while some players find the music decent, others appreciate its distinctiveness and enjoy the soundtrack.

    • “Bosses have their own music.”
    • “I love this soundtrack.”
    • “Music is rather generic and some tracks were present in the previous part.”
    • “To conclude, a fairly decent RPG Maker roguelike with okay ecchi art and music.”
    • “That and the guy uses music that's not the standard RPG Maker fare, meaning it's quite addicting.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics feature a cute and colorful pixel art style that enhances the overall aesthetic, with improved cut scene artwork compared to the previous game. However, the animations are somewhat limited, and while the visuals are appealing, they may not reach the quality of a full visual novel.

    • “The pixel art style is cute and colorful enough, though not much in animation on its own. The cutscene artwork is good and generally an improvement over the first game's style, though perhaps not as good as a full-on visual novel.”
    • “The pixel art style is cute and colorful enough, though there isn't much animation on its own. The cutscene artwork is good and generally an improvement over the first game's style, though perhaps not as good as a full visual novel.”
    • “The graphics feel outdated and lack the polish expected from modern games, making the overall experience less immersive.”
    • “While the environments are vibrant, the character models are poorly designed and lack detail, which detracts from the overall visual appeal.”
  • replayability
    1 mentions Positive Neutral Negative

    Players appreciate the game's high replayability due to its numerous dungeon levels and items, which provide ample secrets to uncover and encourage multiple playthroughs.

    • “With more dungeon levels and items, the game offers a lot more secrets to discover and overall replay value.”
    • “Each playthrough feels unique due to the random events and character choices, making me want to dive back in again and again.”
    • “The variety of paths and endings keeps the experience fresh, encouraging multiple runs to see everything the game has to offer.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized by a mix of light-hearted banter and absurdity, often featuring amusingly simplistic boss dialogue and intentionally exaggerated mis-translations that add a layer of comedic violence. While it may not be groundbreaking, it provides a quirky charm that can elicit laughs.

    • “The boss dialogue won't knock your socks off; it pretty much just boils down to 'I need to get through, why do we need to fight?' and the boss responds with 'The king is pretty cool, huh?' with some funny and exceedingly violent mis-translations tacked on for good measure.”
    • “The humor in the game is delightfully absurd, with characters delivering lines that are both witty and unexpected, making even the most serious moments feel lighthearted.”
    • “I love how the game mixes dark humor with playful banter, creating a unique atmosphere that keeps you laughing even during intense battles.”

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