Evil Inside Game Cover
Unless you absolutely need a jump scare fix, this is a game that will suitably be lost to time for being a shameless cash grab on the P.T. craze.

"Evil Inside" is a first-person psychological horror game where you play as a detective investigating supernatural events at a remote house. As you delve deeper into the mystery, you'll experience terrifying hallucinations and uncover dark family secrets. The game features a rich, atmospheric environment and a gripping story that will keep you on the edge of your seat.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

51%
Audience ScoreBased on 81 reviews
story8 positive mentions
gameplay3 negative mentions
  • The game offers a very atmospheric horror experience with effective jump scares that can genuinely frighten players.
  • It is a decent game for a short playthrough, making it suitable for streaming or playing with friends for a fun scare.
  • The graphics and sound design contribute to an engaging environment that enhances the overall horror experience.
  • The game is very short, often completed in under an hour, which may leave players feeling unsatisfied.
  • The story is poorly executed with loose ends and lacks depth, making it hard to follow or care about the characters.
  • Many jump scares feel predictable and cheap, diminishing their impact and leading to a repetitive gameplay experience.
  • story37 mentions

    The game's story has received largely negative feedback, with many players criticizing it for being poorly developed, predictable, and lacking depth. While some appreciated the atmosphere and a few jump scares, the overall narrative was deemed unsatisfactory, often described as linear and filled with loose ends, leaving players feeling unmotivated to explore. Despite its potential, the story ultimately failed to deliver a compelling experience, leading to disappointment among those seeking a richer narrative.

    • “The atmosphere and story were great; if you play it with a decent sound system, you will definitely get involved by the story.”
    • “What an intriguing storyline.”
    • “Anything over $8 for a walk in circles game, with a few good jump scares and poor storytelling is pushing it.”
    • “The story itself sounds like it could have the basis for a decent horror game, but it falls short by pulling elements from other movies/games in an attempt to make the game scarier.”
    • “A few jump scares that didn't make any sense and a very predictable story with an ending that is not at all a shock.”
  • graphics8 mentions

    Overall, the graphics of the game are praised as above average, with particular highlights on the quality of assets and models, especially in the cave sections. Players appreciate the visual appeal and effective use of jump scares, although some have noted limitations in gameplay and the need for better options to adjust graphics settings without exiting the game.

    • “Not bad for 10 dollars... great graphics and jump scares.”
    • “Zero texture or shadow pop-ins, excellent music, excellent graphics, especially the cave part. I really can't get over how well this game is done. There are some nice jump scares, I really enjoyed this and I will play it again 100%. Well done team!”
    • “The graphics are above average; it's like a mix of PT and Layers of Fear, and yes, it heavily relies on jump scares.”
    • “Graphics are assets, models are assets, sound was okay, gameplay was very limited. It's a PT clone again, so you walk around the same hallway over and over, with nothing to do. Why?”
    • “To change the graphics settings, I had to quit out of the game and go back to the title menu to make changes.”
    • “In addition, it needs a pause screen menu that enables players to change display/graphics settings without having to quit out of the game.”
  • atmosphere7 mentions

    The atmosphere of the game receives mixed reviews; while some players praise its initial tension and immersive qualities, others criticize it for lacking originality and diminishing in impact as the game progresses. Many highlight the importance of sound in enhancing the overall experience, suggesting that a good audio setup can significantly elevate the atmospheric engagement.

    • “Great game and great atmosphere.”
    • “Great story and atmosphere; if you play it with a decent sound system, you will definitely get involved by the story.”
    • “- Great atmosphere - I occasionally got the feeling I was being followed and always felt like I was being watched.”
    • “I never played PT; however, I imagine this is a much cheaper version with little to no atmosphere.”
  • gameplay6 mentions

    The gameplay has been criticized for being short and lacking depth, with users noting that the experience lasts only about an hour and feels overpriced at $10 to $16. While it incorporates some mechanics reminiscent of classic horror games, it ultimately fails to deliver a compelling or engaging experience, leaving players wanting more for their investment.

    • “This takes some of the mechanics from PT and also some original ideas to make a short horror experience that'll bring a little nostalgia to us Silent Hill fans that never got the game we needed from Kojima.”
    • “You're paying $16 for 30 extra minutes of boring gameplay after the demo.”
    • “I wouldn't be as harsh, but $10 for an hour of gameplay (less if you didn't get distracted by other things) just isn't the move.”
    • “For an hour of gameplay, I think this game deserves to be cheaper. I've played mobile games that have given me jumpscares.”
  • music3 mentions

    The music in the game has received mixed feedback; while some players appreciate its quality and effectiveness in enhancing jump scares, others feel that the constant "scary music" detracts from the intended creepy atmosphere. Overall, it is noted as a strong aspect of the game, contributing positively to the overall experience.

    • “Zero texture or shadow pop-ins, excellent music, excellent graphics, especially the cave part. I really can't get over how well this game is done. There are some nice jump scares, I really enjoyed this and I will play it again 100%. Well done team!”
    • “Music and jump scares were good.”
    • “The constant 'scary music' really takes away from the creepy ambiance that the game is trying to create.”
  • monetization1 mentions

    The monetization strategy of the game has been criticized as exploitative, with users labeling it a "cash grab."

    • “This game is a cash grab.”
    • “The monetization system feels exploitative and unfair.”
    • “I can't enjoy the game without being bombarded by ads and in-app purchases.”
  • replayability1 mentions

    Reviewers indicate that the game lacks significant replayability, with the only notable highlight being the inclusion of a character from Phasmophobia.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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