Everybody's Gone to the Rapture Game Cover
A John Wyndhamesque story placing you at ground zero of a strange event. Can you unravel the truth of what has happened?
Starting at $2.58Buy now

"Everybody's Gone to the Rapture" is a first-person adventure game set in a deserted English village. Players explore the area, discovering clues and memories of the vanished community, as they try to unravel the mystery behind an apocalyptic event. The game features a rich, immersive atmosphere with an emphasis on storytelling and exploration.

  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Play​Station

Reviews

69%
Audience ScoreBased on 1,257 reviews
story493 positive mentions
gameplay19 negative mentions
  • Stunning graphics and beautiful environments that capture the essence of a quaint English village.
  • Hauntingly beautiful soundtrack that enhances the emotional depth of the story.
  • Engaging narrative that unfolds through character memories, creating a sense of mystery and intrigue.
  • Extremely slow walking speed that can make exploration tedious and frustrating.
  • Poor optimization leading to significant performance issues on modern hardware.
  • Lack of interactivity and meaningful gameplay mechanics, making it feel more like a passive experience.
  • story1,478 mentions

    The story in "Everybody's Gone to the Rapture" is widely praised for its unique and immersive narrative, which unfolds through environmental storytelling and character memories, creating a haunting atmosphere. Players appreciate the emotional depth and philosophical themes, although some find the pacing slow and the non-linear structure can lead to confusion or missed plot points. Overall, the game is recommended for those who enjoy story-driven experiences, despite its minimal interactivity and potential for frustration with navigation.

    • “The story is immersive, the atmosphere is great, and the music is phenomenal.”
    • “Everybody's Gone to the Rapture is a story game that involves walking through what seems like an empty town, revealing a beautifully crafted narrative.”
    • “The combination of story arc, voice acting, visuals, and soundtrack makes for an experience that transcends time and can touch your soul if you let it.”
    • “I understand that this game isn't supposed to be linear, but I also don't like that it's a game that's scattered enough that even though I spent almost 5 hours and completed it, I know I didn't get half the story.”
    • “The game is a walking simulator with a story to investigate.”
    • “The story is confusing and really feels too artsy for its own sake, and the conclusion is really not very satisfying.”
  • music541 mentions

    The music in "Everybody's Gone to the Rapture" is widely praised for its haunting beauty and emotional depth, with many reviewers highlighting Jessica Curry's choral compositions as a standout feature that enhances the game's atmosphere. The soundtrack is described as both stunning and evocative, often eliciting strong emotional responses from players, making it a key element of the overall experience. While some players noted that the music can occasionally be intrusive, the consensus is that it significantly contributes to the game's immersive storytelling and visual presentation.

    • “As secrets unfold, the stunning choir soundtrack elevates the emotional depth, adding a hauntingly beautiful layer to the experience.”
    • “The music is hauntingly gorgeous, the environment is spectacular and despite the reviews, the walking is not too slow nor too fast and there is an option to fast walk (make haste) if you choose to do so.”
    • “The soundtrack is one of the best out there and the themes and ideas presented will stick with you.”
    • “I wish I could turn off that f*cking music, because sometimes I just wish to hear what the people have to say or just enjoy the silence, but now, a damn opera singer has to sing into my ears on full volume even when nothing is happening.”
    • “The music is effective in places, but in others becomes a heavy-handed distraction with majestic chorals being used far too much and hence losing their effect over time.”
    • “The otherwise atmospheric music becomes very loud and intrusive at peak moments in the story.”
  • graphics435 mentions

    The graphics of the game are widely praised for their stunning beauty and attention to detail, creating an immersive atmosphere that enhances the storytelling experience. However, many players report significant performance issues, including frame rate drops and optimization problems, particularly on modern hardware. Despite these technical challenges, the overall visual presentation is considered a highlight, with many reviewers noting the game's ability to evoke emotion through its art style and environmental design.

    • “The graphics are absolutely stunning!”
    • “The graphics are stunning, and the soundtrack is a masterpiece.”
    • “The graphics are beautiful, showing us a realistic looking town that you might find yourself wanting to explore and wishing there was life to take part in and experience.”
    • “Graphics are passable due to age; oddly, I had to alter settings to run smoothly on a GTX 4090.”
    • “The frame rate drops make this game absolutely frustrating to play and distract you too frequently from the striking visuals of the game.”
    • “I thought I would be able to run this game after upgrading to a 3070, but I'm still only pushing 30 fps at 1080p and on low graphics.”
  • gameplay213 mentions

    The gameplay of "Everybody's Gone to the Rapture" is primarily characterized as a walking simulator, with players navigating slowly through an open world while listening to audio snippets that reveal the story. Many reviews highlight the frustratingly slow movement speed and lack of engaging mechanics, with some players expressing disappointment over the absence of traditional gameplay elements like puzzles or challenges. While the atmospheric storytelling and visuals are praised, the overall gameplay experience is often described as tedious and lacking depth, making it suitable mainly for those who appreciate narrative-driven exploration rather than action-oriented gameplay.

    • “However, the gist is, if you enjoy story-driven games of this type - often known as walking simulators - where the only actual gameplay mechanic/challenge is to navigate a small town and rural area, and you are mostly here for the atmosphere, then go ahead and play.”
    • “The gameplay is simplistic and relaxing, and the story makes you want to carry on playing.”
    • “Gameplay is simple... walk and listen or activate the spheres.”
    • “The story itself is decent enough, but the gameplay is excruciatingly slow.”
    • “Gameplay is absent by definition, unless you count trying to find the next audiolog/flashback.”
    • “Sadly the core gameplay is incredibly underwhelming with extremely slow walking controls and a narrative that fails to engage or intrigue.”
  • atmosphere184 mentions

    The atmosphere in "Everybody's Gone to the Rapture" is widely praised for its stunning visuals, haunting soundtrack, and immersive storytelling, effectively capturing the eerie beauty of a deserted English village. Reviewers note that the game's slow pace enhances the atmospheric experience, allowing players to fully absorb the emotional weight of the narrative, though some find the pacing tedious. Overall, the game is celebrated as a masterclass in creating a captivating and melancholic atmosphere that resonates deeply with players.

    • “Everybody's Gone to the Rapture captivates with its small-town beauty, where serene landscapes hide an eerie, unsettling atmosphere.”
    • “The visuals combined with the breathtaking music created this amazing atmosphere that made me feel deeply and reflect.”
    • “The atmosphere, graphics, music, and voiceovers are terrific, creating a fully immersive experience.”
    • “Even not knowing the ending, I still think the atmosphere and dialogues were way too soft for an apocalyptic-esque story.”
    • “The 'mystery' aspect is very oversold, the same goes for the 'sinister' atmosphere I expected to find, of which I only really found one moment.”
    • “They've duplicated the melancholy, lonely atmosphere and made another game that's pretty much the same.”
  • optimization157 mentions

    The game's optimization on PC has been widely criticized, with many players experiencing significant performance issues, including frequent frame rate drops and stuttering, even on high-end hardware. While some users found temporary fixes through tweaks in settings or third-party software, the overall consensus is that the game is poorly optimized for PC, detracting from an otherwise compelling experience. Despite its beautiful graphics and strong narrative, the technical shortcomings have left many players frustrated and unable to fully enjoy the game.

    • “Optimizing performance can be complicated, requiring capping fps externally and tweaks to in-game settings (set in-game vsync off, fps uncapped, and object detail setting to low) and display driver config (force in-driver vsync and enable antilag for AMD Radeon or ULLM for NVIDIA GPUs) to achieve smooth performance.”
    • “I recognize that the game has some performance issues on PC, and while yes it is also a slow-paced game that is very much intended, I encourage anyone who plays this to take their time exploring as much as possible.”
    • “The performance problem can be solved with an NVIDIA driver tweak.”
    • “The game's performance does indeed stink, but I'm more than willing to overlook some technical shortcomings when the rest of the offering is this strong.”
    • “However, apart from these positives, the game is a poorly optimized PC port that left me frustrated during my playthrough.”
    • “This game is a poorly optimized mess that makes it nearly unplayable.”
  • emotional146 mentions

    The emotional aspect of the game is widely praised, with many players describing it as a deeply moving experience that evokes a range of feelings, from sadness to nostalgia. The combination of a hauntingly beautiful soundtrack, stunning visuals, and immersive storytelling creates a powerful emotional journey that resonates with players long after they finish the game. While some found the pacing slow and the story convoluted, the overall consensus is that the game successfully delivers a heartfelt narrative that can leave players in tears.

    • “As secrets unfold, the stunning choir soundtrack elevates the emotional depth, adding a hauntingly beautiful layer to the experience.”
    • “The story, beautiful world, and soundtrack combine to make an emotionally compelling experience.”
    • “I finished this game in just over 3 hours; however, those were some of the most powerful and emotionally moving 3 hours I have ever spent playing video games.”
    • “Nice graphics but boring story and poor gameplay.”
    • “Boring story.”
  • grinding33 mentions

    The reviews overwhelmingly describe the grinding aspect of the game as tedious and slow, with many players expressing frustration over the lack of engaging content and the excessively slow movement speed. Achievements are often seen as unnecessarily time-consuming, requiring players to repeat monotonous tasks without sufficient reward. Overall, the experience is characterized by a sense of boredom and a lack of meaningful interaction, making exploration feel like a chore rather than an enjoyable journey.

    • “You'll need a second life for grinding.”
    • “The achievements are also incredibly tedious, designed to waste hours of your time.”
    • “The game really needs you to be super-motivated to dig into its world, but at the same time, its slowness and tedious mechanics make it unnecessarily hard ... which is a pity.”
    • “Walking and running are so slow, it becomes extremely tedious, especially while backtracking or exploring off the obvious path.”
  • replayability22 mentions

    The game's replayability is a contentious topic among users, with many citing a lack of incentive to replay due to slow character movement and limited gameplay variety. While some players appreciate the opportunity to explore missed story elements and hunt for achievements, the overall consensus leans towards minimal replay value, primarily appealing to those who enjoy the atmosphere or are completionists.

    • “Whether you are hunting for achievements, pieces of the story you may have missed, or want to set a personal speedrun record, there is more replayability to Everybody's Gone to the Rapture than you might expect.”
    • “The replay value is high in my opinion, since there is so much to discover if you veer off the beaten path. Exploring the forest paths was one of my favorite things to do.”
    • “Great story, voice acting, soundtrack, art, and a lot of things that you can, and probably will, miss on your first playthrough, giving it a form of replay value.”
    • “It's the biggest drawback I can say about the gameplay because it severely hampers the replayability of the game with a character that moves so slowly.”
    • “Since the game has no replayability value, playing it three times is a pain.”
    • “There are many achievements that unlock after finishing the story (for replay value I assume) and several of them are centered around exploring the environment thoroughly... however, due to how slow the player walks, I honestly cannot see myself going for any of the extra achievements, or even replaying the game for any missed story elements because of how much time it takes just to get around the map.”
  • stability18 mentions

    The game has been widely criticized for its instability, with numerous reports of bugs, glitches, and performance issues such as freezing and frame rate drops. Players have expressed frustration over a poorly functioning achievement system and overall lack of optimization, detracting significantly from the gameplay experience. While some appreciate the game's aesthetics, the technical shortcomings have left many feeling disappointed and reluctant to continue playing.

    • “Looks great, runs great.”
    • “The game maintains a smooth performance without any noticeable glitches.”
    • “I've experienced zero crashes, which is impressive for such a large game.”
    • “It's a poor buggy example of this type of game.”
    • “And if you become frustrated by lag, glitches, and slow movement, this just isn't the game for you.”
    • “However, and it's what destroys the game for me, the game is buggy as hell and it's in desperate need of optimisation!”
  • humor9 mentions

    The humor in the game is inconsistent, with some genuinely funny moments and achievements, while other aspects feel tedious or lacking in comedic value. Players noted that certain dialogues and radio segments provide humorous elements, but overall, the humor may not resonate with everyone, as it fluctuates between heartfelt and sad scenes. Additionally, the absence of sound cues for comedic moments could enhance the experience for players with hearing impairments.

    • “Your main purpose is to find visual and audio signals that will give you the next clue, and it's funny enough when you try to understand where a sound comes from or where that light went.”
    • “From downright sad and depressing scenes to heartfelt scenes and even a few genuinely funny ones for you to uncover.”
    • “Things you hear on the radio are hilarious and add more nonsensical plot holes to the story.”
  • character development5 mentions

    Character development in the game is praised for its depth and emotional resonance, featuring a compelling story arc and branching paths that enhance the player's experience. However, some players express a desire for even more detailed character exploration and explanations to further enrich the narrative. Overall, the combination of stunning visuals and a captivating soundtrack complements the character-driven journey.

    • “If you are interested in character development, philosophy, or just an overall immersive experience, this game delivers.”
    • “It is a truly stunning, touching, humble, and beautiful trip through a picturesque world filled with incredible character design and a stunning soundtrack to accompany you on this wonderful journey.”
    • “I love the story arc and the branching paths of character development.”
    • “I'd love for some more character development and a little more explanation.”
    • “If you are interested in character development, philosophy, or just an overall”
    • “I love the story arc and the branching off of character development.”
  • monetization3 mentions

    The monetization aspect of "Everybody's Gone to the Rapture" is criticized for relying on heavy advertising that oversells the game, which some players feel lacks substantial content. While the game's immersive details and stunning visuals are praised, they do not compensate for the perceived shortcomings in its overall value.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Everybody's Gone to the Rapture

Play time

6hMedian play time
5hAverage play time
5hMain story
9hCompletionist
2-8hSpent by most gamers
*Based on 13 analyzed playthroughs

Videos

Similar Games