"EVERSLAUGHT is a single-player Horror Hack and Slash VR game with masterful visuals, music, and atmospheric environments. Experience fast-paced combat with innovative VR controls, randomly generated dungeons, and upgradeable weapons. Join their community Discord for updates on this action-packed VR adventure, although be aware of potential bugs in the gameplay."
Fast-paced and thrilling gameplay that makes players feel powerful, reminiscent of DOOM.
Grappling hook and shotgun mechanics add depth and variety to combat, enhancing the overall experience.
Visually impressive graphics and atmospheric design that create an engaging environment.
Game has been largely abandoned by developers in favor of a Quest version, leading to concerns about future updates and support.
Combat mechanics feel shallow and lack weight, with melee attacks often relying on wiggling rather than skillful strikes.
Repetitive dungeon design and limited enemy variety can lead to a lack of long-term engagement.
gameplay
180 mentions Positive Neutral Negative
41%
52%
7%
The gameplay is characterized by fast-paced, addictive mechanics that incorporate unique elements like grappling hooks and a variety of combat styles, though many players find it repetitive and lacking depth over time. While the core mechanics are enjoyable and visually appealing, issues such as clunky melee combat, hit registration problems, and a limited variety of enemies detract from the overall experience. As the game is still in early access, there is hope for future improvements and content additions to enhance the gameplay loop.
“Fun, fast-paced, and addictive gameplay.”
“The game is currently a bit content-light and can get repetitive, but the fundamental gameplay loop, movement systems, and overall controls of the game are rock-solid and incredibly fun, which is a feat worth praising in VR games.”
“Tight controls, insanely fun combat, and an intensely satisfying gameplay loop.”
“The gameplay gets a bit repetitive after a while, and people without fully grown VR legs will not be able to handle the movement, so if that's you, stay away.”
“The core mechanic is rapidly wiggling your wrist to multi-hit hordes of enemies so that you can move to the next room and do it again.”
“Overall, it feels like not nearly enough thought was put into the actual gameplay, and instead, a lot of focus was put on the style and graphics.”
story
138 mentions Positive Neutral Negative
7%
80%
13%
The game's story is largely criticized for its absence, with many players noting that it lacks a coherent narrative and relies heavily on environmental storytelling. Users express disappointment over the developers' focus on a Quest 2 port, which they feel has led to the neglect of the original game and its promised updates, leaving the story elements underdeveloped and unfulfilled. Overall, the consensus is that the game feels more like abandonware, with little to no engaging plot to keep players invested.
“Mostly it's just environmental storytelling, but the devs do plan to expand upon the lore and have even talked about adding things like audio logs you can find to flesh out the world and explain why everything is the way it is.”
“I find myself wanting to know what happened and more about the story.”
“Wish it was a full story but they have great mechanics here.”
“The game has no story; you basically start in a new dungeon, go in, kill all the bad guys, collect blood, reach the end of the level, sacrifice the blood you took, advance a level to be slightly more powerful, and start a new dungeon.”
“Overall the game is shaping up to be great, but you will get bored after a couple of hours until they add some different levels and maybe some kind of story or reason I am collecting this blood all day.”
“There is no story; mostly it's just environmental storytelling, but the devs do plan to expand upon the lore and have even talked about adding things like audio logs you can find to flesh out the world and explain why everything is the way it is.”
graphics
116 mentions Positive Neutral Negative
59%
38%
3%
The graphics of the game have received widespread acclaim, with many users praising their stunning quality and detail, often comparing them to high-tier titles like Doom 2016 and Alyx. While the visuals are described as immersive and beautiful, some players noted a lack of variety in textures and environments, as well as the absence of graphics settings, which could impact performance on lower-end PCs. Overall, the game's graphics are considered a standout feature, contributing significantly to the overall experience despite some gameplay criticisms.
“The graphics in this first chapter are impressive, huge stone gates open as if they were made for giants, within the temple city there are winding staircases, wall protrusions, and bazaar-like places until you reach the underworld.”
“Crisp, clear, detailed, gorgeous graphics that look a lot like the ones from Doom 2016 and Doom Eternal.”
“The graphics are pretty gorgeous for a VR game, and the enemy models and environments are highly detailed.”
“I don't see anything special about this game other than its fast-paced fighting; the graphics are horrible, the fight mechanics are not fun and slightly buggy. The game has no story, no narration, and hardly ever tells you what you are doing and why you are doing it. This game is a waste of money, a waste of time, and a disgrace to VR gaming.”
“The graphics are very demanding, so if your PC is lower spec for VR, you may have to just envision that you are playing Doom 64, because there is no way you will be able to run this on regular resolution quality.”
“Overall, it feels like not nearly enough thought was put into the actual gameplay, and instead, a lot of focus was put on the style and graphics.”
optimization
50 mentions Positive Neutral Negative
40%
32%
28%
Overall, the game's optimization is a mixed bag; while it performs well on high-end systems, users with medium or low-level computers report significant performance issues, including stuttering and low frame rates. Some players noted that the game runs smoothly on specific setups, but many still experience lag and long loading times, indicating a need for further optimization. Despite these challenges, the game's visuals and combat mechanics are generally praised, suggesting that improvements could enhance the overall experience.
“Considering the high enemy count, the performance is absolutely fine - only a bit stuttering here and there (mostly CPU spikes).”
“That said, it runs incredibly on a 1660 Ti, 32GB RAM, and 8-core Intel Core i7 10700 CPU on the Oculus Quest 2, which I have to give the devs credit for yet again due to the amazing quality and sharp picture resolution, as this is clearly optimized very well, and I'm sure further graphic accommodations will be implemented later on.”
“Awesome performance even when forcing resolution to 200% - and users of less powerful GPUs can probably just use 90 Hz and resolution 125-150%.”
“But the game is not optimized very well for those who have medium or low-level computers.”
“Definitely need to get the performance improved though, running on a 3070 and a 5800X3D it regularly drops down to 60 fps.”
“-performance isn't great, some stutters and long loading times.”
atmosphere
30 mentions Positive Neutral Negative
80%
10%
10%
The game's atmosphere is widely praised for its immersive and detailed design, blending steampunk elements with a mystical ambiance reminiscent of ancient abandoned cities. Players appreciate the fast-paced gameplay and the creepy, action-packed environment, although some note a sense of repetition in the dungeons over time. Overall, the art direction, sound design, and visual aesthetics contribute to a captivating and engaging atmosphere that enhances the gaming experience.
“The level design is also really good with an amazing atmosphere and attention to details.”
“Everywhere you see that strange mixture of steampunk and pyramids with gurgling pipes and gears which adds to the mystical atmosphere.”
“Just enough action to keep you going, and the atmosphere is very creepy and quake-like.”
“The atmosphere certainly says 'ancient abandoned city'.”
“Everywhere you see that strange mixture of steampunk and pyramids with gurgling pipes and gears, which adds to the mystical atmosphere.”
music
24 mentions Positive Neutral Negative
58%
29%
13%
The music in the game has received high praise for its quality and contribution to the overall atmosphere, with many users highlighting the impressive soundtrack and sound design. While some noted minor issues, such as the ending fight music stopping prematurely and a desire for more intense tracks during combat, the general consensus is that the music enhances the gameplay experience significantly, evoking nostalgia and complementing the fast-paced action. Overall, the soundtrack is considered a standout feature that adds depth and excitement to the game.
“The soundtracks are amazing!”
“Music is also top tier, I should add.”
“The game is fast, the music is good, the tension is real, and the combat is super fun.”
“Only bug that bothers me now is that the ending fight music sometimes stops way before the fight ends, which feels off.”
“Only real negatives are a few minor bugs and a lack of hardcore music to fit the intense combat.”
“- atmosphere is well done, a lot of the music, coloring, enemies, and sound design is similar to the 2016 Doom game, and that's a good thing.”
stability
22 mentions Positive Neutral Negative
9%
91%
The game's stability is a mixed bag, with many users noting it is still quite buggy, particularly in early access. While some minor glitches are present, they are generally not game-breaking, and players express hope for future improvements. Overall, the game shows potential but currently suffers from various stability issues that detract from the experience.
“It's mostly bug-free; I haven't run into a bug that was really game-breaking.”
“Overall, it's a very fun game, but it's buggy and some of these issues should be fixed.”
“But man, it's buggy and just not that fun.”
“I don't see anything special about this game other than its fast-paced fighting. The graphics are horrible, the fight mechanics are not fun and slightly buggy, and the left hand is always freaking out unless you hold it completely still. If you don't, you will be subjected to the same animation sound playing directly in your left ear, which is incredibly annoying. The game has no story, no narration, and hardly ever tells you what you are doing and why. This game is a waste of money, a waste of time, and a disgrace to VR gaming.”
replayability
8 mentions Positive Neutral Negative
75%
38%
Players generally find the game to have significant replayability, particularly due to its dungeon-running mechanics and engaging graphics and soundtrack. While it offers enjoyable gameplay for a limited time, many believe it has the potential to become a masterpiece with further development. Overall, users appreciate the value it provides for its price, suggesting that it can be played repeatedly without losing appeal.
“For a small price, you get awesome graphics, a very nice ambient soundtrack, and tons of replayability.”
“Replay value because it's a dungeon running type; well, I guess you can play forever.”
“It's fun as is for a short while, has tons of potential to be a masterpiece with good replayability.”
“The replay value is limited because it's just a dungeon running type; I guess you can play forever, but it feels repetitive.”
“The game lacks true replayability; while you can run dungeons endlessly, it quickly becomes monotonous.”
“Although it's a dungeon running game, the replay value is minimal as the experience doesn't change much.”
humor
6 mentions Positive Neutral Negative
100%
The game effectively incorporates humor through its sound design, particularly the satisfying audio cues that enhance the experience. Players find amusement in quirky mechanics, such as the ability to hit enemies by simply running into them, which adds a lighthearted touch to the gameplay despite some inconsistencies in swordplay. Overall, the humor contributes positively to the game's charm, making it stand out in a saturated genre.
“The sound design is satisfying, and hearing your shotgun click into place every time you flip your offhand wrist around fills the brain with funny dopamine chemicals.”
“I randomly encountered the sword swing noises without moving my hand; basically, I just moved around and held my hand still, and it registered as if I had moved my sword. I can hit mobs with it just by running through them, which is funny, but doesn't help the feeling of the swordplay.”
“The game had a lot of promise and was my pick from the litter in the genre, which, funny enough, was getting a little saturated.”
emotional
6 mentions Positive Neutral Negative
100%
The emotional aspect of the game is not directly addressed in the user reviews, which primarily focus on technical issues such as hit detection and control mechanics. This suggests that players may be experiencing frustration rather than emotional engagement, as gameplay inconsistencies detract from their overall experience.
grinding
4 mentions Positive Neutral Negative
100%
Players have noted that certain sections of the game can feel grindy, particularly when tasked with repetitive objectives like collecting enemy blood. This aspect may lead to boredom or a sense of monotony, especially for those who are not fully engaged with the gameplay.
“I got to a part in the game that seems grindy where it wants me to keep collecting enemy blood.”
“I haven't played many runs past the intro stage, but it seems like it could get grindy or repetitive if you aren't impressed or get bored with the gameplay.”
monetization
2 mentions Positive Neutral Negative
100%
The monetization strategy of the game has been criticized as a cash grab, detracting from its potential quality and overall experience. Many users feel that the focus on quick profits undermines the game's value.
“It's a shame because this could've been a great game, but they would rather get a quick cash grab from an Android headset.”