Eventide 3: Legacy of Legends
- September 28, 2017
- The House of Fables
- 5h median play time
"Eventide 3: Legacy of Legends" is a captivating adventure game that follows Mary Gilbert, a renowned botanist, on a quest to save her brother and prevent a catastrophic flood. Travel to a mythical flying city among the clouds, rooted in Slavic folklore and ancient beliefs, where you'll encounter magical creatures and face challenges to restore balance between humans and Clouders. With its enchanting narrative and intriguing puzzles, this game immerses you in a rich tapestry of eastern European mythology.
Reviews
- The graphics are beautiful and captivating, enhancing the overall experience.
- The puzzles are enjoyable and varied, providing a good mix of challenge without being overly difficult.
- The game offers a charming atmosphere with a whimsical story that appeals to fans of hidden object games.
- The story is weak and predictable, with a disappointing ending that undermines the protagonist's efforts.
- The main character's brother, who is largely ineffective throughout the game, receives undeserved recognition and reward at the end.
- There is no bonus chapter, and the game is relatively short, leaving players wanting more content.
- story70 mentions
- 36 % positive mentions
- 56 % neutral mentions
- 9 % negative mentions
The story in the game has received mixed reviews, with many players finding it weak, predictable, and lacking depth compared to its predecessors. While some appreciated the whimsical and magical elements, others criticized the pacing and inconsistencies, particularly in character development and plot resolution. Overall, the narrative is seen as enjoyable for casual play but fails to deliver a compelling or cohesive experience.
“The story was really interesting, the background stories of the world were also intriguing, the hidden object scenes were varied and stunningly beautiful, and the mini games were simple enough not to cause great frustration.”
“Absolutely love the mythology background and riveting story line!”
“Eventide 3: Legacy of Legends convinces with the loving design of the background images and a captivating story.”
“The story itself is weak (feels a bit shallow) and some things feel a bit misplaced, like for example the thunder god Perun - he fits in in theory but not really.”
“Ironically enough, the story for this game felt both very rushed and choppy but it moved at a painfully slow pace.”
“The story was really shallow, more so than the first two Eventide games.”
- graphics38 mentions
- 71 % positive mentions
- 21 % neutral mentions
- 8 % negative mentions
The graphics in the game have received widespread acclaim, with many reviewers highlighting their beauty, vibrant colors, and improved quality compared to previous titles. Players appreciate the stunning artwork and captivating visuals, which enhance the overall experience, despite some noting that the graphics may not be as appealing as those in other games within the same collection. Overall, the graphics are consistently described as solid, beautiful, and a significant draw for the game.
“The graphics are beautiful and captivating, and the action scenes between the puzzles were interesting.”
“The graphics are amazing; they just keep getting better.”
“An excellent game: amazing graphics and changing challenges keep this one interesting.”
“The graphics were what is to be expected.”
“Artwork is good, not great, but good.”
“Eventide 3 uses only predictable hidden object game building blocks, but it can easily captivate its players with its graphics and just the right amount of challenge.”
- gameplay22 mentions
- 18 % positive mentions
- 68 % neutral mentions
- 14 % negative mentions
The gameplay in the latest installment of the Eventide series is primarily a point-and-click adventure that retains familiar mechanics from previous games, such as inventory object combinations, but lacks impactful choice elements. While the puzzles are generally considered easy and some mechanics may feel illogical, the game is praised for its beautiful art and pleasant ambiance, offering a solid casual experience despite some issues like a cluttered map and distracting hidden object scenes. Overall, players can expect around 4 to 9 hours of gameplay, depending on their engagement with the content.
“Good gameplay improvements such as inventory object combination have been kept and advanced with some object manipulation.”
“As with the second entry in the series, this one is also not as charming as the first eventide, but it's still a solid casual point-and-click adventure with a pleasant ambiance and smooth gameplay.”
“Not only is it one of the most gorgeous hidden object games released in 2017, but it is also chock full of gameplay elements that provide the absolute perfect challenge rating, which goads the player into continuing without ever presenting an actually infuriating or annoying obstacle.”
“Gameplay-wise, it's more similar to the first game, where there is no choice mechanic, which honestly isn't really that impactful.”
“On top of that, gameplay has some issues like a practically useless map, hidden object scenes filled to the brim with the wrong kind of distracting clutter, or point-and-click segments where the moon logic is strong enough to force blind trial and error.”
“Same mechanics, art quality, voice quality; only the story isn't quite as good and the puzzles are painfully easy.”
- music14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The music in the game is generally well-received, with many praising its ability to enhance the gameplay and story, creating a relaxing atmosphere that fits the magical environments. However, some reviewers noted that while the soundtrack is pretty and catchy, it lacks memorability compared to previous installments, and there are instances where the music feels mismatched with the game's themes. Overall, the music contributes positively to the experience, though it may not stand out as exceptional.
“It's a very pretty soundtrack that fits the magical, mystical environments and elements of the story.”
“The music is relaxing, the puzzles are just challenging enough to be entertained, but also easy enough to not get lost.”
“Nice visuals and music.”
“Music/sounds ranged from insignificant to annoying.”
“The music didn't match; though it wasn't irritating, it didn't fit.”
“The story was quite bad - not only don't Asian music and Celtic runes and northern gods fit into a Slavic mythology setting, but the sudden rise of John to the throne was rather ridiculous when two minutes earlier he couldn't even handle his powers.”
- replayability2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
Overall, the game's replayability is considered low, with some players finding it interesting enough to replay for achievements, though they noted that skipping cutscenes and animations could be improved.
“I took the time to replay most of it for the achievements, and found that some cutscenes and animations should have been easier to skip. However, outside of that, it is interesting and has good replay value.”
“The replay value for the game is low.”
“There isn't much incentive to play through the game again after finishing it.”
“Once you've completed the game, there's little reason to return.”
- atmosphere2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The atmosphere of the game is highly praised for its inspiring and fantastical setting, which effectively immerses players and enhances their overall experience.
“The setting will inspire you and creates a rousing atmosphere.”
“Fantastical atmosphere”
“The atmosphere feels lifeless and uninspired, making it hard to get immersed in the game.”
“Despite the potential, the atmosphere falls flat and lacks the depth needed to engage players.”
“The game tries to create a tense atmosphere, but it often feels forced and unconvincing.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely derived from unintentionally funny animations and clichéd dialogue, with many reviewers noting that the writing falls flat and relies on overused tropes. Overall, it seems to elicit more unintentional laughter than genuine comedic moments.
“6/10, point added for unintentionally funny animations.”
“The game never moves outside the most clichéd 'rescue kidnapped relative from evil sorcerer' formula, and the dialogues are almost humorously bad.”
- stability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Users report that the game exhibits strong stability, with no glitches encountered, allowing for an enjoyable experience alongside its engaging story.
“There were no glitches, and the story was engaging.”
“The game ran smoothly without any crashes or bugs.”
“I experienced consistent performance throughout my playthrough.”