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Eventide 2: The Sorcerers Mirror

Eventide 2: The Sorcerers Mirror Game Cover
76%Game Brain Score
story, graphics
replayability, grinding
76% User Score Based on 164 reviews

Platforms

Nintendo SwitchLinuxPCMac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Eventide 2: The Sorcerers Mirror Game Cover

About

Eventide 2: The Sorcerers Mirror is a single player casual puzzle game with horror and fantasy themes. It was developed by The House of Fables and was released on October 13, 2016. It received mostly positive reviews from players.

"Eventide 2: The Sorcerer's Mirror" is a mystical adventure game inspired by Slavic legends, where your choices impact the story's outcome. Explore a beautiful world filled with folklore creatures, solve puzzles, and enlist the help of legendary characters to defeat the evil mage. With superb voice acting and the ability to collect herbs and imps, this game offers an engaging and immersive experience.

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76%
Audience ScoreBased on 164 reviews
story44 positive mentions
grinding2 negative mentions

  • The game features beautiful graphics and well-designed hidden object scenes that enhance the overall experience.
  • The introduction of a moral choice system adds a unique element to the gameplay, providing some replayability.
  • The puzzles, while generally easy, are enjoyable and contribute to the game's casual atmosphere.
  • The game is relatively short, taking only about 2-4 hours to complete, which may disappoint players looking for a longer experience.
  • The moral choices have minimal impact on the story, making them feel somewhat superficial and not worth the replay required for certain achievements.
  • There are known bugs related to achievements, particularly the 'Choose Well' achievement, which requires two consecutive playthroughs without exiting the game.
  • story
    130 mentions Positive Neutral Negative

    The story in the game is generally described as decent but often predictable and linear, with many players noting that the moral choices presented have little impact on the overall narrative. While some reviews highlight the emotional depth and connection to Slavic folklore, others criticize the brevity and lack of meaningful evolution in the plot. Overall, the game offers a visually appealing experience with a simple yet engaging storyline, though it may not stand out significantly in the hidden object genre.

    • “It tells a story of grief and love and what people do to try to deal with those feelings, and, frankly, it's rather sad in a good way.”
    • “The story is inviting you to a journey of love (ultimately, all the hurt is coming from love, for the wrong reasons), of souls and of decisions.”
    • “The animated scenes were a lot better and the story was surprisingly touching and poignant given how short it was.”
    • “Not a bad game, but short and the story is not worth mentioning.”
    • “The story felt like a pasted-on excuse for the game rather than something I was working to make progress on.”
    • “Your choices don’t matter, and the story is pretty much linear.”
  • graphics
    52 mentions Positive Neutral Negative

    The graphics of the game receive mixed but generally positive feedback, with many users praising the beautiful, stylized artwork and vibrant backgrounds that enhance the overall experience. While some character designs are considered mediocre, the visuals are often described as stunning and well-integrated with the gameplay and sound. Overall, the graphics are seen as a strong point, contributing to the game's charm and aesthetic appeal.

    • “The graphics are stylized: the backgrounds are like colorful paintings and the animated, somewhat cartoonish looking characters fit nicely into them.”
    • “The graphics are beautiful, the game has gorgeous scenery and the character models are for the most part well done.”
    • “The artistic design is stunning, with visuals that are pure gold.”
    • “The art style of the game is overall mediocre and cartoony, compared to other hidden object games.”
    • “As with most mobile ported hidden object games, there's a simplistic interface, locked/unchangeable screen resolution, next to no customizability, and somewhat low resolution graphical assets.”
    • “The looks of the game are alright, but sometimes the art styles clash, which ruins immersion.”
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay in Eventide 2 features a blend of hidden object mechanics, puzzles, and a new "choices matter" system, which, while interesting, lacks significant impact on the story. Players noted that the game recycles familiar mechanics and puzzles, leading to a sense of repetitiveness, though the addition of inventory interactions and moral choices adds some depth. Overall, the gameplay is considered standard for the genre, with a short playtime and limited replay value despite the potential for varied choices.

    • “The ambient sound effects and background music blend in seamlessly with the graphics and gameplay, adding to the enjoyment.”
    • “Gameplay introduces inventory object combination, which adds a new layer.”
    • “Eventide 2 has a unique 'choices matter' mechanic.”
    • “Doing the same mechanics over and over again got boring.”
    • “The game's alleged innovation over Eventide 1 was a 'choices matter' mechanic, but it had to be the laziest version of that mechanic I've ever seen.”
    • “Even higher quality hidden object games end up recycling the same minigames and mechanics and reskinning different art and simple thin storylines on each.”
  • music
    32 mentions Positive Neutral Negative

    The music in the game is generally praised for its enchanting soundtracks and seamless integration with the gameplay and graphics, enhancing the overall atmosphere. While some players noted that the background music can be repetitive and becomes less remarkable in certain sections, it is still considered pleasant and fitting for the game's setting. Overall, the soundtrack contributes positively to the experience, with many players appreciating its quality and ability to evoke emotions.

    • “The ambient sound effects and background music blend in seamlessly with the graphics and gameplay, and add to the enjoyment.”
    • “The soundtracks are very nice, fitting the atmosphere of the game.”
    • “Everything looks great, and the music goes well with it aesthetically.”
    • “Background music can be repetitive, however, ranging from piano music to soothing roleplaying music.”
    • “Music is just as well enchanting, although to be fair that also applies to just the first half of the game; after we enter the wizard's manor, it becomes unremarkable.”
    • “I didn't really pay attention to the music, so it was quite fitting for the atmosphere and setting.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate the choice mechanics and completionist aspects that encourage multiple playthroughs, many feel that the short length and limited content result in low overall replay value. Some reviewers express skepticism about the effectiveness of the replay incentives, suggesting they feel forced rather than organic.

    • “The art is nice, the story is good, and the choice mechanic gives replayability for achievement!”
    • “The game is short, but has lots of replayability, especially if you are a completionist.”
    • “It gives the game some replayability value.”
    • “The replay value for the game is low.”
    • “To the game’s credit, at least it tries to hide this old formula behind a few purely cosmetic story choices; but somehow I get the feeling that it was also a vain attempt at forcing replay value, as the game isn’t even two hours long (unless you get stuck on the marble rings puzzle).”
    • “Low replay value though.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with soundtracks that complement the setting effectively, creating an immersive experience. Many players find the music so well-integrated that it enhances the overall ambiance without drawing attention away from the gameplay.

    • “The soundtracks are very nice, fitting the atmosphere of the game.”
    • “Well done atmosphere.”
    • “I didn't really pay attention to the music, so it was quite fitting for the atmosphere and setting.”
  • emotional
    2 mentions Positive Neutral Negative

    The game features a compelling emotional narrative that explores themes of death and loss, effectively intertwining these elements with its magical and supernatural setting. Players found the story to be surprisingly touching and poignant, enhanced by well-crafted animated scenes despite its brevity.

    • “Yes, you are dealing with magic and supernatural forces, but there is a consistent emotional narrative arc about people dealing with (or failing to deal with) death and loss.”
    • “The animated scenes were a lot better, and the story was surprisingly touching and poignant given how short it was.”
  • grinding
    2 mentions Positive Neutral Negative

    Players have expressed frustration with the grinding aspect of the game, particularly due to bugs that necessitate repetitive speed runs to unlock content, leading to a tedious experience that has negatively impacted their overall enjoyment and future purchasing decisions.

    • “Unfortunately, it's bugged, requiring tedious speed runs to unlock.”
    • “I just wasted two hours of my time playing through the game again, which felt rather tedious. This resulted in me changing my rating from 'positive' to 'negative' and will influence my future decision on buying another of your products.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback, with some users reporting smooth performance and efficient resource management, while others experience lag and frame rate drops, indicating that optimization may vary significantly across different system configurations.

  • stability
    1 mentions Positive Neutral Negative

    Users report that while the game can be buggy, attempts to contact support for fixes have often gone unanswered, indicating a lack of effective stability management.

    • “Sure, things can be buggy, but several users have stated they contacted support without receiving a response or fix.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I've experienced constant lag and disconnections, which ruin the overall experience.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is consistently entertaining, though some players find it to be quite easy to engage with.

    • “The humor in this game is spot on, making every moment enjoyable.”
    • “I found myself laughing out loud at the clever jokes and witty dialogue.”
    • “The comedic timing of the characters adds a delightful layer to the gameplay.”
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9h Median play time
7h Average play time
4-10h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Eventide 2: The Sorcerers Mirror is a casual puzzle game with horror and fantasy themes.

Eventide 2: The Sorcerers Mirror is available on Nintendo Switch, PC, Mac OS, PlayStation 4 and others.

On average players spend around 7 hours playing Eventide 2: The Sorcerers Mirror.

Eventide 2: The Sorcerers Mirror was released on October 13, 2016.

Eventide 2: The Sorcerers Mirror was developed by The House of Fables.

Eventide 2: The Sorcerers Mirror has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

Eventide 2: The Sorcerers Mirror is a single player game.

Similar games include Eventide: Slavic Fable, Eventide 3: Legacy of Legends, Grim Legends: The Forsaken Bride, Grim Legends 3: The Dark City, Endless Fables 3: Dark Moor and others.