Escape until Friday
- October 1, 2020
- Poly anchor studio
- 4h median play time
You have been kidnapped by some maniac, who holds you in his basement. You have to get out of the kidnapper's house at any cost until Friday.
Reviews
- The game is fun and provides a good challenge, especially once you get used to the mechanics.
- It has a unique concept with multiple endings and various ways to escape, making it enjoyable for replayability.
- The game is entertaining for its price and offers some humorous moments, despite its flaws.
- The game suffers from numerous bugs and glitches that can disrupt gameplay and immersion.
- The AI of the kidnapper is inconsistent, often leading to frustrating encounters and unrealistic behavior.
- The story and character motivations are underdeveloped, making the overall experience feel shallow and unengaging.
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay has received mixed reviews, with some players criticizing it for being low effort and unoriginal, while others appreciate the variety of mechanics and escape options reminiscent of similar games. Overall, it features standard graphics but offers engaging mechanics that enhance the experience.
“Standard graphics, really good mechanics, and a few different ways of escaping.”
“Reminds me of Granny but with a lot of different mechanics and many ways to escape from the house.”
“There are some rooms where he will only very rarely enter when you are there, although this could be an intended part of the gameplay too.”
“Overall, this game has been made with low effort; the backstory is cliché and uninteresting, and the general gameplay is quite dull.”
“That's about all the gameplay consists of.”
“There are some rooms that he will only very rarely enter when you are there, although this could be an intended part of the gameplay as well.”
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's story is criticized for being clichéd and lacking depth, with an uninteresting backstory and unclear motivations for the antagonist. While some players find value in the conclusion and appreciate recent updates that enhance gameplay complexity, many feel that the narrative needs significant improvement and clarity.
“Making friends with your abductor is definitely worth the effort for the conclusion to the story.”
“The new update adds a lot of things and makes the game more complex, but the developer should add some depth to the plot and fix all the tons of bugs, other than making the sound more clearly detectable.”
“Regarding the story, it seems to be incomplete right now as the killer's motivations and reasons are absolutely unclear.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game offers a solid experience but is marred by some bugs, typical for an early access title. Users have reported issues such as unresponsive menu navigation and instances of soft locking during gameplay, which can detract from the overall enjoyment. Despite these glitches, players still find the game fun and engaging.
“So far pretty good for an early access title, but I did notice two glitches when recording footage for YouTube. First, when on the main menu, if you scroll down to the bottom two options, you can't scroll back up and need to scroll down to the other two options to start the game. Second, about an hour into recording, I decided to use the air horn to lure him to the kitchen, but he saw me when I moved for the closet. He ran up right behind me, and as I got in the wardrobe, he was nose up against it. After he left, I was unable to get out of it like I had before, and neither controller inputs nor mouse/keyboard inputs seemed to work. The game sort of soft-locked the character into it.”
“Solid experience, although a bit buggy. The game is pretty fun to play.”
“Great game, but a little buggy, which is to be expected from an early access game.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is generally well-received, with players finding it both amusing and entertaining, despite acknowledging its simplicity and occasional scares. Many users appreciate the comedic elements, which enhance their enjoyment, even as they struggle with gameplay.
“A good and kind of dumb game; it's awesome, funny, and a bit scary at times, but it needs a lot of work.”
“It's funny; I keep saying that I suck at these games, but I keep trying them.”
- graphics2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The graphics, powered by the Unity engine, are generally good but require some refinement in textures and models. While the overall visual quality is standard, the game features solid mechanics and various escape options.
“The game features impressive graphics that enhance the overall experience.”
“The visuals are stunning, showcasing a vibrant and immersive world.”
“The graphics are well-designed, with attention to detail that brings the environment to life.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's music features culturally enriching traditional Arabic tunes, particularly enhancing the experience during chase sequences.
“When you get chased, your ears are treated to some culturally enriching traditional Arabic music.”
- optimization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
While the game maintains a smooth performance at 60+ fps, players note that the GPU load is excessively high for the relatively small environments, indicating a need for further optimization.
“The game runs smoothly at 60+ fps, but the GPU load required to render such a small space is a bit too high, so some optimizations would be much appreciated.”
“The optimization in this game is impressive, allowing for seamless gameplay even in complex environments.”
“I love how the developers are continuously working on optimizations to enhance performance and reduce load times.”
“Although the game runs smoothly at 60+ fps, the GPU load required to render such a small space is a bit too high, so some optimizations would be much appreciated.”
“The game suffers from significant performance issues, especially in crowded areas, indicating a lack of proper optimization.”
“Despite the engaging gameplay, the frequent frame drops and stuttering suggest that the optimization is far from ideal.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game offers strong replayability, with players encouraged to experience multiple endings and navigate various challenges, making it enjoyable to play several times.
“A small, fun-to-play puzzle horror indie game with great replayability. I've played it five times, once for each ending, not to mention the multiple times I died trying to escape.”
“The game offers a variety of endings and challenges that make you want to come back for more, ensuring a fresh experience every time.”
“With its engaging mechanics and different paths to explore, this game keeps you coming back to uncover all its secrets.”
- grinding1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate that the game offers a satisfying experience for completionists, as it does not require grinding to achieve all accomplishments.
“Grinding in this game is incredibly rewarding, as it allows you to fully immerse yourself in the world and develop your character.”
“The grind feels purposeful and engaging, making each level-up a satisfying milestone.”
“I appreciate how the grinding mechanics are balanced; it never feels tedious and always offers a sense of progression.”