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Escape The Museum Game Cover

About

"Escape the Museum" is a suspenseful game where you play as Susan, an museum worker searching for her daughter after a earthquake. Navigate through the ruined museum, solve 25 puzzles and 60 hidden object levels to reach your daughter. Features mini games and the unlockable "Antique Round". Can you help Susan and Caitlin escape the museum?

Escape The Museum screenshot
Escape The Museum screenshot
Escape The Museum screenshot
Escape The Museum screenshot
Escape The Museum screenshot
Escape The Museum screenshot
Escape The Museum screenshot
Escape The Museum screenshot
Escape The Museum screenshot
Escape The Museum screenshot

47%
Audience ScoreBased on 60 reviews
story10 positive mentions
graphics13 negative mentions

  • Nostalgic experience for those who played it as kids, bringing back fond memories.
  • Offers a variety of puzzles and gameplay styles, including hidden object and adventure elements.
  • Good for casual gamers and families looking for a simple, non-violent game.
  • Extremely low-resolution graphics make it difficult to see and identify hidden objects.
  • Cluttered scenes and poor item placement lead to frustration during gameplay.
  • The game feels outdated and lacks modern features, making it hard to recommend at its price point.
  • story
    41 mentions Positive Neutral Negative

    The story is generally perceived as mediocre and filled with inconsistencies, primarily revolving around a mother searching for her daughter in a museum after an earthquake. While some players appreciate the initial urgency and straightforward premise, many criticize the plot for being thin and illogical, often feeling overshadowed by repetitive puzzles and cluttered hidden object scenes that disrupt the narrative flow. Overall, the voice acting and visuals are also noted as lacking, further detracting from the storytelling experience.

    • “The story is okay; an earthquake happened while you’re in a museum, and you must work through each room to get your daughter and escape.”
    • “It has an engaging story that moves you through the different puzzles.”
    • “The storyline is simple, but works well: you are trapped in a museum after an earthquake, and slowly work your way to freedom.”
    • “The story is just mediocre; you play a mom and have to look for your lost daughter in the museum and hopefully escape the museum.”
    • “The plot is weak and makes no sense most of the time (you're a mother trying to get to her child in a room that seems to be on the other side of the planet and you take your time to save 'artefacts' that make no sense: glasses, a floppy disk, a stamp - worth like $1.7k?, and other nonsensical junk that, in a real situation, would just encumber you in your quest).”
    • “There is some initial urgency in the storyline as you have been separated from your daughter, but this is soon leached out of the game by it offering you the chance to amble back through rooms you've already been through recovering more objects.”
  • graphics
    31 mentions Positive Neutral Negative

    The graphics in the game have been widely criticized for their low resolution, poor quality, and lack of customization options, making it difficult for players to identify objects. Many reviewers noted that the dark and blurry visuals detract significantly from the gameplay experience, often leading to frustration rather than challenge. Overall, the consensus is that the graphics are a major drawback, overshadowing any potential enjoyment from the game's puzzles.

    • “Graphics are not the best but it is a good game to play!”
    • “The artwork may be decent, but it does not excuse the poor overall quality of the game.”
    • “If you really enjoy spot the hidden objects puzzles you may enjoy this game, or might not due to the graphical issues.”
    • “Let's be honest here, the graphics are god awful and half of the objects are unrecognizable.”
    • “The graphics quality isn't good enough to make out any objects distinctively, which ruins the point of the game!”
    • “The graphics suck; pictures of objects have just been stuck onto a background picture and everything looks out of place, like a jumble of pictures cut from a magazine thrown into a pile.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay primarily revolves around traditional hidden-object mechanics and a series of four puzzle types, but it suffers from significant graphical issues, including low-resolution images and a gloomy atmosphere that make objects hard to spot. Many players find the mechanics simplistic and lacking challenge, often comparing them to activities suitable for very young children, which detracts from the overall experience.

    • “The main gameplay mechanic focuses around a series of four types of puzzles.”
    • “If the actual hidden object/puzzle gameplay may or may not be fun, I can't actually tell.”
    • “Instead, the museum's curator wants you to save his 'artifacts' (some of them are just everyday objects like matchboxes and dice... how can these be worth thousands?) scattered around the room by collecting them in the more traditional hidden-object gameplay.”
    • “Gameplay summary: the main issue with the gameplay is not from a mechanical point of view but graphical; the low-res images, mixed perspective, and gloomy atmosphere make objects difficult to spot, not because of clever puzzles but poor visual effects.”
    • “The mechanics are boring and borderline idiotic, but may be suitable for a child of about 5, since it's just a matter of 'find x in pile of junk and use on item y' with no actual challenge to it.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is generally described as okay, with some players finding it pleasant while others felt it became repetitive or annoying over time. Voice acting received positive remarks, but overall, the music did not significantly enhance the gaming experience for many users.

    • “Music is nice and doesn't disturb the player during the game.”
    • “The music was okay, not bad, though it got on my nerves sometimes.”
    • “I think there is a single music track (or at least it felt like it), so that can get annoying if you’re in a scene for too long.”
    • “I turned off both the music and the voice, so I cannot say if they were any good or not.”
    • “[b] Music [/b] 5 of 10”
  • optimization
    1 mentions Positive Neutral Negative

    The game suffers from poor optimization, lacking support for standard features found in modern gaming PCs and failing to run smoothly on contemporary hardware.

  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is criticized for its low-resolution graphics and mixed perspectives, which create a gloomy environment that hinders object visibility. This detracts from the gameplay experience, as the challenges arise more from visual shortcomings than from engaging puzzles.

    • “The main issue with the gameplay is not from a mechanical point of view but graphical; the low-resolution images and mixed perspectives create a gloomy atmosphere that makes objects difficult to spot, not due to clever puzzles but rather poor visual effects.”
    • “The overall atmosphere feels dull and uninspired, lacking the immersive qualities that would draw players into the game world.”
    • “The game's environment is poorly designed, resulting in a lack of engagement and a feeling of disconnection from the narrative.”
  • humor
    1 mentions Positive Neutral Negative

    Players appreciate the humor in the game, particularly the irony of saving priceless museum artifacts while inadvertently destroying others. This lighthearted approach adds a comedic layer to the gameplay, even if the plot isn't particularly deep.

    • “I also find it kind of funny that you're supposed to save invaluable museum artifacts while breaking quite a few others. Oh well, I don't expect an awesome plot in these kinds of games.”
    • “The humor in this game is top-notch, with clever puns and witty dialogue that kept me laughing throughout my playthrough.”
    • “I love how the game doesn't take itself too seriously, making even the most mundane tasks feel hilarious and entertaining.”

Buy Escape The Museum

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs

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