- May 9, 2008
- Frogwares
- 3h median play time
Sherlock Holmes: The Mystery of the Persian Carpet
Platforms
About
"Sherlock Holmes: The Mystery of the Persian Carpet" is a single-player point-and-click mystery game set in 1896 London. You play as Holmes and Watson, investigating a painter's murder found inside a unique Persian carpet. Explore crime scenes, interview suspects, and analyze evidence to solve the mystery and unravel the carpet's significance. While having a good story, be prepared for some grinding elements during gameplay.
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- The deduction board mechanic is an interesting way to connect clues and suspects.
- Some puzzles are enjoyable and provide a decent challenge.
- The game can be a fun experience for fans of hidden object games.
- The hidden object scenes are frustratingly difficult, with many items being too small or blending into the background.
- The game lacks voice acting and has minimal dialogue, making it feel static and unengaging.
- Many assets and locations are reused from previous games, leading to a sense of repetition and laziness in design.
story
60 mentions Positive Neutral NegativeThe story in the game is generally perceived as weak and underdeveloped, with many players finding it basic, confusing, or unengaging. While some appreciate the intriguing premise and puzzle-solving elements, the lack of character development, voice acting, and coherent narrative detracts from the overall experience, leaving it feeling shallow and uninspired. Overall, the game may appeal to those who prioritize puzzles over story, but it falls short for players seeking a compelling narrative.
“The plot was intriguing, and most of the puzzles were fun!”
“The story is the strongest point of the game, a reasonably nice investigation, though that’s not to say it’s spectacular.”
“I'll recommend this game for the story & for the suspect's picture investigations & linking clues.”
“Without much story or characterization to provide context, the whole ordeal feels quite uninspiring.”
“The story isn't entertaining, nor is it told well as Holmes and Watson say nothing about what's going on, leaving the player to figure out this mess of a crime on their own.”
“The story was so poorly set up and rushed that I didn't care for the investigation or finding objects.”