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Eriksholm: The Stolen Dream

A gorgeously crafted stealth adventure that’s full of mood, momentum, and mystery.
Eriksholm: The Stolen Dream Game Cover
89%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:replayability, stability
95% User Score Based on 1,210 reviews
Critic Score 83%Based on 16 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxSteam DeckWindowsPlayStation
Eriksholm: The Stolen Dream Game Cover

About Eriksholm: The Stolen Dream

Eriksholm: The Stolen Dream is a single player tactical action adventure game with a historical theme. It was developed by River End Games and was released on July 15, 2025. It received positive reviews from critics and overwhelmingly positive reviews from players.

Fight for the truth in this stealth single-player game set in a world inspired by early 1900s Scandinavia. Buy Eriksholm: The Stolen Dream at PlayStation Store.

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Games Like Eriksholm: The Stolen Dream

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Reviews

95%Audience ScoreBased on 1,210 reviews
story512 positive mentions
replayability15 negative mentions

  • Beautiful and detailed graphics with stunning environments and high-quality, movie-like cutscenes.
  • Engaging stealth puzzle gameplay that is accessible, fair, and satisfying, with cooperative use of multiple characters' unique abilities.
  • Strong story and character development backed by excellent voice acting and immersive worldbuilding, creating a rich atmosphere.
  • The gameplay is quite linear and puzzle-like with mostly only one correct solution per situation, which limits player freedom and replayability.
  • The game is relatively short, offering around 8 to 15 hours of playtime, which some feel is overpriced for the full price.
  • The story and some character interactions can feel predictable or uneven, with pacing issues and occasional lack of clarity or depth in the narrative.
  • story

    1,049 mentions Positive Neutral Negative
    49% positive mentions, 48% neutral mentions, 3% negative mentions

    The story in "Eriksholm: The Stolen Dream" is widely regarded as the game's strongest element, delivering a compelling, emotionally engaging narrative centered on a personal quest set against a backdrop of political intrigue and social unrest. Its tale of sibling bonds, mystery, and conspiracy is supported by well-developed, likable characters and exceptional voice acting, wrapped in a richly detailed and immersive world. While some find the plot somewhat predictable or rushed towards the end, the consistent storytelling and high-quality presentation make it a memorable experience, especially for fans of story-driven, linear stealth games.

    • “The story is the undisputed centerpiece here, with every gameplay mechanic working in perfect harmony to move the narrative forward. It puts a beautiful, emotional story at the forefront and supports it with puzzle-solving that feels organic rather than punishing.”
    • “Now that I have finished the game in 14.6 hours (I took it slow), I can say that the story is a true masterpiece. The story and the acting is solid, the environments are gorgeous.”
    • “Eriksholm: the stolen dream is a top-down, 3d strategy game that blends tactical gameplay with an incredibly rich, engaging story. The cutscenes are beautifully detailed, adding layers of realism and emotion to the narrative, while the characters themselves each bring their own backstory and motivations that make the experience truly unforgettable.”
    • “The story and writing though are rather juvenile.”
    • “The english voice acting is fine, and the cutscenes are absolutely impressive, especially the earlier ones as they use more of the language of cinema, but I feel the whole plot is a bit too predictable and too cheesy, while the ending is too silly and not believable, in my opinion.”
    • “Unfortunately, for a game that markets itself as story-driven, it completely drops the ball where it matters most. The second half of the game suffers from an incoherent, lazily written plot that feels rushed and carelessly executed.”
  • gameplay

    655 mentions Positive Neutral Negative
    40% positive mentions, 55% neutral mentions, 5% negative mentions

    Eriksholm offers smooth, polished stealth gameplay that blends puzzle-solving with tactical character-switching, providing engaging and thoughtfully designed levels. While its mechanics are simpler and more linear than classics like Commandos or Mimimi games, the interplay of character abilities keeps the experience fresh, albeit with limited depth and replayability. The instant-fail stealth and single-solution puzzles may feel restrictive to hardcore stealth fans, but the game’s cohesive narrative and atmospheric presentation make it a satisfying experience for players who appreciate story-driven, methodical stealth adventures.

    • “The mechanics are well designed and the interplay between each character's abilities was clearly deeply thought-out: levels where all three characters need to help each other are a rewarding mix of puzzle and action, with some brilliant twists on the formula near the end.”
    • “Eriksholm plays well to its two main strengths: an amazingly detailed diorama-style visuals and a well-polished stealth gameplay, centered around the interplay between the characters (pretty much like commandos back in their glory days) and featuring all the classic stealth mechanics.”
    • “The gameplay is intuitive and just challenging enough to be a lot of fun.”
    • “This game disappoints due to its high price tag for a short linear game with little to no complex mechanics or gameplay.”
    • “But at 40€, this is a 7 hour game with zero replayability, very little world interactivity and gameplay depth, and zero side content.”
    • “The gameplay is a bit shallow, but keeps entertained.”
  • graphics

    348 mentions Positive Neutral Negative
    73% positive mentions, 26% neutral mentions, 1% negative mentions

    The graphics are widely praised for their stunning, detailed, and atmospheric visuals, with many highlighting the impressive art style, richly crafted environments, and high-quality cinematic cutscenes. The game’s use of Unreal Engine 5 and strong art direction creates a vivid, immersive world that significantly enhances the storytelling and overall experience. While some note minor issues with blur effects or limited graphical settings, overall the visuals are considered a standout feature that elevates the game’s appeal.

    • “The graphics are gorgeous and the voice actors all do a great job bringing the characters to life.”
    • “The visuals are absolutely top-notch — incredibly detailed, cozy, and atmospheric.”
    • “The graphics are the best I've ever seen, especially seeing as UE5 uses Metahuman to track the facial expressions of the voice actors and that was something I noticed immediately, just how human the faces of the characters looked and moved!”
    • “Most encounters feel like puzzles with exactly one intended solution, the checkpointing often disrespects your time, the graphics are extremely blurry, and the Russian localization is honestly unacceptable.”
    • “There are almost no meaningful graphics settings, so you cannot properly fix it in-game.”
    • “The graphics were a bit too smooth for my taste, without a lot of settings to tweak them.”
  • music

    99 mentions Positive Neutral Negative
    65% positive mentions, 32% neutral mentions, 3% negative mentions

    The game's music is widely praised for its beautiful, fitting, and immersive qualities, with many reviewers highlighting its contribution to atmosphere and storytelling. While some find the soundtrack pleasant but lacking standout or memorable tracks, overall it is considered a strong element that complements the visuals, voice acting, and gameplay effectively. The soundtrack often evokes a relaxing and cinematic experience, enhancing player engagement throughout the game.

    • “The stage design, worldbuilding, character voiceover, character animation, music, quality of writing - the dev team have put mountains of work and even more love into this game.”
    • “The soundtrack is also amazing and I'm so glad you can buy that too!”
    • “The music stays with you hours after you close the game!”
    • “I'm neutral about the quality of the soundtrack – because, unfortunately, although it's pleasant to listen to, it lacks a real standout track or a strong highlight.”
    • “The graphic design, music and voice acting are factors driving the price-tag up in this case but the overall quality of the game doesn't justify it in my opinion.”
    • “The dialogues are flat, and the music is unremarkable.”
  • atmosphere

    91 mentions Positive Neutral Negative
    66% positive mentions, 31% neutral mentions, 3% negative mentions

    Eriksholm: The Stolen Dream is widely praised for its rich, immersive atmosphere, characterized by detailed environments, atmospheric lighting, and a compelling Scandinavian steampunk-inspired world. The game's strong narrative, engaging level design, and high-quality sound and voice acting deepen the emotional resonance, making atmosphere its standout strength despite relatively simple mechanics. Overall, the ambiance and world-building create a memorable and captivating stealth-puzzle experience.

    • “Eriksholm delivers a beautifully atmospheric stealth-puzzle experience set in a dreamlike, steampunk-tinged Nordic city at the turn of the twentieth century.”
    • “The atmosphere is one of the game’s biggest strengths, supported by detailed environments and a cinematic presentation that keeps you invested in the story.”
    • “The scenery and world-building are absolutely stunning, and the game’s atmosphere really draws you in.”
    • “Despite being a top-down game, the atmosphere and immersion kept me in a constant state of emotional resonance.”
    • “Not an hard game, you're here for the world and the atmosphere, not for the challenge.”
    • “Lovely little stealth game - very charming, with a somewhat relaxed atmosphere.”
  • emotional

    58 mentions Positive Neutral Negative
    98% positive mentions, 0% neutral mentions, 2% negative mentions

    The game delivers a heartfelt, emotionally engaging narrative supported by strong voice acting, beautifully crafted environments, and cinematic presentation, drawing comparisons to narrative-driven stealth and story-rich titles. While many praise its touching story, mature themes, and immersive atmosphere, some critics find the emotional impact uneven or predictable, with a linear structure that may limit deeper character development and emotional payoff. Overall, it offers a slow-burning, atmospheric experience that resonates emotionally for players who appreciate story-focused, puzzle-driven adventures.

    • “The story is compelling and emotionally resonant, unfolding through a mix of environmental storytelling, in-game events, and collectible documents that provide context and depth.”
    • “It puts a beautiful, emotional story at the forefront and supports it with puzzle-solving that feels organic rather than punishing.”
    • “Its detailed environments create a vivid and distinctive world that strengthens the narrative, while the story unfolds with confident pacing, blending mystery and emotional depth to sustain engagement.”
    • “Boring story.”
  • replayability

    55 mentions Positive Neutral Negative
    15% positive mentions, 58% neutral mentions, 27% negative mentions

    The game offers a polished and engaging first playthrough but suffers from very low replayability due to its short length, linear story, and lack of meaningful alternate paths or gameplay depth. Collectibles and achievements provide minimal incentive for replay, making it more suitable as a one-time experience, especially at full price. Many suggest waiting for a discount given the limited replay value.

    • “Replayability is low, which makes it a rather good one-time experience.”
    • “It's replayable for the pure enjoyment of its overall atmosphere or to revisit after a few years and keep the memory alive.”
    • “Chapters are re-playable, which helps for hunting missed collectibles.”
    • “But at 40€, this is a 7 hour game with zero replayability, very little world interactivity and gameplay depth, and zero side content.”
    • “Due to a linear story and lack of options to tackle each encounter, there is very little replay value.”
    • “If Steam had a neutral review rating, this would be a good example of such. Even if I had a lot of fun playing through the game, it took me only 7.5 hours to beat it while collecting the majority of the optional collectibles, so even if you would aim for 100% completion, you're likely not going to get much more hours out of the game, which makes the 40€/ $ price tag a pretty steep ask especially for a game that does not really have any replayability.”
  • optimization

    48 mentions Positive Neutral Negative
    50% positive mentions, 44% neutral mentions, 6% negative mentions

    The game is praised for its excellent optimization, running smoothly with stable performance across various systems, including Linux with Proton and mid-range hardware, with minimal bugs or stuttering. While a few minor UE5 shader stutters on loading new areas were noted, overall it delivers a highly polished, visually stunning experience with seamless controls and well-optimized graphics. Some high-end setups still experience frame drops at ultra settings, but performance remains solid and enjoyable for most players.

    • “Furthermore, it is surprisingly well-optimized and virtually bug-free.”
    • “On the technical side, eriksholm: the stolen dream runs smoothly, with well-optimized graphics and stable performance even on mid-range systems.”
    • “I am astonished how well optimized the graphics are for this game, as I am running this game very smoothly on a very old system in 1080p: CPU: Core i7 3770 3.4GHz, GPU: Nvidia GeForce GTX 1060 3GB, Memory: 16GB.”
    • “My only issue that I have with the game is performance related.”
    • “Further optimization is needed, because even with RTX 5080 and 5090, there will still be stuttering and frame drops at the highest picture quality (but this is not a big problem, as long as you are willing to optimize).”
    • “Die performance ist größtenteils gut, allerdings gibt es typische UE5-Shader-Ruckler beim Laden neuer Gebiete.”
  • stability

    12 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game runs smoothly with great optimization, offering stable performance across different hardware, including the Steam Deck. While mostly bug-free, there are occasional minor issues such as a character getting stuck or buggy respawns causing control problems. Overall, stability is strong with rare and non-critical glitches.

    • “It was a mostly bug-free experience for me, although I did encounter one small bug in the final section inside the fort where Alva became stuck.”
    • “It runs great at 40-60 fps on high settings, though switching between characters is a bit easier with a trackpad or mouse.”
    • “Optimization is great, bug free as well.”
    • “I guess that makes sense but it can make a few bits frustrating, and seem almost buggy.”
    • “Respawns are also buggy - you'll often get reset into a state where the mouse cursor is gone, so you can't give commands anymore, and so you're stuck - your only option is to reset to a whole longer section since 'last checkpoint'.”
    • “- no major bugs or visual glitches”
  • grinding

    11 mentions Positive Neutral Negative
    9% positive mentions, 27% neutral mentions, 64% negative mentions

    Grinding in the game is generally seen as moderately tedious but manageable, with some repetition and trial-and-error elements that can feel monotonous, especially toward the final chapter. While the gameplay avoids becoming overly tedious overall, the grinding may test players' patience, though it remains accessible and not overly difficult.

    • “Lengthy trial and error does not make me feel clever, it just indicates I am willing to tediously go through all possible states of the level like a monkey on a typewriter.”
    • “You'll need a second life for grinding.”
    • “You can finish the whole game in 9-10 hours and towards the end (the final chapter in particular) everything became incredibly tedious.”
  • character development

    10 mentions Positive Neutral Negative
    60% positive mentions, 10% neutral mentions, 30% negative mentions

    Character development in the game receives mixed feedback, with some praising the strong character design, voice acting, and engaging personalities that enhance immersion, while others feel it is limited or overshadowed by repetitive gameplay and a lackluster story. Overall, character design and performances are well-regarded, but deeper development and progression are seen as inconsistent.

    • “This game does a great job with character development, really giving key characters enough personality to either identify with them or despise them.”
    • “Good story, gameplay, and character development.”
    • “Beautiful atmosphere, nice character development, great dynamic lighting.”
    • “There is no character development, it's just the same stealth escape for each puzzle and unfortunately it's further worsened by the lackluster story.”
    • “I personally enjoyed the first half more, since it felt like the tonal shift made the character development stop and the acting performance was more meaningful.”
    • “I do feel like character development was limited.”
  • humor

    6 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is praised for being subtle, natural, and genuinely funny, particularly through NPC conversations and guard interactions. It effectively balances humor with emotional moments, creating a charming and engaging experience reminiscent of classic stealth games.

    • “Very funny and subtle... less edging than Stalker 2 ;)”
    • “These officers have very natural banters, some are even funny and got a crack out of me - reminding me a lot of older Splinter Cell enemies, and that's a very high praise.”
    • “They try to mix things up so you have to adapt on the spot, and the guards react to various things, which created a few funny moments!”
  • monetization

    5 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Monetization is criticized for relying heavily on misleading advertising that overpromises features like top-down gameplay combined with cutscenes, which are minimal in reality. Players feel the developers focused more on marketing tactics than delivering a fully developed game experience.

    • “You quickly get the impression the developers put more effort into "fake it till you make it" advertising than into making an actually good game.”
    • “What’s worse is the advertising: it promised top-down gameplay combined with cutscenes, but you only get cutscenes at the beginning and the end, plus 2–3 really short ones early on.”
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Play Times

11h Median play time
11h Average play time
10-15h Spent by most gamers
*Based on 19 analyzed playthroughs
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Frequently Asked Questions

Eriksholm: The Stolen Dream is a tactical action adventure game with historical theme. Common tags for Eriksholm: The Stolen Dream include 3D, realistic, alternate history, female protagonist, linear and others.

Eriksholm: The Stolen Dream is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

On average players spend around 11 hours playing Eriksholm: The Stolen Dream.

Eriksholm: The Stolen Dream was released on July 15, 2025.

Eriksholm: The Stolen Dream was developed by River End Games.

Eriksholm: The Stolen Dream has received positive reviews from players and positive reviews from critics. Most players liked Eriksholm: The Stolen Dream for its story but disliked it for its replayability.

Eriksholm: The Stolen Dream is a single player game.

Similar games include A Plague Tale: Innocence, A Plague Tale: Requiem, Shadow Tactics: Blades of the Shogun, Banishers: Ghosts of New Eden, Planet of Lana and others.