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Eriksholm: The Stolen Dream

A gorgeously crafted stealth adventure that’s full of mood, momentum, and mystery.
Eriksholm: The Stolen Dream Game Cover
89%Game Brain Score
story, gameplay
replayability, stability
95% User Score Based on 719 reviews
Critic Score 83%Based on 16 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxSteam DeckWindowsPlayStation
Eriksholm: The Stolen Dream Game Cover

About

Eriksholm: The Stolen Dream is a single player action adventure game. It was developed by River End Games and was released on July 15, 2025. It received positive reviews from critics and overwhelmingly positive reviews from players.

Experience an isometric, narrative-driven stealth game set in the stunning city of Eriksholm. When Hanna’s brother, Herman, disappears and the police begin to pursue him, her search sets off a chain of catastrophic events that will not only alter their lives but also the destiny of the entire city. Join your allies, outsmart relentless enemies, and use your cunning to uncover the truth behind Herm…

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95%
Audience ScoreBased on 719 reviews
story308 positive mentions
replayability10 negative mentions

  • Stunning visuals and art direction, creating a beautifully immersive world.
  • Engaging story with well-developed characters and excellent voice acting.
  • Clever puzzle design that encourages strategic thinking and planning.
  • Gameplay is linear with only one solution to puzzles, limiting replayability.
  • Short playtime of around 10-12 hours, which may not justify the price for some players.
  • Some narrative elements feel rushed or underdeveloped, particularly in the latter chapters.
  • story
    646 mentions Positive Neutral Negative

    The story of "Eriksholm: The Stolen Dream" is a central highlight, featuring a compelling narrative that follows the protagonist, Hanna, on her quest to find her missing brother in a richly detailed, fictional Nordic city. While many players appreciate the emotional depth and engaging world-building, some critiques point to a rushed conclusion and underdeveloped characters, particularly in the latter half of the game. Overall, the game is praised for its beautiful visuals, strong voice acting, and the way it intertwines storytelling with gameplay, making it a recommended experience for fans of narrative-driven titles.

    • “The story is compelling and emotionally resonant, unfolding through a mix of environmental storytelling, in-game events, and collectible documents that provide context and depth.”
    • “The story is gripping early on and grounded in real emotion—loss, resilience, and the fight for truth.”
    • “Eriksholm: the stolen dream is a gorgeous, story-driven stealth game set in a richly detailed Nordic city.”
    • “Unfortunately, the plot itself is really badly written.”
    • “The story is slow-paced and boring.”
    • “The second half of the game suffers from an incoherent, lazily written plot that feels rushed and carelessly executed.”
  • gameplay
    386 mentions Positive Neutral Negative

    The gameplay in "Eriksholm: The Stolen Dream" is primarily focused on stealth and puzzle-solving, offering a straightforward yet engaging experience that emphasizes careful planning and timing. While the mechanics are simple and the game leans towards linearity, many players appreciate the blend of narrative and gameplay, finding it enjoyable despite some repetitive elements and a lack of depth compared to more complex stealth titles. Overall, it caters well to those who prioritize story and atmosphere over intricate gameplay mechanics.

    • “The gameplay is both fun and unique, offering a refreshing experience that I couldn’t get enough of.”
    • “The gameplay is a mix of stealth and puzzles, the balance between them is right and the difficulty is good enough to keep you entertained.”
    • “The stealth mechanics are intuitive and satisfying.”
    • “Sorry, but despite its beautiful setting, cinematics, and story promise, I can't recommend this to people who put gameplay first and see it as a priority.”
    • “The gameplay clearly didn't have as high a priority as the story.”
    • “The gameplay is basic and at times repetitive.”
  • graphics
    199 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning visuals, intricate details, and impressive art style, particularly in cutscenes and environments. Players have noted the effective use of Unreal Engine 5, which enhances the overall aesthetic and performance, making the game visually captivating even on mid-range systems. The combination of beautiful graphics, smooth gameplay, and engaging storytelling creates an immersive experience that many reviewers found hard to resist.

    • “The graphics are stunning, with an incredible level of detail, especially on an ultra-wide screen.”
    • “The graphics are gorgeous, even during the cutscenes.”
    • “The graphics, especially the cutscenes, are probably the best I've ever seen.”
    • “The graphics, including cut scenes, are drawn rather than immersive/realistic, but fully up to standard for the genre.”
    • “Aside from a few cutscenes with very detailed characters, most of the game takes place using very simple graphics.”
    • “The artwork is stylized to hide the low resolution, but it is very charmingly made.”
  • music
    62 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers highlighting its ability to enhance the overall atmosphere and storytelling. Players appreciate the well-composed soundtrack, which is described as beautiful, fitting, and memorable, often complementing the game's visuals and voice acting. While some found the music unremarkable, the majority agree that it significantly contributes to the immersive experience, making it a standout feature of the game.

    • “The music was a joy to listen to, especially that main theme.”
    • “The music stays with you hours after you close the game!”
    • “Well-written characters, a beautiful story, and a wonderful soundtrack round off the experience perfectly for me.”
    • “The graphic design, music, and voice acting are factors driving the price-tag up in this case, but the overall quality of the game doesn't justify it in my opinion.”
    • “The dialogues are flat, and the music is unremarkable.”
    • “The music and sounds were nothing that took me aback, either for being bad or particularly good.”
  • atmosphere
    55 mentions Positive Neutral Negative

    The atmosphere in "Eriksholm: The Stolen Dream" is widely praised for its immersive and beautifully crafted environments, enhanced by stunning graphics, dynamic lighting, and high-quality voice acting. Reviewers highlight the game's ability to evoke a unique nordic steampunk vibe, with a focus on storytelling and emotional depth rather than action, creating a captivating experience that draws players into its world. Overall, the game's atmosphere is considered one of its strongest assets, making it a standout title for those who appreciate thoughtful, atmospheric gameplay.

    • “Each level has its own atmosphere and sounds; nothing feels generic.”
    • “The atmosphere, the visuals, and the story are all really cool.”
    • “The scenery and world-building are absolutely stunning, and the game’s atmosphere really draws you in.”
    • “The architecture, technology, and social atmosphere evoke a Nordic steampunk vibe — a mixture of brass machinery, flickering lamps, and maritime fog.”
    • “There are no action-heavy sequences — instead, the tension builds through atmosphere and moral dilemmas.”
    • “What stands out most is the atmosphere and story — the missions are thoughtfully designed, and the personalities of the main characters add real depth and charm to the experience.”
  • emotional
    40 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its nuanced storytelling, strong character development, and immersive voice acting, which together create a compelling narrative that explores themes of memory, loss, and identity. While many players find the story touching and engaging, some critique it for lacking emotional depth in certain areas and for not fully realizing its potential. Overall, the game is praised for its beautiful visuals and heartfelt moments, though opinions vary on the effectiveness of its emotional impact.

    • “The writing is nuanced and emotional.”
    • “The narrative is tightly woven, drawing players into a world that balances mystery, emotional depth, and suspenseful storytelling.”
    • “This game truly stands out; the story is emotional and deeply engaging, the visual quality is stunning, and the gameplay mechanics are smooth and smartly designed.”
  • replayability
    29 mentions Positive Neutral Negative

    Overall, the reviews indicate a mixed reception regarding replayability across various games. While some titles, like "Kingdom Come: Deliverance II," offer extensive gameplay hours and high replay value due to their expansive mechanics and storylines, many others suffer from linear narratives and scripted missions that limit replayability. Players often express disappointment over short playtimes and a lack of diverse gameplay options, leading to a consensus that several games do not justify their price tags due to minimal replay value.

    • “For example, 'Kingdom Come: Deliverance II' offers 150-200 hours with high replayability, a first-person perspective, two huge maps, varied mini-games, deep core mechanics, and a massive storyline for twice the price.”
    • “It's replayable for the pure enjoyment of its overall atmosphere or to revisit after a few years and keep the memory alive.”
    • “Chapters are re-playable, which helps for hunting missed collectibles.”
    • “Due to its linear nature, there is no actual replay value.”
    • “For 40 bucks and zero replay value (other than experiencing the story again), that's not great value for money.”
    • “The only complaints I have is that replayability is pretty thin; there doesn't seem much to do besides finding collectibles.”
  • optimization
    27 mentions Positive Neutral Negative

    Overall, "eriksholm: the stolen dream" is praised for its excellent optimization, running smoothly even on mid-range and older systems without bugs or performance issues. The game features high-quality graphics and a well-crafted atmosphere, contributing to a polished experience that enhances gameplay enjoyment. Players appreciate the balance of visual fidelity and performance, making it accessible for a wide range of hardware.

    • “On the technical side, 'Eriksholm: The Stolen Dream' runs smoothly, with well-optimized graphics and stable performance even on mid-range systems.”
    • “I am astonished at how well optimized the graphics are for this game, as I am running it very smoothly on a very old system in 1080p: CPU: Core i7 3770 3.4GHz, GPU: NVIDIA GeForce GTX 1060 3GB, Memory: 16GB.”
    • “This game is gorgeous, and dripping with care and passion, whilst remaining very optimized.”
    • “My only issue that I have with the game is performance related.”
    • “While Eriksholm certainly doesn't redefine the stealth genre contrary to popular belief, I'm glad I played it, and I can recommend it with a clear conscience—though you might want to wait for a discount to ensure the price-performance ratio is right.”
    • “It felt like the performances were more about nailing a different British accent for each character, than actually selling the emotions.”
  • stability
    7 mentions Positive Neutral Negative

    Overall, the game's stability is generally praised, with most users reporting no major bugs, visual glitches, or performance issues, even on lower-end hardware and the Steam Deck. However, some players have experienced frustrating respawn bugs that can disrupt gameplay by causing the mouse cursor to disappear. Despite these minor issues, the game is considered well-optimized and enjoyable to play.

    • “It looks great, runs great - yes, it does so on the Steam Deck, too - is fun to play and the story and the way it is told makes you want to play more.”
    • “Optimization is great, bug-free as well.”
    • “I guess that makes sense, but it can be a bit frustrating and seem almost buggy.”
    • “Respawns are also buggy - you'll often get reset into a state where the mouse cursor is gone, so you can't give commands anymore, and you're stuck - your only option is to reset to a whole longer section since the 'last checkpoint'.”
    • “The game runs really well with no performance issues, bugs, or glitches, even on lower-end hardware.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is described as very funny and subtle, featuring natural banter among NPCs that evokes nostalgia for older titles like Splinter Cell. Players appreciate the mix of humor with emotional moments, noting that the guards' reactions contribute to several amusing situations throughout the gameplay. Overall, the humor enhances the experience without overshadowing the game's other elements.

    • “Very funny and subtle... less edgy than Stalker 2 ;)”
    • “These officers have very natural banter; some are even funny and got a laugh out of me - reminding me a lot of older Splinter Cell enemies, and that's very high praise.”
    • “They try to mix things up so you have to adapt on the spot, and the guards react to various things, which created a few funny moments!”
  • grinding
    6 mentions Positive Neutral Negative

    Players express that grinding in the game can be excessively time-consuming, often requiring a significant investment of effort, likening it to needing a "second life" to complete. While some find it manageable for achievement hunting, others criticize the latter parts of the game for becoming tedious and overly lengthy, detracting from the overall experience.

    • “You'll need a second life for grinding.”
    • “Grinding achievements: no.”
    • “You can finish the whole game in 9-10 hours, and towards the end (the final chapter in particular), everything became incredibly tedious.”
  • character development
    5 mentions Positive Neutral Negative

    The character development in the game is praised for its strong design and engaging initial focus on a single character, creating a compelling atmosphere reminiscent of titles like *Dishonored*. However, some players feel that the tonal shift in the latter half of the game hampers character growth, leading to a perception of limited development overall.

    • “Beautiful atmosphere, nice character development, great dynamic lighting.”
    • “[i]eriksholm[/i] managed to pull me in with an interesting world (reminiscent of the world of [i]Dishonored[/i] in its 'steampunk' aesthetic), strong character design, and the simple fact that in the beginning you only play one character, making it feel more like an isometric [i]Hitman[/i] or [i]Dishonored[/i] than [i]Commandos[/i].”
    • “Really nice puzzle-stealth game, kind of like the Commandos games, with beautiful character design.”
    • “I do feel like character development was limited.”
    • “I personally enjoyed the first half more, since it felt like the tonal shift made the character development stop and the acting performance was more meaningful.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn criticism for its heavy reliance on advertising, which detracts from the gameplay experience. Reviewers feel that the promotional material overstates the game's features, leading to disappointment as players encounter minimal cutscenes and a lack of engaging content. Overall, there is a sentiment that the developers prioritized marketing over delivering a quality gaming experience.

    • “What’s worse is the advertising: it promised top-down gameplay combined with cutscenes, but you only get cutscenes at the beginning and the end, plus 2–3 really short ones early on.”
    • “You quickly get the impression the developers put more effort into 'fake it till you make it' advertising than into making an actually good game.”
    • “Npc dialogues are one of them; advertisements hanging on top of rooftops of Eriksholm is another.”
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12h Median play time
12h Average play time
10-15h Spent by most gamers
*Based on 13 analyzed playthroughs
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Eriksholm: The Stolen Dream is a action adventure game.

Eriksholm: The Stolen Dream is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

On average players spend around 12 hours playing Eriksholm: The Stolen Dream.

Eriksholm: The Stolen Dream was released on July 15, 2025.

Eriksholm: The Stolen Dream was developed by River End Games.

Eriksholm: The Stolen Dream has received positive reviews from players and positive reviews from critics. Most players liked this game for its story but disliked it for its replayability.

Eriksholm: The Stolen Dream is a single player game.

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