Skip to main content
Erannorth Chronicles Game Cover

About

Erannorth Chronicles is a single player tactical role playing game with fantasy, medieval and historical themes. It was developed by Spyridon Thalassinos and was released on September 16, 2021. It received positive reviews from players.

Erannorth Chronicles is an old-school sandbox RPG/Card Game with focus in Deck-Building freedom and Character Customization.

Skip User Reviews

87%
Audience ScoreBased on 341 reviews
gameplay26 positive mentions
grinding7 negative mentions

  • Incredible depth and complexity with thousands of cards, huge customization options and varied builds, offering immense replayability.
  • Strong RPG elements integrated into the deckbuilding mechanics, allowing meaningful character creation and long-term progression.
  • Active and responsive developer who frequently updates the game, adds content, and supports modding community.
  • Steep learning curve with insufficient tutorials and complex UI that can overwhelm new players and complicate gameplay understanding.
  • Minimalistic and static visual presentation with poor animations and sound feedback, hindering combat immersion and clarity.
  • Encounter design and progression feel repetitive and sometimes unbalanced, with cumbersome difficulty spikes and limited narrative or quest depth.
  • gameplay
    110 mentions Positive Neutral Negative

    The gameplay offers a deeply complex and highly customizable deck-building RPG experience with an extensive variety of mechanics, character combinations, and strategic synergies, rewarding thoughtful planning over raw power. While it has a steep learning curve and can feel overwhelming due to numerous interlocking systems and sometimes unclear explanations, persistent players find the mechanics immersive, balanced, and richly rewarding, with extensive replayability and modding support. However, issues like a lack of streamlined tutorials, occasional UI shortcomings, and some balance and polish problems can hinder early enjoyment for newcomers.

    • “Victory is rarely achieved through raw power alone; understanding interactions between mechanics, statuses, and card sequencing is far more important.”
    • “With full Steam Workshop support, players can modify nearly every aspect of the game, from cards and enemies to entirely new mechanics and modes.”
    • “The core gameplay is of course excellent, but the lasting value is in the sheer number of possible character combinations and options that let you build any playstyle or deck you want.”
    • “Instead of the game teaching you how to play, it recommends you play at the easiest difficulty where you're just facerolling everything so you can ignore the complex mechanics.”
    • “The mechanics are poorly explained; rules are partially explained in one section and partially in other sections.”
    • “It feels grindy and over cumbersome, the mechanics are simply not fast enough.”
  • story
    72 mentions Positive Neutral Negative

    The game's storytelling is minimal and loose, lacking a central or deep overarching narrative, with quests mostly serving as simple objectives rather than rich story experiences. Instead, it emphasizes player-driven stories through extensive deckbuilding, character customization, and sandbox exploration, offering high replayability and freedom while many find the plot elements sparse or nearly nonexistent. Some note ongoing improvements with DLCs adding more story content, but the core appeal lies in mechanics rather than narrative depth.

    • “For those willing to invest the time and mental energy required to understand its systems, Erannorth Chronicles delivers an endlessly replayable experience where mastery feels earned, experimentation is rewarded, and every run tells a story shaped almost entirely by the player’s own choices.”
    • “The complexity of builds and storylines you can create, backed up by tons of cards, truly stands out.”
    • “And then a choice from a ton of backgrounds to add even more story and depth to your character.”
    • “It doesn't really matter what you choose, your quests are all the same: go to point A, kill enemy B; rinse, and repeat.”
    • “The story is provided via meager text snippets but mostly it just feels like you're chasing around level-appropriate missions while occasionally unlocking more missions, all without anything driving you forwards.”
    • “My only complaint is that not only is there no main story (as advertised), there's not much side story either.”
  • graphics
    33 mentions Positive Neutral Negative

    The graphics are generally simplistic and functional, emphasizing gameplay and systems over visual flair, with an endearing art style that some players grow fond of despite minimal animations or polish. While the visuals receive criticism for lacking depth, effects, and UI readability, many appreciate the game's vast customization and replay value that compensate for its bare-bones presentation. Mods and improved visuals from similar titles show that better graphics could enhance the experience, but the game's core appeal lies in its mechanics rather than its aesthetics.

    • “One positive is that the artwork is pretty nice.”
    • “Even the simplistic visuals have grown on me, adding to its quirky charm.”
    • “I feel like it has a great concept, and I love the art style.”
    • “This game needs some updates for both visuals and readability.”
    • “The actual battles are very dull graphically, as there are basically no animations for anything.”
    • “Could do with some depth to the combat graphics, e.g., random enemy placement/formations, better backgrounds, sounds and visual effects like shadows.”
  • replayability
    22 mentions Positive Neutral Negative

    Erannorth Chronicles offers exceptional replayability driven by deep, complex character creation and deck-building systems, allowing players to craft unique builds and playstyles. Its combination of randomized quests, varied game modes, and meaningful content ensures that each playthrough feels fresh and engaging, rewarding experimentation and mastery. Though it requires patience to learn, the game's immense depth makes it highly addictive and suitable for long-term investment.

    • “For those willing to invest the time and mental energy required to understand its systems, Erannorth Chronicles delivers an endlessly replayable experience where mastery feels earned, experimentation is rewarded, and every run tells a story shaped almost entirely by the player’s own choices.”
    • “After spending over 100 hours playing Erannorth, I have to say it's easily the best in the genre. The character creation is amazing as you choose your race, class, organization, and background, all giving you different skills, perks, and other passives to create a unique build. The game shines in replay value and deck building, as you're building your character and play style through leveling up, getting new perks, and upgrading cards.”
    • “Infinitely replayable, unprecedented scale and frequently updated.”
  • music
    11 mentions Positive Neutral Negative

    The music generally serves as a subtle backdrop that supports the atmosphere without overpowering gameplay, though some find it repetitive or minimal. While a few users praise the soundtrack as enjoyable and an improvement over previous entries, others feel it could benefit from greater variety and expansion. Overall, the music is considered competent but not a standout feature.

    • “There is so much content here, a great soundtrack, and although it is 'sandbox', you can also hack away at quests and progress toward game completion.”
    • “The visual aspect might be an acquired taste, and the musical repertoire would truly benefit from an expansion; but where it truly shines is in the gameplay: the downright immersive deck-building min-maxing aka optimization along with the high dramas in each battle, where one right (or wrong) move can drastically turn the tide of the fight--and you'll be left wanting more.”
    • “Art and music is considerably better than its predecessor, though still servicable stock assets.”
    • “- Music is very repetitive and irritating much of the time.”
    • “The musical repertoire would truly benefit from an expansion.”
    • “Art and music are considerably better than its predecessor, but are still serviceable stock assets.”
  • grinding
    7 mentions Positive Neutral Negative

    Grinding in the game is generally seen as tedious and slow, with numerous low-stakes battles making progression and combat feel drawn out. While some players appreciate the sense of progression after extended play, many find the mechanics cumbersome and the overall experience frustratingly grind-heavy.

    • “Progression is tedious through too numerous low stakes tactical battles.”
    • “It also makes combat feel more tedious, which might be the bigger issue.”
    • “It feels grindy and over cumbersome; the mechanics are simply not fast enough.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is inconsistent, with several users reporting significant bugs, poor optimization, and unpredictable mechanics that hinder enjoyment. However, some players find it runs smoothly and offers a solid experience for deckbuilding fans despite its flaws. Overall, stability issues remain a major concern for many.

    • “It runs great and is a blast for fans of deckbuilding and turn-based games, providing great value just like prior games from the developer.”
    • “The game is convoluted, confusing, poorly optimized (Unity...) and buggy as hell - so at this stage it's not worth the money.”
    • “I really like this game, but the combination of permadeath and buggy and unpredictable card plays makes me not want to recommend it.”
    • “TLD: buggy mess, barely any difference to Reborn (but less content), arrogant dev, poorly designed, laughable generic lore.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization excels in deep, strategic deck-building and offers significant rewards for careful planning, appealing to players who enjoy theorycrafting and system mastery. However, achieving meaningful improvements often requires considerable effort for small gains, and the complexity can be punishing for those unfamiliar with the mechanics.

    • “The visual aspect might be an acquired taste, and the musical repertoire would truly benefit from an expansion; but where it truly shines is in the gameplay: the downright immersive deck-building min-maxing aka optimization along with the high dramas in each battle, where one right (or wrong) move can drastically turn the tide of the fight--and you'll be left wanting more.”
    • “It's not that the overwhelming wall of choices is confusing, it's that it feels like you have to put in a lot of effort for extremely small increments of optimization.”
    • “It's optimized for theorycrafting and systems diving, and it will punish the hell out of you for not knowing what you are doing.”
  • character development
    3 mentions Positive Neutral Negative

    Users highlight strong character development as a key appeal, praising the game's depth and variety across races and classes. While the story and role-playing elements are seen as mediocre, the deckbuilding and character progression are considered engaging and well-crafted.

    • “Great game, good card game, good character development, great build variety.”
    • “So much depth in character development as well as the various races and classes to explore.”
    • “We play the game for the deckbuilding and character development, which adds depth beyond just the story and role-playing elements.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is engaging and immersive, enhanced by subtle sound design and music that complement the gameplay without distraction. Players appreciate the rich strategic environment filled with numerous cards and stats, contributing to a fun and compelling experience.

    • “Sound design and music play a subdued role, supporting the atmosphere without distracting from strategic decision-making.”
    • “Atmospheric, fun, and featuring so many cards and stats.”
Skip Game Offers

Buy Erannorth Chronicles

73h Median play time
173h Average play time
20-123h Spent by most gamers
*Based on 8 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Erannorth Chronicles
Skip FAQs

Frequently Asked Questions

Erannorth Chronicles is a tactical role playing game with fantasy, medieval and historical themes.

Erannorth Chronicles is available on PC, Windows and Tablet.

On average players spend around 173 hours playing Erannorth Chronicles.

Erannorth Chronicles was released on September 16, 2021.

Erannorth Chronicles was developed by Spyridon Thalassinos.

Erannorth Chronicles has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Erannorth Chronicles is a single player game.

Similar games include Erannorth Reborn, Abalon, Across the Obelisk, Gordian Quest, Trials of Fire and others.