Erannorth Chronicles Game Cover
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"Erannorth Chronicles" is a turn-based strategy game set in a richly detailed fantasy world. Assemble a party of heroes, each with unique abilities and traits, and embark on quests to defeat powerful enemies and uncover the mysteries of the land. With procedurally generated content and multiple difficulty options, the game offers endless replayability and a challenge for players of all skill levels.

  • PC
  • Windows
  • Tablet

Reviews

89%
Audience ScoreBased on 307 reviews
gameplay23 positive mentions
grinding6 negative mentions
  • The game offers extensive character customization with a vast array of races, classes, and skills, allowing for unique builds and playstyles.
  • There is a significant amount of content, including thousands of cards and various game modes, providing high replayability.
  • The developer is highly responsive and actively updates the game, adding new content and addressing player feedback.
  • The game has a steep learning curve, with complex mechanics that can be overwhelming for new players.
  • The user interface can be clunky and unintuitive, making it difficult to navigate and understand certain mechanics.
  • There is a lack of a cohesive story or narrative, which may detract from the experience for players seeking a more structured RPG.
  • gameplay98 mentions

    The gameplay of this RPG deck-builder is characterized by its deep mechanics and extensive customization options, allowing players to create unique character builds and strategies. While the game features a steep learning curve due to its complex mechanics and lack of clear explanations, many players find the immersive deck-building and combat experience rewarding once mastered. However, issues such as bugs, balance problems, and a somewhat repetitive nature have been noted, alongside a need for improved UI and tutorials to enhance accessibility.

    • “The gameplay is made more interesting due to it being single player, with an overworld map and towns, class/race/background system, and buying/selling cards or commodities.”
    • “The visual aspect might be an acquired taste, and the musical repertoire would truly benefit from an expansion; but where it truly shines is in the gameplay: the downright immersive deck-building min-maxing aka optimization along with the high dramas in each battle, where one right (or wrong move) can drastically turn the tide of the fight--and you'll be left wanting more.”
    • “Lots of mechanics and almost endless character/deck combinations, it will keep you busy and coming back for more for a long time.”
    • “Even though there is a final mission that lets you win the game, the progress just felt too mechanical.”
    • “The mechanics are poorly explained; rules are partially explained in one section and partially in other sections.”
    • “This game is very difficult to learn due to the sheer complexity and quantity of game mechanics.”
  • story58 mentions

    The game's story is minimal and lacks depth, with players primarily engaging in repetitive quests and missions that feel disconnected from any overarching narrative. While there are some character creation elements and random events, the focus is heavily on deck-building and gameplay mechanics rather than storytelling, leaving many players feeling that the experience is somewhat empty in terms of narrative. Overall, those seeking a rich story may be disappointed, but fans of card mechanics and character customization might still find enjoyment in the gameplay.

    • “The sandbox experience delivered at so many levels, with rich NPC quests and backstories, as well as random events found in the battle areas.”
    • “There is so much content here, a great soundtrack, and although it is 'sandbox', you can also hack away at quests and progress toward game completion.”
    • “In this game, the amount of cards, deck variation, and the ability to have multiple decks you choose for different missions is just amazing.”
    • “The story is provided via meager text snippets but mostly it just feels like you're chasing around level-appropriate missions while occasionally unlocking more missions, all without anything driving you forwards.”
    • “My only complaint is that not only is there no main story (as advertised), there's not much side story either.”
    • “There is no grand overarching story to be found here, hence the designation of RPG-light.”
  • graphics30 mentions

    The graphics of the game are generally described as simplistic and minimalistic, focusing more on gameplay mechanics than visual appeal. While some players find the art style endearing and charming, many feel that the visuals lack depth and polish, with dull animations and a cluttered user interface. Overall, the graphics are considered adequate for the gameplay experience, but improvements in visual quality and readability would enhance the overall enjoyment.

    • “Even the simplistic visuals have grown on me, adding to its quirky charm.”
    • “I feel like it has a great concept, and I love the art style.”
    • “I loved Erannorth Reborn and this plays very similar, but with massively improved visuals!”
    • “The graphics are very simple, as the focus is on gameplay mechanics.”
    • “This game needs some updates for both visuals and readability.”
    • “The actual battles are very dull graphically, as there are basically no animations for anything.”
  • replayability19 mentions

    The game is praised for its exceptional replayability, driven by extensive character customization options, diverse deck-building mechanics, and a sandbox-style gameplay that encourages experimentation. Players highlight the infinite potential for unique builds and strategies, making it a standout title in its genre, despite some criticisms regarding graphics and user interface. Overall, it offers a rich and engaging experience that can keep players invested for hundreds, if not thousands, of hours.

    • “Fun card game with infinite replayability and depth as far as building decks.”
    • “This is probably the most replayable game you are ever likely to see in this genre.”
    • “The character customization is extensive and the game quests/battles/events randomization allows for so much replayability.”
    • “After spending over 100 hours playing Erannorth, I have to say it's easily the best in the genre. While the graphics, animations, and UI really lack compared to a lot of other games in the genre, you have a lot of freedom in Erannorth. Even without using mods, the character creation is amazing as you choose your race, class, organization, and background, all of which give you different skills and perks. The game is meant to be a sandbox, so there isn't much story, but there are quests, dungeons, and areas to explore. The game shines in replay value and deck building, as you're building your character and playstyle through leveling up and getting new perks to upgrade cards and gain passive bonuses.”
    • “Don't give up on the game like I did multiple times. If you have the patience, it's probably the best RPG card game available on Steam, with a lot of content and replayability.”
    • “The character customization is extensive, and the game's quests, battles, and events randomization allows for so much replayability.”
  • music7 mentions

    The music in the game is generally well-received, with many players praising its quality and immersive nature, enhancing the overall gameplay experience. However, some reviewers feel that the musical repertoire could benefit from further expansion, and while it is an improvement over the predecessor, it still relies on somewhat standard assets. Overall, the soundtrack contributes positively to the game's atmosphere, complementing the engaging gameplay.

    • “I loved the music as well.”
    • “Good music.”
    • “Even the music is good.”
    • “The musical repertoire would truly benefit from an expansion.”
    • “The art and music are considerably better than its predecessor, but are still serviceable stock assets.”
  • grinding6 mentions

    Players have mixed feelings about grinding, with some finding it tedious and cumbersome, particularly in combat and travel. While there is a sense of progression that can emerge after several hours, many express frustration with the slow mechanics and the overall grindy nature of the experience.

    • “It also makes combat feel more tedious, which might be the bigger issue.”
    • “- Tedious travel.”
    • “It feels grindy and over cumbersome; the mechanics are simply not fast enough.”
  • stability5 mentions

    The game's stability is heavily criticized, with users reporting numerous bugs, poor optimization, and a confusing user interface that lacks direction. While some players enjoy the core gameplay, the combination of these issues, particularly the presence of permanent death and unpredictable mechanics, detracts significantly from the overall experience. Overall, many reviewers feel that the game is not worth the investment in its current state.

    • “As usual, I haven't really read other reviews, so I am most likely rehashing what others have already said. I will mainly just say this: it runs great, is a blast for fans of deckbuilding and turn-based games, and it's just a great time for the money, just like prior games from the developer.”
    • “The game is convoluted, confusing, poorly optimized (Unity...) and buggy as hell - so at this stage it's not worth the money.”
    • “I really like this game, but the combination of permadeath and buggy and unpredictable card plays makes me not want to recommend it.”
    • “TL;DR: buggy mess, barely any difference to Reborn (but less content), arrogant dev, poorly designed, laughable generic lore.”
  • optimization5 mentions

    The game's optimization is a standout feature, offering deep and immersive deck-building mechanics that reward strategic planning and careful decision-making. While the extensive choices can be overwhelming, they allow for significant customization and experimentation, catering to both players seeking high efficiency and those looking for a challenge with less optimized builds. However, players should be prepared for a steep learning curve, as the game punishes poor optimization choices.

    • “The visual aspect might be an acquired taste, and the musical repertoire would truly benefit from an expansion; but where it truly shines is in the gameplay: the downright immersive deck-building min-maxing, aka optimization, along with the high dramas in each battle, where one right (or wrong) move can drastically turn the tide of the fight--and you'll be left wanting more.”
    • “If you have trouble making a good deck, deck optimization helps, and you can add from there.”
    • “It's not that the overwhelming wall of choices is confusing, it's that it feels like you have to put in a lot of effort for extremely small increments of optimization.”
    • “It's not that the overwhelming wall of choices is confusing; it's that it feels like you have to put in a lot of effort for extremely small increments of optimization.”
    • “It's optimized for theorycrafting and systems diving, and it will punish the hell out of you for not knowing what you are doing.”
    • “If you want to be an OP god, you can do that; if you want to purposely run a poorly optimized character for the challenge, you can totally do that too.”
  • character development3 mentions

    Players appreciate the character development in the game, highlighting its depth and variety across different races and classes. While some feel the story and role-playing elements are mediocre, the focus on deckbuilding and character progression remains a significant draw for many. Overall, the character development is seen as a strong aspect of the gameplay experience.

    • “Great game, good card game, good character development, great build variety.”
    • “The dev says it's not a deckbuilder, but we all know it is. We play the game for the deckbuilding and character development; nobody is going to slog through that process and play it for the mediocre story and role-playing elements. I know I wouldn't.”
    • “So much depth in character development as well as the various races and classes to explore.”
  • atmosphere1 mentions

    The atmosphere of the game is described as engaging and enjoyable, enhanced by a rich variety of cards and statistics that contribute to its immersive experience.

    • “The atmosphere is incredibly immersive, drawing you into the game's world.”
    • “The combination of sound design and visuals creates a captivating atmosphere.”
    • “Every detail contributes to a rich atmosphere that enhances the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

43hMedian play time
47hAverage play time
6-80hSpent by most gamers
*Based on 6 analyzed playthroughs

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