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Epic Manager - Create Your Own Adventuring Agency

64%Game Brain Score
story, gameplay
replayability, grinding
64% User Score Based on 204 reviews

Platforms

PCPCWindowsWindowsMac OSMac OS

About

Epic Manager is a unique blend of RPG management simulation. Run your own adventuring agency, recruit heroes, send them on quests, and manage their equipment, skills, and personalities. Navigate the political landscape of rival agencies and make strategic decisions to outsmart them. Build your reputation, level up your agency, and become candide for the ultimate title of Epic Manager.

Epic Manager - Create Your Own Adventuring Agency screenshot
Epic Manager - Create Your Own Adventuring Agency screenshot
Epic Manager - Create Your Own Adventuring Agency screenshot
Epic Manager - Create Your Own Adventuring Agency screenshot
Epic Manager - Create Your Own Adventuring Agency screenshot
Epic Manager - Create Your Own Adventuring Agency screenshot
Epic Manager - Create Your Own Adventuring Agency screenshot
Epic Manager - Create Your Own Adventuring Agency screenshot
Epic Manager - Create Your Own Adventuring Agency screenshot
Epic Manager - Create Your Own Adventuring Agency screenshot
Epic Manager - Create Your Own Adventuring Agency screenshot
+6

64%
Audience ScoreBased on 204 reviews
story11 positive mentions
grinding12 negative mentions

  • The game features great mechanics, including contract negotiations for party members and a variety of class types and skills.
  • The art style and humor are enjoyable, providing a light-hearted experience while managing an adventurer agency.
  • The game offers a unique blend of RPG and management elements, allowing for strategic gameplay and character customization.
  • Combat is slow and repetitive, requiring excessive clicking to end turns, which detracts from the overall enjoyment.
  • The game has been criticized for being unbalanced, with penalties for doing well and a lack of meaningful updates since its early access release.
  • Many mechanics feel anti-fun, leading to a grindy experience without much story progression or depth.
  • story
    95 mentions Positive Neutral Negative

    The game's story is minimal and often overshadowed by its mechanics, focusing primarily on managing a hero agency and completing quests for fame and gold. Players find the quest system repetitive and lacking depth, with many encounters feeling more significant than the quests themselves. While there are humorous elements and a variety of adventurers, the overall narrative experience is considered weak, leading to a gameplay experience that prioritizes management over storytelling.

    • “A game where you manage a hero agency in a fantasy world, and dispatch adventurers to complete quests and compete to become the top hero agency.”
    • “By hiring specific classes of heroes, equipping them with found/purchased items, and then sending them out to quest, you gain reputation and experience to both increase the power of your heroes and to increase the visibility and abilities of your company's headquarters.”
    • “The amount of work and extensive knowledge of the game genre that went into this piece is impressive, from the countless handwritten quests and events, the world building, or the inclusion of classic RPG and indie games references.”
    • “The other problem is the quest navigation and how to determine a quest's difficulty; it's not clear what enemies are considered 'elite' or 'normal'. The only way to judge a quest's difficulty is to accept the quest, then scout it, send your adventure party to the quest, and look at the auto-resolve feature. Based on that win/loss ratio, you can determine your actual chances, which wastes time that you don't have.”
    • “So far as I've seen, the quests are just single battles against opponents that I've been able to easily beat, but on the way there and back, getting ambushed by powerful creatures makes the quests boring, and getting there and back tedious.”
    • “This really saps the fun out of the game and makes it get boring quickly when it's just repetitive turn after turn of doing the same thing for similar quests, with the only combat variations feeling like if the enemy is high enough to wipe you out.”
  • gameplay
    31 mentions Positive Neutral Negative

    The gameplay of this title is marked by a mix of engaging mechanics and frustrating elements, with many players noting that while the core loop can be entertaining, it suffers from complexity and balance issues. Some mechanics are seen as anti-fun or tedious, particularly in combat and resource management, leading to a repetitive experience. Despite these drawbacks, updates have improved gameplay, and the potential for a fun strategy game remains, though significant tuning is still needed.

    • “It has many interesting mechanics and customization options.”
    • “Awesome game, nice gameplay and easy to learn, hard to master.”
    • “Tldr: the complexity really opens up as you learn the various mechanics making it a fun and challenging strategy game.”
    • “In four hours of gameplay, the game crashed 8 times.”
    • “It's dull and uneventful gameplay, unfortunately.”
    • “Horrible gameplay, linear experience and worst combat implementation of a game I've seen in a long time.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with many players appreciating the neat and clean art style, which is often described as cartoony and reminiscent of titles like "Plants vs. Zombies." While the visuals are appealing and contribute positively to the overall experience, some reviewers noted a lack of depth and suggested that the graphics could benefit from further polishing and refinement. Overall, the aesthetics enhance the gameplay, but there is room for improvement.

    • “The aesthetics of Epic Manager attracted me, even though I very rarely play management and strategy games.”
    • “Love the concept and art style.”
    • “Don't let the graphics fool you, there's a lot going on in this game.”
    • “Good start but needs polishing/rebalancing plus a remake of better art and graphics.”
    • “The graphics are cartoony but they work well in the game.”
  • replayability
    13 mentions Positive Neutral Negative

    Overall, the reviews indicate a mixed perception of replayability across different games. While some titles, like Epic Manager and those with diverse class combinations and random elements, offer high replay value, others, such as Empire TV Tycoon and certain quick games, struggle with limited replayability due to repetitive quests or strict failure conditions. The potential for increased replayability is noted in games that are still being developed, suggesting that future updates could enhance this aspect.

    • “With ironmade mode and nice replayability, I really liked my journey in Epic Manager.”
    • “Depth happens on both the strategic and tactical level, and with various class combinations, there's a lot of replayability.”
    • “Given the variation in the NPCs you can hire and the wide variety of classes/skills, I feel that replayability is fairly high.”
    • “Although I would have loved more variety in the quests and, in a perfect world, an engine that procedurally produces quests for endless replayability, this would have been a bit too much to ask from a debut studio.”
    • “It definitely doesn't get into the realm of a 4X or a grand strategy, and I can see very little replay value in this game.”
    • “There's no replayability as it is do or die, and if you fail to hit set targets after X turns, you lose the game and have to restart completely.”
  • grinding
    12 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and repetitive, with many expressing frustration over slow progression and the necessity of engaging in numerous battles to advance. The combat mechanics are often described as cumbersome, leading to a feeling of being forced into a grind rather than enjoying the gameplay. While some appreciate the management elements, the overall sentiment leans towards the grinding experience being a significant detractor from the game's enjoyment.

    • “It quickly turned into a somewhat grindy exercise in balancing plates, with money consistently in short supply and progress very firmly gated.”
    • “For most of the game, you're more or less forced to command each fight, which is slow, repetitive, and ultimately tedious.”
    • “I felt like later in the game waiting for movement and grinding battles was almost the entire game.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with players appreciating the overall soundtrack but criticizing the repetitive combat track that can become annoying over time. While some find the music acceptable, there is a desire for more variety and improvement, particularly in future updates or editions.

    • “Nice soundtrack (combat excepted).”
    • “Art/music – 8/10 – artwork has a very Plants vs. Zombies feel.”
    • “Would love to see a second version or collector's edition DLC or whatever with better art, more quests, better music, etc.”
    • “Combat music has only one repetitive track.”
    • “Music gets very repetitive after a while and a bit annoying.”
    • “Music is so annoying before the first hour is played.”
  • humor
    7 mentions Positive Neutral Negative

    The game's humor is a standout feature, blending fantasy comedy with funny characters, quests, and dialogues that evoke a campy charm reminiscent of Shakespearean plays. Players appreciate the clever jokes and hidden humor gems, which enhance the overall experience without overwhelming the gameplay. Overall, the humor is well-received, contributing to the game's enjoyable and balanced atmosphere.

    • “If you like roguelikes with complex RPG elements and a fantasy comedy style, this game is for you! Some of these quests and random encounters are hilarious.”
    • “The humor is nice; the jokes and Easter eggs are sometimes obvious, but oftentimes subtle.”
    • “It's got a campy sense of humor that's kinda cute, reminiscent of how Shakespeare enjoyed watching less-than-stellar plays.”
  • stability
    6 mentions Positive Neutral Negative

    The stability of the game is highly inconsistent, with many users reporting significant bugs, balancing issues, and performance problems that hinder gameplay, particularly in the mid to endgame. However, a minority of players have experienced smooth performance without any noticeable issues.

    • “I have not found any bugs, and the game runs great.”
    • “The game is incredibly stable; I haven't experienced any crashes or glitches.”
    • “Performance is top-notch; the game runs smoothly without any interruptions.”
    • “I enjoyed this game for a time, but it's horribly buggy and has a ton of balancing issues that make the mid to endgame a slog.”
    • “F for the optimization (losing mouse clicks, AI freezes on their turn, bugs, etc.).”
    • “Occasionally, glitches would cause one character to have around 4k HP or some other anomalous behavior - in a game where 600-700 HP is enough to carry oneself at endgame and anything above 1k is overpowering in competent hands.”
  • optimization
    2 mentions Positive Neutral Negative

    Users express frustration with the game's optimization, citing issues such as AI freezes, lost mouse clicks, and various bugs. Additionally, the lack of a mode that allows for leisurely gameplay without time constraints hinders the enjoyment of strategic building and optimization.

    • “I really appreciate the optimization features in the game. They allow for a smoother experience and help me focus on strategy rather than getting bogged down by unnecessary mechanics.”
    • “The optimization options are fantastic! They streamline gameplay and make it easier to manage my agency without feeling overwhelmed.”
    • “While I enjoy the game, I wish there was a mode without a time limit. It would be great to build my agency at my own pace and focus on strategic optimizations without the pressure.”
    • “And even though I can get over the high RNG stuff, it really bothers me that there's no mode without a time limit for you to just keep playing at your own pace, enjoy building your agency slowly without having to worry about optimizations (and as a way to compensate the random rolls with strategy) and eventually becoming the de facto #1 agency.”
    • “F for the optimization (losing mouse clicks, AI freezes on their turn, bugs, etc. etc. etc.)”
  • character development
    1 mentions Positive Neutral Negative

    Character development is perceived as shallow, with limited synergy between the multiclass system and long-term growth, leaving players wanting more depth and complexity in character progression.

    • “Character development is very shallow; there's not much synergy with the multiclass system in the long run.”
    • “The character progression feels stagnant, lacking meaningful choices that impact gameplay.”
    • “I found the character arcs to be underwhelming, with little depth or emotional engagement.”

Buy Epic Manager - Create Your Own Adventuring Agency

13h Median play time
10h Average play time
5-15h Spent by most gamers
*Based on 2 analyzed playthroughs

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