- February 6, 2022
- Harri Jokinen
Enemy Remains
49%Game Brain Score
gameplay, atmosphere
story, graphics
75% User Score 16 reviews
Platforms
About
A horror-themed twin-stick shooter, with think atmosphere, layered with storytelling and survival horror elements.
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Audience ScoreBased on 16 reviews
gameplay9 positive mentions
replayability1 negative mentions
- Decent variety of enemy types and threats, providing some engaging combat encounters.
- Atmospheric music and visuals that enhance the overall experience.
- Gameplay offers a mix of strategy and action, with environmental traps adding an extra layer of challenge.
- Combat is poorly balanced, making the game too easy, especially with the infinite-ammo pistol.
- The story and lore are incoherent and lack depth, failing to engage players.
- Linear level design with limited exploration and forgettable boss fights detracts from replay value.
gameplay
15 mentions Positive Neutral NegativeGameplay reviews highlight a mix of experiences, with some players finding it slow-paced and overly reliant on a single weapon, diminishing the survival aspect. However, others appreciate the solid mechanics, decent pacing, and variety of enemies, which contribute to a fun and engaging experience. Overall, while there are criticisms regarding the pacing and weapon utility, many players enjoy the gameplay's challenge and smooth execution, especially with keyboard and mouse controls.
“Gameplay is tied to the story nicely, and you actually start to feel the lore coming to life.”
“Gameplay is solid and fun.”
“I think this one here is an interesting horror top-down shooter, the gameplay is rather challenging as you have to dodge monster attacks and traps; also there are a number of weapons that you can use so the choices for your taste of carnage aren't limited. There are more than 10 types of enemies in the game, so you don't feel bored killing familiar enemies all the time, and the difficulty is well balanced as well.”
“The game is slow-paced, which makes the twin-stick mechanic feel out of place. Almost the entire game can be easily played with the infinite-ammo pistol, making the 'survival' aspects feel moot and most of your arsenal irrelevant.”
“Right now, it's more lackadaisical gameplay unsupported by a story to make you want to get through it, or conversely, good enough gameplay to make you ignore the flaws in the story.”
“The mechanical machine you ride in could use some type of attack or two, but man, can it run stuff over!”