- August 26, 2024
- Gentlymad Studios
- 11h median play time
Endzone 2
Platforms
About
Endzone 2 is a strategy game where players manage multiple settlements across different zones, each with exclusive resources. The game features improved settler behavior for thriving communities and the addition of vehicles for flexibility in settlement placement and progression. Key changes and additions have also been made from the previous game, Endzone - A World Apart.











- The game offers an in-depth supply chain and the challenge of managing multiple settlements, which can be rewarding when done successfully.
- The graphics and overall presentation have improved, making the game visually appealing.
- The new expedition mechanics add a fun layer of exploration and resource gathering, enhancing gameplay variety.
- The game feels overly simplified compared to its predecessor, lacking the depth and complexity that fans of the original enjoyed.
- There are significant performance issues, including long loading times and bugs that can disrupt gameplay.
- The user interface is clunky and can make managing resources and settlements tedious, detracting from the overall experience.
gameplay
100 mentions Positive Neutral NegativeThe gameplay of Endzone 2 has received mixed reviews, with some players appreciating the foundational mechanics and new features like vehicle exploration and settlement management, while others criticize the oversimplification and lack of depth compared to its predecessor. Many find the new mechanics tedious and repetitive, particularly the management of multiple settlements and the expedition system, which can detract from the overall experience. Despite these criticisms, the game retains its core survival and city-building elements, with potential for improvement as it continues to evolve in early access.
“Endzone 2 retains the core gameplay mechanics of its predecessor, focused on the challenge of building and managing a settlement in a harsh, post-apocalyptic world.”
“The dynamic weather plays an important role in both gameplay and visual presentation.”
“Now the gameplay with vehicle exploration is interesting; while some say it's tedious and repetitive, I think it adds some good variety on how you play, going into different points of interest and exploring them is a nice change of scenery.”
“I was incredibly disappointed to find out that the 'new direction' that they went with the sequel involved stripping away the many layers of depth and detail that the predecessor had in favor of a more simplistic gameplay loop, which has made the game feel very shallow.”
“The new mechanics on managing multiple settlements become downright tedious after not very long.”
“In early access, the game feels basic; you have a tutorial and a survival mode, the radiation is just a clock to make you speed up building, you need to play multiple towns, exploration can feel tedious, and the gameplay loop is boring.”