Endzone 2 Game Cover
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Endzone 2 is a strategy game where players manage multiple settlements across different zones, each with exclusive resources. The game features improved settler behavior for thriving communities and the addition of vehicles for flexibility in settlement placement and progression. Key changes and additions have also been made from the previous game, Endzone - A World Apart.

Reviews

68%
Audience ScoreBased on 95 reviews
gameplay positive mentions
grinding negative mentions
  • The game features beautiful graphics and a lively atmosphere with animated buildings and characters.
  • Exploration mechanics, including expeditions and resource gathering from ruins, add a fresh and interactive element to gameplay.
  • The tutorial is well-designed and beginner-friendly, making it easier for new players to understand the game mechanics.
  • Many players feel the game is a shallow and simplified version of its predecessor, lacking depth in colony management and resource variety.
  • The focus on logistics and vehicle management can feel tedious and detracts from the immersive city-building experience.
  • There are numerous bugs and performance issues, including long load times and crashes, which hinder the overall gameplay experience.
  • gameplay22 mentions

    The gameplay of the game has received mixed reviews, with some players appreciating the new mechanics and exploration elements, while others find it repetitive and lacking depth compared to its predecessor. The city management aspect is seen as basic, and while the introduction of vehicle exploration and resource logistics adds variety, it may become tedious over time. Overall, the game retains strong foundational elements but requires further refinement and polish to enhance the overall experience.

    • “The different zones remind me of Anno 2070, whose mechanics I really enjoyed.”
    • “Now the gameplay with vehicle exploration is interesting; while some say it's tedious and repetitive, I think it adds good variety on how you play, going into different points of interest and exploring them is a nice change of scenery.”
    • “They added some mechanics in which you can produce resources in some of the explored ruins, plus you'll have different zones in which you can build settlements, each zone with unique resources, so you need some logistics to move resources between settlements.”
    • “After 9 hours of gameplay, I'd rather drown than keep going.”
    • “The gameplay involving the city management part of the game has been very basic.”
    • “In early access, the game feels basic; you have a tutorial and a survival mode, the radiation is just a clock to make you speed up building, exploration can feel tedious, and the gameplay loop is boring.”
  • graphics12 mentions

    The graphics of the game have received mixed reviews, with some players appreciating the art style and improvements over previous titles, while others criticize the overall clarity and optimization, noting issues like blurriness and performance drops in high-density areas. Although the aesthetic is likened to other city builders, there are calls for further enhancements and better optimization to improve the gaming experience. Overall, while the graphics have potential, they currently fall short of expectations in terms of smoothness and clarity.

    • “A city builder with the aesthetics of Endzone; they improved the graphics and general art of some elements, and I loved that.”
    • “Excellent art style and soundtrack.”
    • “Love the graphics, music, and sound.”
    • “People have equated it to the Anno series, which I have always found dreary and unrewarding; though this game feels less precise and has blurrier graphics.”
    • “Optimization is needed for sure. Changing the graphics settings doesn't seem to do anything at all to help this issue, and the game tends to chug when you have multiple zones and a high population. This is normal and expected in these types of games, but this game also doesn't look as graphically demanding as it should be.”
    • “Graphics are not as smooth, and sometimes it's unclear where your buildings are.”
  • grinding9 mentions

    Players generally find the grinding aspect of the game to be tedious and repetitive, with many expressing frustration over the need to repeatedly loot points of interest for minimal rewards. While some appreciate the vehicle exploration and puzzle-solving elements, the overall gameplay loop is criticized for being boring and lacking variety, particularly in the late game where resource farming becomes a chore. Additionally, essential buildings are often locked behind extensive research requirements, further contributing to the sense of monotony.

    • “I gave it two chances, and this is my paid one, and it's still boring, tedious, and annoying.”
    • “You have to take your little van over to random points of interest around the map, run around them to 'loot' a random pitiful amount of resources, and when you complete enough of it you get your one research point. The points of interest are repetitive, and it feels tedious to say the least.”
    • “Cons: in early access, the game feels basic. The exploration game can feel tedious, not much to do except watch numbers go up, and the gameplay loop is boring.”
  • optimization8 mentions

    The game's optimization is currently lacking, with users reporting minor loading performance issues and significant frame rate drops when multiple zones and high populations are present. While the graphics do not appear overly demanding, the overall play experience suffers, particularly on less powerful PCs. Players express hope for future updates to address these optimization concerns and improve gameplay.

    • “Optimization is needed for sure; changing the graphics settings doesn't seem to do anything at all to help this issue. The game tends to chug when you have multiple zones and a high population. This is normal and expected in these types of games, but this game also doesn't look very graphically demanding as it should be. I've never run into any game freezes or crashes, though.”
    • “Knowing this is in early access and how much I've played so far, I hope they add the much-needed new and re-added content from the first game in further updates, along with the necessary fixes for optimization and bugs to really enjoy this game.”
    • “Some performance issues and long load times might affect players with less powerful PCs, but I'm guessing this can be easily resolved.”
    • “Optimization is needed for sure; changing the graphics settings doesn't seem to do anything at all to help this issue. The game tends to chug when you have multiple zones and a high population. While this is normal and expected in these types of games, this game also doesn't look very graphically demanding. I have never run into any game freezes or crashes, though.”
    • “Really poor play experience, possibly even at an unplayable FPS when having multiple zones and high population due to optimization issues.”
    • “Some performance issues and long load times might affect players with less powerful PCs, but I'm guessing this can be easily resolved.”
  • story6 mentions

    Reviewers express disappointment with the game's story, noting a significant lack of narrative depth compared to its predecessor. The absence of a compelling backstory and engaging missions detracts from the overall experience, making it feel monotonous and unoriginal. Players miss the unique story mode that previously set the game apart from other city builders.

    • “The story mode was what kept me playing the first game and sets it apart from other mind-numbing city builders.”
    • “I especially love the 'puzzle' missions where you control a team of survivors directly to explore buildings in the wasteland.”
    • “Is there a backstory we are missing?”
    • “The demo had another aspect that could have differentiated it and gave it some flavor, distinct area housing, but they did away with that, so now it's basically Endzone 1 but boring and without any story whatsoever, and now you can't even tell one building from the next.”
    • “It has some graphic issues that need to be fixed, but my main reason for not recommending this game at this time is the lack of story.”
    • “The story mode was what kept me playing the first game and sets it apart from other mind-numbing city builders.”
  • stability5 mentions

    Overall, user reviews on stability are mixed; while some players report no crashes or freezes and praise the game's smooth performance, others note optimization issues, particularly in high-population scenarios, suggesting that the game struggles despite not being graphically demanding.

    • “They took the concepts that worked (most of them) and expanded or polished them; they added some new things I didn't even know I needed, and they did it in a very bug-free and easy-to-dive-into package.”
    • “I have had zero issues so far, and the game looks good and runs great.”
    • “The game runs great, is very detailed, and I can't wait for more content to be released over time.”
    • “Optimization is needed for sure. Changing the graphics settings doesn't seem to help at all, and the game tends to chug when you have multiple zones and a high population. While this is normal and expected in these types of games, this game doesn't look very graphically demanding. I have never encountered any game freezes or crashes, though.”
    • “I didn't experience any crashes or freezes, which is a personal pro.”
  • music4 mentions

    The music in the game is highly praised, with reviewers highlighting its excellent art style and soundtrack, as well as the overall sound design. Players express a strong appreciation for both the graphics and the musical elements, indicating that the music significantly enhances the gaming experience.

    • “Excellent art style and soundtrack.”
    • “Love the graphics, music, and sound.”
    • “The sound design and music are outstanding.”
    • “The music is underwhelming and lacks variety.”
    • “The sound design and music feel disconnected from the gameplay.”
    • “While I appreciate the graphics, the music does not enhance the experience.”
  • atmosphere2 mentions

    The atmosphere in the game is criticized for becoming sterile and lifeless once the city reaches a stable state, lacking interactive details and a sense of community, reducing the experience to mere data management. However, some users appreciate that it retains the charm and atmosphere of the original game, suggesting a mixed reception regarding its immersive qualities.

    • “I mean that it kept the atmosphere and the charm of the first game.”
    • “When your city reaches a point where it's running smoothly, the game no longer provides any sense of comfort or visual appeal. There are no city atmospheres or additional interactive details; the entire game experience becomes a matter of merely maintaining data balance. There are no citizens, no life; everything is just numbers and data arithmetic, and you feel like a caretaker.”
  • replayability2 mentions

    The game offers significant replayability, providing a fun experience despite some mid-game pacing issues and a lack of challenge. Overall, players find it enjoyable enough to revisit multiple times.

    • “This game offers lots of replayability.”
    • “While the mid-game felt a little slow and the challenge was lacking, overall it's a great game that is fun to play and has good replayability.”
  • monetization1 mentions

    Reviewers suggest that the game's monetization could benefit from increased advertising to enhance its visibility, as they believe the game's quality warrants greater attention and success.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

11hMedian play time
17hAverage play time
9-40hSpent by most gamers
*Based on 4 analyzed playthroughs

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