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Endoparasitic 2

Endoparasitic 2 Game Cover
94%Game Brain Score
gameplay, story
grinding, stability
94% User Score Based on 384 reviews

Platforms

LinuxPCMac OSSteam DeckWindows
Endoparasitic 2 Game Cover

About

Endoparasitic 2 is a single player action adventure game. It was developed by Deep Root Interactive and was released on October 1, 2024. It received very positive reviews from players.

Three limbs ripped off, infected with a deadly parasite, you must survive. Drag yourself through the hallways of an infested arcship, fight off twisted eldritch creatures, craft vaccines and ammunition, and escape to civilization. Endoparasitic 2 is the continuation of the tactical survival horror game Endoparasitic. You must manually do every action from reloading to moving. Juggle movement an…

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94%
Audience ScoreBased on 384 reviews
gameplay46 positive mentions
grinding10 negative mentions

  • The game features improved gameplay mechanics and a more engaging crafting system compared to the first installment.
  • The atmosphere and enemy design are well-executed, providing a thrilling survival horror experience.
  • The one-handed gameplay mechanic adds a unique twist, making actions like reloading and movement more interesting.
  • The game suffers from repetitive level design and a lack of enemy variety, leading to a feeling of monotony.
  • Many players experienced issues with the inventory management system, which can be clunky and frustrating during combat.
  • The ending feels anticlimactic and leaves many questions unanswered, disappointing players who were invested in the story.
  • gameplay
    98 mentions Positive Neutral Negative

    The gameplay in "Endoparasitic 2" is generally praised for its innovative mechanics, such as one-handed controls and a refined crafting system, which enhance the overall experience. While it retains elements from the first game, some players feel it suffers from repetition and frustrating navigation in dark areas. Overall, the game successfully combines top-down shooter and survival horror elements, offering a fun and engaging experience with new challenges and mechanics.

    • “The one-handed mechanic is absolutely amazing and makes the game really interesting; the whole movement and reloading system is great, and I liked how crafting and resource management were tied into it.”
    • “The gameplay is great, suspenseful, and innovative.”
    • “A fantastic sequel to the first, advancing the concepts of the original while adding fun new mechanics to supplement the core gameplay loop.”
    • “While it retains the same gameplay of the first, a lot of it feels like a stale retread.”
    • “The dark areas, while a nice way to shake the gameplay up, felt pretty bad to navigate, especially when trying to secret hunt. It quickly turned from a spooky moment to general frustration as I tried to either rotate my character to light up what I want or had to unholster and reholster a weapon every time just to look around.”
    • “The moving from level to level, no new weapons after hours of playing, same enemies but different positions or amounts, repetitive gameplay loop of the same strategy but it's harder to do so due to more enemies and more 'special' enemies, slowly dragged on story, and an ending that leaves almost a sour taste in your mouth.”
  • story
    70 mentions Positive Neutral Negative

    The story has received mixed reviews, with some players finding it intriguing yet lacking depth and tension, while others criticize it for being almost non-existent or poorly executed compared to the original. Many appreciate the voice acting and additional world-building elements like audio logs, but feel the narrative is either too short or leaves unresolved cliffhangers. Overall, while some enjoy the story's potential, others express disappointment in its execution and pacing.

    • “The story feels more fleshed out thanks to audio logs and dialogue between some characters.”
    • “The story and world-building felt more refined and present due to more audio logs, files, and voice acting.”
    • “But overall, the story is strong and great—it’s just a bit too short.”
    • “The story is non-existent.”
    • “Where there were actual plot points and character interactions in the first game, this game is almost completely devoid of it besides one or two little moments.”
    • “There is no story, no likable characters, no epic soundtrack, so why would I bother finishing this?”
  • music
    20 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its quality and fit within the atmosphere, particularly in darker areas, while others find the execution lacking. Many highlight the soundtrack as a standout feature, enhancing the overall experience, though a few critics note the absence of a compelling story or characters diminishes its impact. Overall, the music is generally regarded as a strong aspect of the game, contributing positively to its ambiance.

    • “To start with the good, music and art design are phenomenal.”
    • “The music is nice, the gameplay is solid and the simple visuals help the game's atmosphere.”
    • “Unique gameplay, decently spread out scares, and top-notch music!”
    • “There is no story, no likable characters, no epic soundtrack, so why would I bother finishing this?”
    • “I'm not the biggest fan of how the music was executed, with the exception being during dark areas, but I still think the music was good.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game are characterized by a simple yet striking art style that enhances the overall atmosphere, with a notable contrast between the minimalist character designs and detailed props. Players appreciate the improvements in visuals from the previous installment, highlighting the unique and stylized direction that contributes to the game's accessibility and enjoyment. Overall, the graphics are well-received for their charm and effectiveness in complementing the gameplay.

    • “When I began to play Endo 2, I found myself heavily enjoying the improved gameplay, graphics, movement, and weaponry.”
    • “The simple visuals of the characters paired with the detailed props and illustrations make quite a contrast, and it's a highly accessible game just due to that.”
    • “Simple yet gorgeous art style and direction with unique visuals and a stylized atmosphere.”
    • “The simple visuals of the characters paired up with the detailed props and illustrations make quite a contrast, and it's a highly accessible game just due to that.”
    • “---{ graphics }---”
    • “---{ graphics }---”
  • grinding
    12 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, primarily due to repetitive level design and a lack of checkpoints. The inventory management system is also criticized for being cumbersome, leading to additional challenges during gameplay. Overall, the experience is marred by excessive grinding and inefficient mechanics that detract from enjoyment.

    • “You'll need a second life for grinding.”
    • “The levels, of which there are thirty, are tedious with all of them being 'get off elevator, find and press button, get back on elevator.' They're all just switch puzzles with very few or no checkpoints.”
    • “The first few levels were fun, but the difficulty spikes up during the later levels, making it a tedious and frustrating experience.”
    • “We don't have all day sorting our inventory and grinding an efficient path.”
  • stability
    10 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with some players experiencing glitches, particularly getting stuck in narrow spaces, though they found workarounds. Initially criticized for a buggy release, some users have noted improvements and now describe the game as polished and mostly bug-free after updates. Overall, while there are still some issues, many players feel the game is stabilizing.

    • “Polished and bug-free (so far).”
    • “Polished and bug-free (so far).”
    • “There are some stuck-in-narrow-space glitches (but you can shoot 2-3 bullets to push yourself out).”
    • “Earlier, I wrote a negative comment in a fit of frustration due to the game's buggy release.”
    • “I came back to change this comment to positive, as I didn't think the negative review was warranted, and changed the review to a warning that the game is currently buggy, saying to wait a day or so.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its tension-inducing enemy design and solid gameplay, complemented by a nice musical score. Reviewers appreciate the simple yet stunning art style, which enhances the overall immersive experience.

    • “- Simple yet gorgeous art style and direction with unique visuals and stylized atmosphere.”
    • “The atmosphere and enemy design really make you feel tense early on.”
    • “The music is nice, the gameplay is solid, and the simple visuals help the game's atmosphere.”
  • emotional
    6 mentions Positive Neutral Negative

    Players express a mix of emotions, feeling both enjoyment and frustration. While the game is fun, some users felt ignored and unsupported, leading to sadness, particularly due to the rushed ending and the feeling of wasted resources before the final boss. Overall, the emotional experience is marked by a sense of disconnection despite the game's enjoyable elements.

    • “I understand that it's their game and their work, their word of course, but the fact I was practically ignored made me feel like I wasn't able to support Miziziziz's work much, and that just made me sad.”
    • “Unlimited supplies before the final boss made me feel stupid for all the things I have saved, and the ending feels a bit rushed.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, players express mixed feelings about the game's replayability, with some feeling it lacks significant incentive to replay, leading to refunds. However, there is hope for future updates, such as new game modes or a New Game Plus feature, which could enhance replay value.

    • “Nice upgrade from the original, hoping for new game plus and other game modes for extra replayability.”
    • “I just felt like replayability wasn't going to be a big thing for me, so I refunded it.”
    • “Nice upgrade from the original; hoping for New Game Plus and other game modes for extra replayability.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of the game is criticized as a blatant cash grab, lacking any genuine effort or enjoyment, which has disappointed fans who anticipated its release.

    • “This is a pure and simple cash grab with zero love or fun put into it, and that really hurts because I have been looking forward to this game since I saw the 'to be continued' at the end of the first game.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is highlighted by unique character designs that enhance the overall gaming experience, even at early stages of the game. Players appreciate the distinctiveness of the characters, contributing to their engagement with the story.

    • “The character design is pretty unique; I am still just at floor ten, and I must say it was an experience.”
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Frequently Asked Questions

Endoparasitic 2 is a action adventure game.

Endoparasitic 2 is available on PC, Mac OS, Steam Deck, Windows and others.

Endoparasitic 2 was released on October 1, 2024.

Endoparasitic 2 was developed by Deep Root Interactive.

Endoparasitic 2 has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Endoparasitic 2 is a single player game.

Similar games include Endoparasitic, Tormented Souls 2, The Callisto Protocol, Daymare: 1994 Sandcastle, Daymare: 1998 and others.