Endless Inside
- November 23, 2017
- heavenly-roads
"Endless Inside" is a narrative-driven game set in an old art university, featuring free exploration and countdown survival modes. Solve puzzles, uncover secrets, and interact with supernatural beings to progress the story, with 6 playable phases, 3 alternate endings, and extra survive mode. Updates are free following the initial purchase, along with optional hidden secrets to discover.
Reviews
- The music and soundtrack are well-received and enhance the overall experience.
- The graphics and art style are visually appealing, contributing to the game's atmosphere.
- Some players found the game to have potential and enjoyed certain aspects, such as the fluid animations and jump scares.
- The gameplay is often criticized for being frustrating, with poorly explained mechanics and tedious phases.
- Many players noted the AI is frustratingly difficult to deal with, making the game feel unfair.
- The game is considered overpriced for the short length and lack of depth in gameplay.
- gameplay10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The gameplay of Phase 3 has received mixed reviews, with some players finding the flashlight mechanic broken and objectives unclear, which detracts from the overall experience. While the game excels in areas like character design, story, and ambiance, many feel that the lack of solid gameplay undermines these strengths. Overall, the mechanics are seen as a critical aspect that, when flawed, can diminish the enjoyment of the game.
“The art style, characters, and gameplay are really well done.”
“I honestly like this game outside of gameplay; it's not exactly unique but it's creative in its own way.”
“But gameplay is critical, and if it fails to be good, it just ruins everything else in my opinion.”
“Phase 3's flashlight mechanic felt like it was seriously broken and gives you very little idea of your objective.”
“I personally don't care as much that it's based on FNAF (or it seems like that at least); but the bad gameplay is a serious turnoff.”
“They feel like a proper introduction to the game, but the next phase forces players into action with poorly explained mechanics.”
- graphics9 mentions
- 44 % positive mentions
- 22 % neutral mentions
- 33 % negative mentions
The graphics of the game are generally well-received, with many reviewers praising the art style, character design, and immersive atmosphere. While some players find the visuals appealing and reflective of the game's promotional materials, others feel that the overall gameplay does not match the quality of the graphics. Overall, the visuals contribute positively to the game's experience, despite mixed opinions on other aspects.
“Good graphics and scenery.”
“But there is some good that this game delivers such as art style and location.”
“The art style, characters, and gameplay are really well done.”
“Its ok but the gameplay sucks and the price is 8 bucks. The graphics are good, the soundtrack is very good, but the AI is bad. In the end, this is not a hate review or a love review; it's a mixed review, that's it.”
“Graphics/artwork are basically what you see in the store screenshots.”
“Graphics/artwork are basically what you see in the store screenshots.”
- music9 mentions
- 78 % positive mentions
- 11 % neutral mentions
- 11 % negative mentions
The music in the game receives positive feedback, with many users praising the soundtrack and sound effects as standout features. Specific tracks, particularly from phases 4 and 6, are highlighted as particularly enjoyable, contributing to a strong overall ambience. While opinions on gameplay and other aspects are mixed, the music consistently emerges as a strong point in the reviews.
“For the music, I like it, mostly the tracks used on phase 4 & 6.”
“The best part of this game is everything outside of gameplay...characters, maps, story, ambience, soundtrack, pretty damn good.”
“Right off the bat, you're treated to an awesome soundtrack.”
“Vulpis and Elliot are just two music boxes, but Elliot is the only one who can speak. He is essentially a humanoid music box designed as a jester.”
- story9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's story is described as nonsensical and underwhelming, with odd character designs and voice acting detracting from the experience. However, some players found the narrative elements, particularly in later phases, to be engaging and immersive, enhanced by the audio and setting. Overall, while opinions are mixed, there are aspects of the story that some players appreciate, suggesting it may appeal to those who enjoy unique storytelling.
“More of the story during phase 7 was an interesting read.”
“The best part of this game is everything outside of gameplay...characters, maps, story, ambience, soundtrack, pretty damn good.”
“Combine that with a nonsensical story, odd character designs (looking at you, Mirya), and weird voice acting, you've got an odd, yet underwhelming experience.”
“The story is that you are a janitor called in to fix some kind of light and gas problem in the auditorium of an art college.”
“The audio, setting, story, and artwork all work together to give immersion to the player and really bring impact to what is going on in the game world.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised, with users noting the impressive artwork and outstanding sound design that contribute to an effective and immersive experience. Overall, it is regarded as a significant strength of the game.
“The artwork is pretty good, the sound is awesome, and the atmosphere is effective.”
“Once again, they did an excellent job on the atmosphere.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Character development in the game is criticized for being overshadowed by a nonsensical story, peculiar character designs, and strange voice acting, resulting in an overall underwhelming experience.
“The character development feels shallow and uninspired, leaving me disconnected from the story.”
“The characters lack depth, making it hard to care about their journeys or choices.”
“With a nonsensical story and odd character designs, the overall experience is underwhelming.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be particularly tedious, with one reviewer labeling it as one of the most monotonous phases they've encountered in gaming.
“After that comes phase 4, which is one of the most tedious sections of any game I've played thus far.”