Endless Becoming: Apartment
- September 3, 2021
- Jonathan Turner
It is an interactive virtual art installation. Utilizing Virtual Reality or First Person modes, users are encouraged to explore at their own pace. Users will experience an unfolding landscape of architecture, spatialized sound and digital phenomena.
Reviews
- Gorgeous psychedelic art exhibit that creates a unique and immersive experience.
- Great atmosphere and interesting to explore, providing a calming and surreal environment.
- Offers a one-of-a-kind experience that evokes a range of emotions, making it worthwhile for fans of abstract art and walking simulators.
- Controls are clunky and poorly designed, leading to frustrating navigation and movement issues.
- The game suffers from performance issues, including lag and stuttering, even on lower settings.
- Many players find the experience boring and lacking in engaging content or clear objectives.
- graphics4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The graphics are highly praised for their impressive textures, lighting, and attention to detail, contributing to a relaxing atmosphere. The level design and artwork enhance the overall visual experience, making it both aesthetically pleasing and immersive.
“There is something about the level design, the graphics, music, scenery, water, seats, and the empty rooms that puts me at peace.”
“Graphics are quite good: texture, lighting, and roughness of surfaces are very impressive.”
“I find it very relaxing, and the artwork is great.”
- atmosphere2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The atmosphere of the game is consistently described as creepy and unsettling, keeping players on edge throughout their experience. The intriguing environments invite exploration, further enhancing the overall immersive quality.
“It has such a creepy atmosphere, and I was on edge the entire time (those beds also really freaked me out).”
“Great atmosphere and interesting to explore.”
“It has such a creepy atmosphere, and I was on edge the entire time. Those beds really freaked me out.”
“The atmosphere felt flat and uninspired, lacking any real tension or immersion.”
“Despite the setting, the atmosphere was surprisingly dull, failing to evoke any sense of fear or excitement.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is praised for creating a liminal atmosphere that complements the level design and visuals, contributing to a sense of peace and tranquility. Players appreciate how the soundtrack enhances the overall experience, making the environment feel immersive and serene.
“It gives off a very liminal place sort of vibe with fitting music.”
“There is something about the level design, the graphics, music, scenery, water, seats, and the empty rooms that puts me at peace.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story aspect of the experience is perceived as clunky and unengaging, leading users to feel that it was a waste of time.
“The story felt disjointed and lacked any real depth, making it hard to stay engaged.”
“I found the plot to be predictable and uninspired, which really diminished my overall enjoyment.”
“The character development was weak, leaving me feeling disconnected from the story and its events.”
- gameplay1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The gameplay is reminiscent of Antichamber, featuring basic mechanics and a grayscale aesthetic that emphasizes its artistic presentation. While it serves primarily as an art showcase, there are interactive elements and activities for players to explore within the environment.
“Kind of reminds me of Antichamber in a way, but this has much more basic mechanics and a grayscale presentation. It's an art showcase through and through, but there are things to do and try out within its walls.”
“The gameplay feels overly simplistic and lacks depth, making it hard to stay engaged for long periods.”
“While the visuals are impressive, the mechanics are frustratingly basic and don't offer much challenge.”
“The game is more of an art showcase than a fully realized gameplay experience, leaving players wanting more interaction.”
- optimization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
While the game's geometry is simplistic, the high-quality textures, lighting, and spatial design contribute to a performance-heavy experience that may challenge lower-end systems.
“The geometry looks simple, but the textures, lighting, and spatial design are impressive, even if they are performance-heavy.”
“The optimization in this game allows for stunning visuals without sacrificing performance.”
“I appreciate how the game balances graphical fidelity with smooth performance, making for an enjoyable experience.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by its dream-like environments that evoke a sense of exploration and introspection, despite the lack of clear objectives or interactions. Players often find themselves immersed in a contemplative experience that prioritizes atmosphere over traditional gameplay mechanics.
“It's an art experience that immerses you in dream-like rooms, evoking deep emotions as you explore without a specific goal, simply engaging with the environment.”
“The game beautifully captures the essence of human emotions, allowing players to connect with their feelings in a profound way.”
“Every moment in the game resonates with emotional depth, making you reflect on your own experiences and feelings.”