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Enchanted Portals

Enchanted Portals should have been so much better, and it really could have! Give us more polished controls, more interesting characters, more engaging cut-scenes and more impetus to play!
Enchanted Portals Game Cover
35%Game Brain Score
music, graphics
gameplay, grinding
29% User Score Based on 165 reviews
Critic Score 42%Based on 8 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
Enchanted Portals Game Cover

About

Enchanted Portals is a single player and multiplayer arcade platformer game with a horror theme. It was developed by Xixo Games Studio and was released on September 5, 2023. It received neutral reviews from critics and negative reviews from players.

Get ready for an adventure like no other as rookie magicians Bobby and Penny find themselves stuck between dimensions. As they journey through a variety of enchanting worlds, it’s up to you to help them fight their way back to their own dimension and reclaim the Magic Book. With catchy music, charming old-timey art, and non-stop comedy, Enchanted Portals is a co-op 2D platformer that will keep y…

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29%
Audience ScoreBased on 165 reviews
music10 positive mentions
gameplay10 negative mentions

  • The game features colorful, charming 2D artwork and animations that capture a vintage cartoon style.
  • Boss battles are creative, satisfying to overcome, and provide a challenging bullet-hell experience.
  • Developers are dedicated to improving the game through updates and patches, showing commitment despite setbacks.
  • Controls are clunky, stiff, and unintuitive, including problematic dash momentum and awkward weapon switching.
  • Run-and-gun levels suffer from repetitive, randomly generated layouts and excessive enemy spawning, leading to tedium.
  • Audio design is severely lacking, with many missing or low-quality sound effects and music that gets repetitive.
  • gameplay
    31 mentions Positive Neutral Negative

    The gameplay is widely criticized for its clunky and unpolished mechanics, frustrating controls, and inconsistent difficulty, which undermine the bullet-hell style and make progression tedious. While some appreciate the effort in level and boss design, many find the combat lacks impact and the elemental mechanics annoying rather than enriching. Overall, the gameplay feels derivative, unrefined, and fails to deliver the tight, rewarding experience expected from similar titles.

    • “The gameplay is pretty well-designed overall, showing clear effort by the developers in refining how the levels and bosses feel to play through.”
    • “Don't listen to all the bad reviews; the gameplay is awesome.”
    • “They have some good mechanics in the controls and shooting.”
    • “I seriously couldn't care less that this was made by 2 devs; their Kickstarter failed because everyone saw how lifeless and boring it was simply by the gameplay.”
    • “This was disappointing, the gameplay is weak and either not much is happening or too much is happening. There ain't any tutorial for the game, there isn't anything new after the opening cutscene. It's literally just a reuse from the teaser trailer because you can hear the beat drop from the trailer before the game starts. There is barely any sound effects in the game and the sounds aren't even that good and don't really fit. The controls are glitchy and you can't really jump if you are pressing the shoot button. There is just way too many stuff that are just disappointments.”
    • “[Frustrating controls, bland and lifeless gameplay, combat lacks any punch, missing sound effects, inconsistent difficulty and animation quality, side-scrolling levels last way too long]”
  • music
    22 mentions Positive Neutral Negative

    The music receives mixed reviews, with some praising certain tracks and the overall solid or fun soundtrack, while others criticize much of it as generic, stock, or unmemorable. Comparisons to high-quality soundtracks like Cuphead highlight a perceived lack of originality and polish in many areas. Despite this, a few tracks and the main menu theme stand out positively amidst generally disappointing audio presentation.

    • “The soundtrack is quite solid and there's some love for the boss designs.”
    • “Cuphead went for a much harder concept, financed the game themselves, mortgaging property to authentically create the 1930s art style and hiring a childhood friend to create a full jazz soundtrack.”
    • “From a presentation standpoint, the animations and music are great.”
    • “Oh yeah, thinking about Undertale... the music in Enchanted Portals either sounds like generic stock music found online, or is genuinely not great or can't be enjoyed because of how bad the game is.”
    • “Half of the game's soundtrack sounds like stock music, and soundscapes and many sound effects are totally missing.”
    • “I'm honestly dumbfounded how bad this was to play through: long boring uninteresting levels, some of the most unsatisfying and frustrating bosses, awful OST. The fact you can get hit by the same projectile because of lack of i-frames, don't get this. If you do, turn off all the sound and just play the Cuphead OST; it helps.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics in Enchanted Portals feature impressive character animations and backgrounds with a varied, occasionally shifting art style that evokes 1930s cartoons, though some find the inconsistent style changes confusing or appearing lazy. Despite clear talent and smooth visuals, comparisons to Cuphead highlight a perceived lack of polish and originality, with the game's art praised but overall execution seen as less cohesive and sometimes repetitive.

    • “Enchanted Portals obviously has gorgeous graphics, character animation, and backgrounds.”
    • “I absolutely love when the art style switches to this sort of Tim Burton-esque style during the Meowitch fight.”
    • “As a fan of old school cartoons from the 30s, I adore the art style and the work people put into the characters to bring the cartoon to life.”
    • “The art style will randomly change throughout the game in some sections, up until the final boss who switches styles each phase for seemingly no reason. There is no serious indicator or intention behind this, making it seem like just lazy or budget art style.”
    • “Unfortunately, despite the obvious effort put into its animations and artwork, the game was decried as shovelware trying to copy Cuphead.”
    • “For all the style and graphics, the game just feels so lazy.”
  • grinding
    7 mentions Positive Neutral Negative

    Grinding in the game is widely regarded as tedious and repetitive, with poorly designed enemy placement and frequent forced weapon switching that disrupts gameplay flow. This results in levels and boss fights feeling more like monotonous chores than engaging challenges. Overall, the grinding aspect detracts from the game's enjoyment and sense of progression.

    • “The run and gun levels are tedious and repetitive, with poor enemy placement, repetitive design, and unfair RNG; projectiles and enemies are borderline impossible to avoid or dodge.”
    • “Having to change spells every 5 seconds to kill a new enemy is just tedious.”
    • “The run and gun levels feel stretched out and devoid of content, paired with tedious weapon switching, which detracts from the overall experience.”
  • story
    3 mentions Positive Neutral Negative

    The story is widely criticized for being poorly developed and disorganized, with many users feeling it lacks coherence and a proper foundation. Additionally, the absence of a clear narrative or tutorial further diminishes the overall experience.

    • “The whole game is just a mess of bull crap and messy ideas thrown together to call itself a "game" with essentially a non-existent story as a basis.”
    • “Whoof, I hardly know where to begin... with some backstory, maybe?”
    • “Speaking about it, we didn't even get a proper story or tutorial.”
  • stability
    2 mentions Positive Neutral Negative

    The game is generally stable and polished, especially compared to expectations, but some issues persist, such as visual inconsistencies with certain enemies and a brief freeze when switching weapons that can hinder movement.

  • humor
    1 mentions Positive Neutral Negative

    The humor in this aspect stems mainly from the unintentionally bad sound design, which is so poor and incomplete that it becomes amusing to players.

  • character development
    1 mentions Positive Neutral Negative

    The game's character development shines in its well-animated, consistently designed enemies and bosses, which are both visually appealing and enjoyable to battle.

  • optimization
    1 mentions Positive Neutral Negative

    The game is criticized for poor optimization, feeling like an overpowered mobile game that struggles to run smoothly.

    • “It's essentially a souped-up mobile game that's poorly optimized.”
  • monetization
    1 mentions Positive Neutral Negative

    Users criticize the game's monetization, viewing it as a cash grab rather than a thoughtfully designed experience, which detracts from its potential beyond resembling a Cuphead clone.

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329h Median play time
329h Average play time
329-329h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Enchanted Portals is a arcade platformer game with horror theme.

Enchanted Portals is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 329 hours playing Enchanted Portals.

Enchanted Portals was released on September 5, 2023.

Enchanted Portals was developed by Xixo Games Studio.

Enchanted Portals has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its music but disliked it for its gameplay.

Enchanted Portals is a single player game with multiplayer and local co-op support.

Similar games include Enchanted Portals, Voidigo, Rise & Shine, Exit the Gungeon, 8BitBoy and others.