- January 20, 2022
- Poleaxe Games LLC
- 4h median play time
Empire of Ember
Platforms
About
In Empire of Ember, become a battlemage seeking revenge for your master's death and restore your city to prosperity. Engage in real-time strategy combat with up to 100 units, and explore procedurally generated maps and dungeons. Dual-wield spells and weapons to defeat enemies in first-person battles while customizing your town's development.
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- The game has a unique and interesting concept, blending elements of city building, RPG, and strategy reminiscent of Mount and Blade.
- Despite its rough edges, the game is fun and engaging, with a satisfying gameplay loop and solid voice acting.
- The developer is very active in addressing bugs and implementing updates, showing a commitment to improving the game over time.
- The game is plagued by numerous bugs and performance issues, making it frustrating and sometimes unplayable.
- The user interface and controls are clunky and unintuitive, leading to a steep learning curve and confusion during gameplay.
- Many players feel the game was released too early and lacks polish, with significant balance issues and incomplete features.
story
30 mentions Positive Neutral NegativeThe game's story is generally well-received, featuring a solid concept set in a fantasy universe with engaging quests and character choices. While the execution has its flaws, including some glitches and a need for balance in combat, players appreciate the variety of missions and the depth of the narrative. Overall, it offers a compelling experience for those willing to navigate its rough edges, with a mix of main storylines and side quests that keep gameplay interesting.
“The story is not a classic but is well told, and pretty well voice-acted.”
“I like the story and the choices you get to make along the way.”
“Between the quests/main story and the side features (building a customizable town, holding court, and training your army that you can take with you on quests/missions), there's never a dull moment while playing this game.”
“Also need to get rid of the story-driven character generation.”
“It's a non-story feature, but players should be allowed to skip in favor of a more standard character generation.”
“Very long, technically endless though after a while you will have finished all missions and fully upgraded your city; at that point, it is merely fighting stronger enemy waves and harder dungeons.”