- November 28, 2018
- Sixteen Tons Entertainment
EMERGENCY 2
55%Game Brain Score
story, gameplay
80% User Score 20 reviews
Platforms
About
Save Lives! When disaster strikes it all comes down to you! Take command of firefighters, doctors and more in this Emergency Classics re-release of Emergency 2. Now playable on modern operating systems!






Audience ScoreBased on 20 reviews
gameplay3 negative mentions
- The game offers a nostalgic and realistic feeling with unique missions that differ from later entries in the series.
- Despite its age, the game is still fun to play and provides a challenging experience that requires strategic thinking.
- The graphics and overall gameplay are pleasant, and the game runs well on modern systems.
- Controls are frustrating, with poor pathfinding and issues with unit functionality, making gameplay cumbersome.
- Critical information is often missing or muted, leading to confusion and making some missions unplayable.
- The game can feel slow-paced and tedious, with a lack of clear mission objectives and explanations for failures.
story
16 mentions Positive Neutral NegativeThe game's story is characterized by a mix of engaging and unique mission scenarios, such as negotiating with hostages and handling complex emergencies, which many players found enjoyable. However, critical information is often missing or poorly communicated, leading to confusion and frustration during gameplay, as players struggle to understand mission objectives without adequate guidance. Overall, while the variety of tasks adds depth, the lack of clarity and slow pacing detracts from the overall experience.
“I really liked (most of) the 25 missions, and how they were not just extinguishing fires, taking the injured to the hospital, and arresting criminals, but also involved a wide variety of miscellaneous and unique tasks that the emergency units had to perform to ultimately complete the operation and prevent a failure.”
“I liked the police missions in this game, like negotiating with a suicidal elite soldier, sending SWAT units behind a tank to arrest a coup general, and that one mission where you send in a SWAT team to infiltrate an enemy spy network to retrieve a satellite.”
“I also liked the missions where a lot of tasks had to be completed, like that nuclear submarine mission or the reactor mission where you had to send in NBC firefighters to completely disable a nuclear reactor in the submarine, or you had to send in an officer to the consulate for missile codes, or to block traffic on the highway to ensure they don't get contaminated by the leaking radiation.”
“Critical information seems to be muted or missing completely (the dialogue of a hostage taker and the psychologist, or other NPCs that are essential for a mission. No sound and the text window is empty), which makes the game unplayable.”
“My only issues are that actually solving these missions in the first place and finding out the tasks to be completed are hard, because there's no task list and no proper explanation to why the mission failed in the first place, which was fixed from Emergency 3 onwards.”
“There's like no mission briefings, you need to figure out everything by yourself.”