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Codename: Panzers, Phase One Game Cover

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Codename: Panzers, Phase One is a single player and multiplayer real-time strategy game. It was developed by THQ Nordic and was released on February 18, 2016. It received positive reviews from players.

Remaster Features: Fully remastered to work with modern systems Support for modern display resolutions All patches included Re-implemented multiplayer and NAT traversal for a smooth online experience No, this can't be! Initial outpost reports showed only armored infantry, but some serious hardware is headed this way! How could two 70-ton German Königstiger battle tanks simply be overlooked?! W…

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88%
Audience ScoreBased on 145 reviews
story11 positive mentions
stability5 negative mentions

  • Engaging WW2 tactical real-time strategy focusing on unit management and combined arms tactics without base building, providing a unique gameplay experience.
  • Three distinct campaigns (German, Soviet, Allied) offering varied perspectives and a rich, cinematic storytelling approach with historical authenticity.
  • Impressive graphics and sound design for its time, including destructible environments, detailed vehicle damage, and immersive native-language voice acting.
  • Poor AI and pathfinding issues cause units to get stuck, behave erratically, or fail to execute commands effectively, requiring heavy micromanagement.
  • Mission objectives can sometimes be repetitive and frustrating, with occasional bugs such as crashes, softlocks, and inconsistent objective triggers.
  • Some outdated elements like low-resolution graphics by modern standards, limited interface polish, awkward UI in tutorials, and occasionally cheesy or inconsistent story and voice acting.
  • story
    57 mentions Positive Neutral Negative

    The game's story unfolds through three distinct campaigns—German, Soviet, and Allied—offering varied perspectives with mission-driven, tactical gameplay that blends cinematic and narrative elements. While the campaigns provide engaging and challenging missions with some replay options and persistent unit progression, the storytelling itself is often seen as bland, cheesy, or uneven across languages, with occasional issues in mission design and scripting affecting immersion. Nonetheless, it is appreciated for its focus on combined arms tactics and strong mission variety over complex RTS economics.

    • “Divided into three storylines—German, Soviet, and Allied—it allows players to experience the war from multiple perspectives.”
    • “Each campaign is filled with lengthy missions that blend cinematic storytelling with tactical gameplay.”
    • “As I mentioned before, the game has 3 campaigns and every campaign has its hero in the center, through whom the player learns more about their backstory and other events.”
    • “- The storylines and cutscenes are full of jank and cheese, especially in the allied campaign.”
    • “I have also heard from one of my viewers that the campaign story and characters are apparently wildly different between different languages.”
    • “Such instances also take place when the game fails to detect objective completions, which prevents the next process of the mission from triggering, creating some confusing occurrences.”
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay combines tactical control with diverse unit management, offering challenging and satisfying campaign missions alongside engaging multiplayer scenarios that enhance replay value. Despite some mechanical bugs, AI issues, and occasional difficulty spikes, the game provides memorable, cinematic moments and a rewarding RTS experience reminiscent of the genre's golden age. Overall, it is praised for its variety, strategic depth, and enjoyable mechanics.

    • “Each campaign is filled with lengthy missions that blend cinematic storytelling with tactical gameplay.”
    • “Gameplay in Codename: Panzers, Phase One revolves around tactical control and the effective use of diverse unit types.”
    • “Managing the mechanical stability of vehicles and machinery, making sure that ammunition and repairs are being handled, and being certain that the health of infantry is not compromised is a major aspect of commanding one's troops.”
    • “Its your run of the mill arcade RTS, with really basic mechanics which is easily outshined by multiple titles from same and even prior years.”
    • “Some missions are much more difficult than others, causing the gameplay to become dull and tedious because of the absurd difficulty.”
    • “Game mechanics and AI route finding are terrible.”
  • graphics
    18 mentions Positive Neutral Negative

    Codename: Panzers, Phase One features impressive graphics for its 2004 release, with detailed and aesthetically pleasing maps, realistic physics effects, and well-animated environments. While some models and cutscenes show their age, the visuals have held up well over time and contribute to an immersive WWII RTS experience. Overall, the graphics are considered good for the period and still enjoyable years later.

    • “I was quickly blown away by the graphics, the gameplay, and the difficulty.”
    • “Each and every map is aesthetically pleasing and rich in attributes, showcasing villages and towns, countrysides and farms, various bodies of water, and allowing for some destructible environments.”
    • “For an older title, the graphics held up really well and the interface to the game is well thought out.”
    • “For an older title the graphics held up really well and the interface to the game is well thought out.”
    • “Even though its graphics already show its old age, DirectX 9 is the correct term, it still dazzles on an Nvidia laptop.”
    • “The graphics is bumped up to 1920 x 1080 at 144 Hz.”
  • stability
    6 mentions Positive Neutral Negative

    Stability in the game is mixed, with some users reporting frustrating bugs such as poor unit behavior, pathfinding issues, and crashes, especially in recent versions. However, others experience relatively stable performance with minimal glitches, particularly on high-end rigs. Overall, the game may feel buggy and unstable for some, though others find it runs smoothly with minor issues.

    • “On my rig (AMD Ryzen 7 5800X, NVIDIA GeForce RTX 3070), the game ran very stable and was mostly bug-free, which was a welcome surprise for a game this old.”
    • “Soldiers when grouped up do not shoot, pathfinding on vehicles is worse than a grandmother with Alzheimer’s, your units will get themselves killed, run into enemy fire despite being told to hold position. This game is a buggy mess that feels like an early access abandoned game, definitely not worth your money unless on a very generous discount.”
    • “The game in the current version 1.25 is much more buggy than it was back in version 1.21 (e.g., objectives not completing upon completion, mortar/rocket/artillery bug).”
    • “Good game, but can be a bit too buggy with frequent crashing for modders.”
  • music
    5 mentions Positive Neutral Negative

    The music in this game is generally praised for enhancing the atmosphere with its orchestral tension and immersive battlefield sounds, contributing to memorable gameplay moments. While many find the soundtrack legendary and fitting for the RTS experience, some users feel the music is less memorable or stirring. Overall, the soundtrack is considered a strong complement to the game’s intensity.

    • “The soundtrack complements the atmosphere beautifully, combining orchestral tension with the sound of distant artillery and chaotic gunfire.”
    • “The soundtrack for this game is legendary, with some really good tracks that make certain moments and the gameplay even better.”
    • “Many ways to win, combined with a good soundtrack and simplicity of gameplay, make this one of the best RTS games that I can remember.”
    • “The music is part of the package but obviously not that stirring because I cannot recollect any of it at all.”
  • humor
    4 mentions Positive Neutral Negative

    The game's humor is often described as funny, with moments that can be cringeworthy but entertaining. Some users appreciate the quirky and dark comedic elements tied to the gameplay, adding a unique charm to the experience.

    • “The story is mostly funny, maybe even cringe.”
    • “Funny since I played over 800 hours on this very same computer...!!!”
    • “It's funny.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers strong replayability through its multifaceted gameplay, including a strategic single-player campaign with a point system and detailed mechanics for infantry and vehicles, as well as a multiplayer mode that enhances replay value by encouraging tactical coordination against human opponents.

    • “While the single-player campaign is the heart of the experience, the multiplayer component expands its replay value, offering scenarios where tactics and coordination against human opponents bring new life to the gameplay.”
    • “There are quite a bit of mechanics for infantry and vehicles which gives the game a lot of replay value.”
    • “The gameplay during the campaign has a lot of replay value because you have a point system.”
  • optimization
    2 mentions Positive Neutral Negative

    The game generally runs smoothly with acceptable resolution given its age, but some users experience stuttering during missions, leading to performance issues.

    • “The game keeps stuttering for me during missions, so I had to refund it, which is unfortunate since I was really enjoying it.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is highly praised for its immersive blend of orchestral tension and realistic battlefield sounds, such as distant artillery and chaotic gunfire, which effectively enhance the overall experience.

    • “The soundtrack complements the atmosphere beautifully, combining orchestral tension with the sound of distant artillery and chaotic gunfire.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding is criticized for feeling dull and tedious due to the inconsistent difficulty spikes in some missions, which can make the gameplay frustrating and repetitive.

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Frequently Asked Questions

Codename: Panzers, Phase One is a real-time strategy game.

Codename: Panzers, Phase One is available on PC and Windows.

Codename: Panzers, Phase One was released on February 18, 2016.

Codename: Panzers, Phase One was developed by THQ Nordic.

Codename: Panzers, Phase One has received positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Codename: Panzers, Phase One is a single player game with multiplayer support.

Similar games include Codename: Panzers - Phase One, Company of Heroes, Men of War, Faces of War, Sudden Strike 4 and others.