- February 18, 2016
- Stormregion
Codename: Panzers, Phase One
Platforms
About
Codename: Panzers - Phase One is a real-time strategy game set in World War II. Command German, American, or Soviet forces across diverse missions, from desert outposts to European cities. Using tactical maneuvers and a wide range of units, overcome enemy forces and complete your objectives.











- Great graphics for its time and spectacular gameplay moments that create strong identification with the situation and characters.
- Requires strategic and tactical capabilities, making it rewarding for players who enjoy planning and execution.
- Offers a diverse and engaging campaign with multiple factions, providing replay value and varied gameplay experiences.
- The game feels outdated and shows its age, with some mechanics and AI being frustratingly poor.
- Pathfinding issues can lead to units getting stuck or not responding properly to commands, detracting from the overall experience.
- The difficulty can be unbalanced, with some missions being excessively hard, leading to frustration rather than enjoyment.
- story94 mentions Positive Neutral Negative
The game's story is a mixed bag, featuring a blend of humor and cheese, with some players appreciating its charm while others find it bland and commonplace. The narrative varies across different campaigns and languages, adding an interesting layer, but the overall execution can feel janky and predictable. Despite these criticisms, the game offers a variety of missions and character backstories that keep the gameplay engaging, though some players noted issues with mission clarity and difficulty spikes.
“Finally found a gem, which has a proper single player mode, with story and everything.”
“The most loved panzer game also has a good story.”
“Story is very well written, panzers themselves are well realized.”
“- the storylines and cutscenes are full of jank and cheese, especially in the allied campaign.”
“I have also heard from one of my viewers that the campaign story and characters are apparently wildly different between different languages.”
“The developers try to hide this with scripting in the missions, but it's noticeable.”