- February 18, 2016
- Stormregion
Codename: Panzers, Phase One
Platforms
About
Codename: Panzers - Phase One is a real-time strategy game set in World War II. Command German, American, or Soviet forces across diverse missions, from desert outposts to European cities. Using tactical maneuvers and a wide range of units, overcome enemy forces and complete your objectives.











- Great graphics for its time, providing a nostalgic experience for players.
- Engaging gameplay that requires strategic and tactical thinking, making it rewarding for players who enjoy challenging missions.
- Variety of units and campaigns, along with a solid single-player mode that offers replay value.
- Outdated mechanics and AI issues, including poor pathfinding and unresponsive units, detract from the overall experience.
- The game can be frustratingly difficult, with some missions feeling unfair due to enemy advantages and limited player resources.
- Technical issues such as bugs, crashes, and localization problems can hinder gameplay and immersion.
story
47 mentions Positive Neutral NegativeThe game's story is a mixed bag, featuring a variety of campaigns with humorous and sometimes cheesy narratives that aim to enhance the gameplay experience. While some players appreciate the effort put into character backstories and mission variety, others find the storytelling bland and the cutscenes janky, with inconsistencies across different language versions. Overall, the story serves as a light backdrop to the strategic action, offering optional missions and a persistent army system that adds depth to the gameplay.
“Finally found a gem, which has a proper single-player mode, with story and everything.”
“The most loved panzer game also has a good story.”
“Story is very well written, and the panzers themselves are well realized.”
“- the storylines and cutscenes are full of jank and cheese, especially in the allied campaign.”
“I have also heard from one of my viewers that the campaign story and characters are apparently wildly different between different languages.”
“When you do a mission and a story character talks, it uses its own language, like a German talks in German and so on; however, in the Soviet campaign, the story characters talk in English, which is not a big deal, but sounds a bit weird compared to the other mission lines.”