- March 16, 2018
- Red Mount Media
Ellen
67%Game Brain Score
story, gameplay
replayability, character development
92% User Score 152 reviews
Platforms
About
Help young investigator James uncover the dark truth behind the murder of the Smiths' and their missing daughter Ellen in this thrilling 2D pixel horror game.





Audience ScoreBased on 24 reviews
story6 positive mentions
replayability3 negative mentions
- Ellen features a captivating atmosphere with well-executed pixel art and a haunting soundtrack that enhances the horror experience.
- The game offers an engaging story centered around themes of revenge and grief, with collectible notes and cassettes that deepen the narrative.
- Gameplay mechanics, such as the quick access inventory and the need to hide or run from monsters, provide a satisfying challenge without relying on button-mashing sequences.
- The game suffers from technical issues, including a quickly depleting flashlight battery and unclear objectives that can lead to frustrating gameplay experiences.
- Some aspects of the translation and voice acting are subpar, which detracts from the overall immersion and clarity of the story.
- The game is relatively short, with some players feeling that it lacks replayability and could benefit from more content and polish.
story
20 mentions Positive Neutral NegativeThe game's story revolves around themes of revenge and grief, enhanced by a spooky atmosphere and engaging side notes that provide additional context. However, some players found the narrative to be convoluted, with various tangents and a lack of closure, which detracted from the overall experience. Despite these flaws, many reviewers appreciated the character development and suspense, recommending the game for its intriguing story and immersive atmosphere.
“Really nice music and atmosphere, good little story about revenge and grief.”
“The developers of this game didn't make the story too complicated, but they gave enough information to establish who all of the characters were and it helped build suspense as you wondered how the game would end.”
“You find out more about the story and the characters in it.”
“The notes sometimes contain run-on sentences, metric vs. imperial errors (the game takes place in England, which does not use the standard US imperial system including 'miles' and 'feet'), and whatever the 'story' may be is completely lost over time.”
“The story suddenly turns into an amalgamation of unresolved cold cases turned haunted house, to something about an abusive father, the player character supposedly experiencing a form of hallucination, to a prior family being burned under the accusation of witchcraft.”
“The story branches into seemingly random tangents and offers no real closure.”