EdgeOfTheAbyssAwaken
- June 19, 2022
- TrinityBJ
- 6h median play time
"EdgeOfTheAbyssAwaken" is a Role Playing Game that combines third-person action, middle ages setting, and Roguelite elements. It offers single-player and multiplayer options for up to three players, with randomly generated levels and unique experiences each playthrough. Off-court development adds a strategic layer, as players can enhance their abilities between challenges. The game is currently in early access, with updates and improvements to come.
Reviews
- The combat is engaging and satisfying, with a variety of weapons and skills that enhance gameplay.
- The game has great graphics and animations, providing a visually appealing experience.
- Playing with friends in co-op mode adds to the fun and enjoyment of the game.
- The game feels unpolished and has numerous bugs, leading to a frustrating experience.
- There is a lack of developer support and updates, making players feel abandoned.
- The gameplay can become repetitive and lacks depth, with minimal story and objectives.
- gameplay20 mentions
- 50 % positive mentions
- 35 % neutral mentions
- 15 % negative mentions
The gameplay is highly praised for its depth, balance, and fluid combat mechanics, often compared favorably to triple-A titles. Players appreciate the variety in enemy types, boss mechanics, and the satisfying gameplay loop, although some express a desire for more innovative challenges and content updates. Overall, the game offers a polished experience with engaging multiplayer options and a solid progression system, despite some criticisms regarding the aesthetics and repetitive endgame content.
“The gameplay is deep and well-balanced.”
“Animations are top tier, boss mechanics are solid and fun, enemy variety is good, and the game is challenging. There is a system for improving gear, and it's fun to play with friends.”
“Satisfying combat and gameplay loop.”
“Maybe a month of making skins, then a month on working on gameplay content (even if it's not finished that month and carried onto the other month) would have made me keep coming back to the game.”
“2 hours to beat it at most, and then you can raise the 'difficulty' to do it all again, or play the 'endless' mode... where you do it all again also with no new enemies or mechanics, but all of your unlocked stuff is taken away... sounds about as fun as it is... meh.”
“There is a tutorial that teaches the controls... not the mechanics or explanations of the game.”
- graphics14 mentions
- 57 % positive mentions
- 21 % neutral mentions
- 21 % negative mentions
The game's graphics are generally praised for their visual appeal and aesthetic quality, with some reviewers noting that they look good and support DLSS. However, many players report significant issues, including graphical glitches, frame rate drops, and inconsistent visuals that detract from the overall experience. While the graphics are a highlight, they require optimization to match the solid gameplay.
“This game is essentially a roguelite with amazing graphics.”
“The graphics look good, the gameplay is solid, and there is a lot of variety in weapons, talents, and overall build on any given run.”
“It has very nice visuals and who doesn't like taking down giant enemies!”
“Moreover, there are a lot of graphical glitches even in the first couple of minutes.”
“I also experienced constant frame rate drops using an RTX 2080 and i9 processor, no matter what graphic setting.”
“The visuals initially appear pretty, but they are fuzzy and inconsistent, which makes them look very trashy very quickly.”
- stability10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game exhibits a range of minor bugs and graphical glitches that can be annoying but are generally not game-breaking. While some quests and areas experience stability issues, the core gameplay remains solid, and players are hopeful for improvements through future updates. Overall, the multiplayer experience is enjoyable despite these stability concerns.
“There are plenty of little bugs and glitches (not game-breaking, but some are annoying).”
“Moreover, there are a lot of graphical glitches even in the first couple of minutes.”
“And at the end, the game glitches, leaving you stuck looking through a wall and unable to move forward.”
- story8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The game's story is minimal and largely forgettable, with players noting a lack of depth, lore, and engaging narrative elements. While some players accustomed to roguelites may overlook this absence, the overall consensus is that the game offers little beyond repetitive dungeon runs and combat, leaving a desire for a more substantial storyline.
“The story or lack thereof is something that I and anyone who is used to playing roguelites can get past, as this is a common thing.”
“If you want a deep, engaging story to experience, you took a wrong turn trying to download something by Remedy.”
“No big story, nothing complicated, just jump in, clear a few stages, kill some bosses, etc.”
“There isn't much of a story, just a few lines in the intro that I can remember.”
“The story, or lack thereof, is something that I and anyone who is used to playing roguelites can get past, as this is a common issue.”
“Other than doing the dungeon runs, there isn't anything to do in the game: no PvP, no crafting, no story. It's very repetitive, and the only thing that kept me playing was how good the combat is and the differences the weapons make.”
- optimization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's optimization is criticized for poor performance, including heavy stuttering and technical issues, such as characters becoming unresponsive. Additionally, there are complaints about unbalanced gameplay elements and subpar translations, indicating a need for significant improvements in future patches.
“Bad performance, subpar translation, copied monster designs such as a bootleg Demogorgon from Stranger Things and a shambling mound from D&D, severe lack of balancing (greatsword is way too OP) and technical issues such as my character literally turning into an invulnerable sword and hovering around unable to do anything.”
“The release suffers from heavy stuttering regardless of the settings, which hopefully is rectified in coming patches.”
“Yes, it runs on Windows 7 :) (there is some stuttering, but only in the main hub and in the first two stages of level 1).”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized as unintentionally amusing, with players finding enjoyment in its flaws rather than its intended comedic elements.
“I did enjoy the 37 minutes, but not because it was good; rather, it was hilariously bad.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization aspect of the game has received criticism for not aligning with initial advertisements and positive reviews, suggesting that it feels unprepared and misleading to players.
“The monetization system feels exploitative and detracts from the overall experience.”
“I was disappointed to find that the game heavily pushes in-app purchases, making it hard to enjoy without spending money.”
“The constant ads and paywalls ruin the immersion and make it feel more like a cash grab than a game.”