Endless Wander - Roguelike RPG
Platforms
About
"Endless Wander - Roguelike RPG" is a Role Playing game that offers an interesting plot and splendid mechanics, set in a beautifully designed pixel art world with a good soundtrack. However, the game is very grinding and can be disturbed by ads, and has bugs that may affect the overall experience. The game features epic offline battles and the exploration of a vast pixel art world.
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- The game is fun and easy to understand, with engaging mechanics and a good progression system.
- The art style is beautiful, and the sound design enhances the overall experience.
- The game offers a unique combination of skills and elements, allowing for creative gameplay.
- The game lacks content, with only three stages and limited character options, leading to repetitive gameplay.
- Controls can be unresponsive at times, making combat frustrating, especially during boss fights.
- There are frequent bugs, including screen glitches and crashes, which hinder the overall experience.
gameplay
179 mentions Positive Neutral NegativeThe gameplay is generally praised for its smooth mechanics, engaging combat, and addictive nature, with many players appreciating the balance between challenge and enjoyment. However, some users noted a lack of new features, repetitive elements, and performance issues, such as glitches and slow cooldowns for abilities, which detract from the overall experience. Suggestions for improvement include adding more diverse mechanics, a friends list, and options for character progression without relying solely on microtransactions.
“The game is very cool and sometimes very addicting, and the gameplay is smooth and perfectly balanced.”
“I love the mechanics and gameplay.”
“The gameplay is satisfying and skill-based.”
“The only problem is the gameplay; it feels empty and automated.”
“Good animation graphics, but the gameplay is quite lacking. I came here expecting long, if not endless, gameplay per round judging from the name of the game, Endless Wander.”
“The gameplay can get a bit repetitive, so I would support more gameplays and maybe a try-out dojo for trying out different skill sets.”