About
The Eclipse Light Engine is a high-end lighting solution for the GameMaker (GM) engine. It uses deferred rendering and the metallic/roughness workflow to render PBR lighting. Features: Dynamic lightsHighly configurable light object with prefabs for: point, spot, line, cone, and areaAutomatic day and night cycle with configurable speed, sun rise/set windows, direction, intensity, and moreSoft-shad…
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