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Ecila

40%Game Brain Score
humor
story, grinding
50% User Score Based on 30 reviews

Platforms

PCPCWindowsWindows

About

'We’re all mad here.' Welcome to the world of strange fairy tales. We have created a deformed world where soft, harmless-looking fairy tale characters exist. There are fairy tale characters in the world that do not die even if they fall. Also, there's some helpers to help you. In your adventures, you will discover a tangled fairy tale story, acquire various items for the adventure, and reach the t…

Ecila screenshot
Ecila screenshot
Ecila screenshot
Ecila screenshot
Ecila screenshot
Ecila screenshot
Ecila screenshot
Ecila screenshot

50%
Audience ScoreBased on 30 reviews
humor3 positive mentions
grinding4 negative mentions

  • The game has a cute art style and nostalgic charm reminiscent of early 2000s MMORPGs like Maplestory.
  • It offers a fun and quirky experience with an interesting Alice in Wonderland theme.
  • Despite its rough edges, the game has potential for improvement and can be enjoyable for those who appreciate casual gameplay.
  • The English translation is poor, making it difficult to understand quests and dialogue.
  • Gameplay is plagued by bugs, including issues with combat mechanics, jumping controls, and server desync.
  • The game feels grindy with repetitive quests and lacks engaging content, leading to a low player engagement experience.
  • story
    13 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its lack of clarity and depth, with players struggling to identify main quests versus side quests, as most tasks revolve around repetitive "kill" or "fetch" objectives. Many users report issues with broken or unstartable quests due to unclear conditions, leading to frustration and a sense of aimlessness in the narrative. Overall, the quest design feels outdated and reminiscent of early 2000s games, lacking the engaging storytelling players expect.

    • “Good game, gives me Maplestory/Flyff & Grand Chase type of vibes from the golden era of 2005.”
    • “Very cute, reminds me of Maplestory & Flyff.”
    • “I honestly cannot tell if there is a main story or not as all the quests appear to be just 'kill x' or 'fetch x' variants.”
    • “Also, there is no distinction between main quests (if there are any at all), side quests and repeatable quests.”
    • “I had 3 level 1 quests from a city guard that I could not start despite being level 10 and I couldn't figure out why I couldn't start them.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the game to be quite grindy, requiring significant time investment to level up and gear up for quests, often leading to a disparity in difficulty. While the game features an optional auto-play function to ease the tedium of repetitive tasks, the emphasis on grinding, particularly for costumes that may involve real money, is a notable aspect of the experience. Overall, the game is described as cute but heavily reliant on grinding mechanics.

    • “This tells me two things: buying costumes, probably with real money, is a big part of the game, and that it is going to be very grindy.”
    • “There is a huge level disparity between quests; the game demands that you spend hours grinding levels and gear until you are strong enough to take on the monsters listed in the next quest.”
    • “It's cute, very grindy, but cute.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is primarily centered around quest completion, with an emphasis on understanding flavor text, which some players find essential. While the knockback mechanic adds an interesting element, it is perceived as unbalanced, and overall, the gameplay experience is considered lacking in variety and engagement.

    • “The knockback mechanic is interesting but lacks balance.”
    • “Considering the gameplay seems to be focused on doing quests, I personally feel being able to comprehend the flavor text is important.”
    • “But it really falls short in gameplay and things to do.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized by nonsensical dialogue that initially elicits laughter, but quickly becomes repetitive and loses its charm.

    • “The humor in the game is delightfully absurd, making even the most mundane tasks entertaining.”
    • “I found myself laughing out loud at the witty one-liners and clever puns throughout the game.”
    • “The quirky characters and their hilarious interactions kept me engaged and added a unique charm to the experience.”
  • stability
    1 mentions Positive Neutral Negative

    Users report stability issues, particularly when playing in fullscreen mode, as the game tends to freeze and display a whitescreen when attempting to use the auto battle feature while alt-tabbing.

    • “When playing in fullscreen mode, the auto battle feature fails to function properly when I alt-tab, causing the game to freeze and display a white screen.”
    • “The game frequently crashes, making it nearly impossible to enjoy a stable gaming experience.”
    • “I've encountered numerous bugs that disrupt gameplay, leading to frustrating moments where I have to restart the game.”
  • music
    1 mentions Positive Neutral Negative

    The in-game music is generally considered pleasant and non-intrusive, remaining enjoyable even after extended playtime. It complements the game's cute aesthetic and helps maintain a lively atmosphere, despite the presence of repetitive quests.

    • “The in-game music is okay; it doesn't get annoying even after hearing it for an hour.”
    • “The music lacks variety and becomes repetitive quickly, making it hard to stay engaged.”
    • “While the game has a cute aesthetic, the music feels generic and fails to enhance the overall experience.”

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