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SpellForce: Conquest of Eo

SpellForce: Conquest of Eo is a good reason to return to the universe, but it feels far less epic in scale when compared to the previous titles.
78%Game Brain Score
story, gameplay
grinding, stability
81% User Score Based on 2,214 reviews
Critic Score 75%Based on 7 reviews

Platforms

PCPCXboxXboxXbox Series X|SXbox Series X|SPlaystation 5Playstation 5WindowsWindowsPlayStationPlayStationSteam DeckSteam Deck

About

"SpellForce: Conquest of Eo" is a single-player strategy game with RPG elements, set in the fantasy world of Eo. You build and manage your own stronghold, gather resources, and command forces in real-time battles. The game also features a dynamic campaign system, where your choices and actions shape the story and outcome of the game.

SpellForce: Conquest of Eo screenshot
SpellForce: Conquest of Eo screenshot
SpellForce: Conquest of Eo screenshot
SpellForce: Conquest of Eo screenshot
SpellForce: Conquest of Eo screenshot
SpellForce: Conquest of Eo screenshot
SpellForce: Conquest of Eo screenshot
SpellForce: Conquest of Eo screenshot
SpellForce: Conquest of Eo screenshot
SpellForce: Conquest of Eo screenshot
SpellForce: Conquest of Eo screenshot
+22

81%
Audience ScoreBased on 2,221 reviews
story144 positive mentions
grinding72 negative mentions

  • Engaging mix of turn-based strategy and RPG elements, providing a unique gameplay experience.
  • Beautifully crafted world with rich lore and interesting quests that enhance immersion.
  • Diverse crafting system and unit customization options that allow for various playstyles.
  • Limited replayability due to a single static map and predictable quest locations.
  • Auto-resolve feature is often inaccurate, leading to unnecessary manual combat for better outcomes.
  • Lack of a quest log and clear tutorials can make it difficult for new players to track objectives and understand mechanics.
  • story
    795 mentions Positive Neutral Negative

    The story in "Spellforce: Conquest of Eo" is described as rich and engaging, with a blend of quests that offer a variety of choices and outcomes, enhancing replayability. However, many players express frustration over the lack of a quest log, which complicates tracking objectives and can lead to confusion during gameplay. While the narrative is immersive and features interesting lore, some find it repetitive due to the static map and similar quest structures across playthroughs, suggesting that the overall plot lacks depth and excitement.

    • “The story encourages you to build lodges to harvest materials, and capture allfire nodes, but this hyper-aggravates the AI so they hunt you down mercilessly.”
    • “The story is quite cool as well, as you're definitely the underdog the whole time and treated as such by the mechanics.”
    • “The graphics, music, and story weave together well in a satisfying game that caused me to want to keep going and lose track of time.”
    • “The biggest downside is the unfortunate use of save scumming because of the total randomness the player is left to face during different quest dialogues.”
    • “Add to that that the map and all the story encounters are exactly the same each time and the game loses all its appeal.”
    • “The 'story' elements are repeated 1:1 for every run, so it is extremely repetitive if you restart.”
  • gameplay
    581 mentions Positive Neutral Negative

    The gameplay of "Spellforce: Conquest of Eo" is characterized by its blend of turn-based strategy and RPG elements, offering a variety of mechanics that encourage exploration and tactical combat. Players can choose from three distinct mage classes, each with unique gameplay mechanics, leading to diverse strategies and replayability. While the game features engaging crafting systems and a rich narrative, some players find the core mechanics repetitive and lacking depth, particularly in late-game scenarios, which may detract from the overall experience.

    • “The gameplay is difficult but rewarding, and battles become more enjoyable as you learn each unit's strengths and weaknesses.”
    • “No other 4x has such a satisfying progression, well-designed and unique mechanics (necromancer crafts units, alchemist crafts potions and summons, artificer crafts permanent buffs, all with completely different crafting screens and interactions with the game world) and intriguingly mysterious map that constantly keeps you on your toes and features random encounters that really nail mage roleplaying.”
    • “The combination of well-crafted stories and challenging but not overwhelming strategy mechanics has been *chef's kiss*; I've not been able to put the game down since purchase and am already desperately hoping there will be additional content added in the future.”
    • “The turned-based gameplay does not have a lot of depth; battles take no longer than 10 minutes.”
    • “There's basically a single map for the entire game and the same units, stories, and progression for every gameplay (which happens on the same map) with simply a different starting point.”
    • “Once you have unlocked all the main mechanics as part of the story, the game just feels to grind to a halt.”
  • graphics
    190 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the beautiful art style and immersive visuals, particularly in the world map and combat areas. However, some players criticize the graphics for lacking polish and variety, noting that certain assets appear outdated or poorly optimized. Overall, while the artwork is often described as stunning, the graphical performance and consistency leave room for improvement.

    • “From the moment you step into the rich fantasy world of Spellforce, you'll be captivated by the stunning graphics and immersive sound effects.”
    • “There is an immersive story, beautiful graphics for the world map and combat areas, and appropriate epic music as a background to your adventures.”
    • “The graphics, music, and story weave together well in a satisfying game that caused me to want to keep going and lose track of time.”
    • “For being released in 2023, this game is graphically challenged.”
    • “Graphics are trash and not like in the screenshots.”
    • “Some of the game assets look like they were scaled from 480p up to 1440p, and I was noticing some really strange jagged graphical irregularities.”
  • replayability
    182 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players appreciating the variety offered by different classes, starting locations, and randomized quests, which contribute to a significant amount of replay value. However, the lack of procedural map generation and a single, fixed map can lead to a sense of repetitiveness after a few playthroughs, limiting long-term engagement. Overall, while there are elements that enhance replayability, such as crafting systems and multiple gameplay styles, some players feel it doesn't reach the replayability levels of other similar titles.

    • “The development team has done a great job with their recent additions improving the replayability with more randomized obstacles and encounters.”
    • “There is a lot of replayability with 4 mage types, different quests, multiple choices and outcomes, different starting areas, several difficulty levels, and mage customization.”
    • “Now after the Dreamweaver update, which added scenarios and randomized maps, it's literally unlimited replayability.”
    • “A fixed map helps with campaign narrative on your first few playthroughs, but the lack of random map generation massively hurts replayability in the base game.”
    • “The only potential negative is the limited replayability, mainly due to there only being 3 main classes - alchemist, necromancer, and artificer.”
    • “You do the same stuff all the time; there is only 1 scripted campaign, so replayability doesn't exist.”
  • music
    98 mentions Positive Neutral Negative

    The music in the game generally complements the ambience, with many players appreciating its epic orchestral themes that enhance the immersive experience. However, there are frequent criticisms regarding the lack of variety and memorability in the soundtrack, with some describing it as generic or forgettable. Overall, while the music is deemed solid and fitting for the game's atmosphere, it may not leave a lasting impression outside of gameplay.

    • “There is an immersive story, beautiful graphics for the world map and combat areas, and appropriate epic music as a background to your adventures.”
    • “The graphics, music, and story weave together well in a satisfying game that caused me to want to keep going and lose track of time.”
    • “Music is solid, great art style, and a huge amount of story and dialog for a strategy game.”
    • “The soundtrack is very forgettable.”
    • “Music isn't that pronounced but it's basically the same one theme of somewhat epic orchestral tune with zero diversity.”
    • “The music is a bit bland and some sound effects could need some rework.”
  • grinding
    74 mentions Positive Neutral Negative

    The grinding aspect of the game is frequently criticized for becoming tedious, especially in the late game where players must manage numerous slow-moving unit stacks and engage in repetitive tasks. While some appreciate the immersive lore and strategic elements, many find the micromanagement overwhelming and frustrating, leading to a sense of burnout. Overall, the game is seen as enjoyable but marred by excessive grinding and a lack of streamlined gameplay mechanics.

    • “You'll need a second life for grinding.”
    • “At some point it becomes grinding; you need to manage a lot of slow-moving unit stacks around the map, harvesting resources or marching your heroes from boring quest to boring quest.”
    • “Maybe I'm judging it too harshly for having only played one class in two tries so far, but I'm already disinclined to pick it up again to try another class because it's too much on rails, too grindy, and too tedious.”
    • “That probably beats every 4X endgame or MMO in terms of grinding and tedium.”
  • stability
    28 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with numerous reports of glitches, freezing issues, and a buggy interface, particularly in the late game. While some players have managed to enjoy the game despite these problems, others have encountered game-breaking bugs and long load times that detract from the overall experience. Overall, the game requires significant stability improvements to enhance playability.

    • “Runs great on Steam Deck as well!”
    • “No glitches and the tactical combat reminds me very much of Age of Wonders 3, with loads of upgrades for units, a nice variety of abilities and differing opponents. The way it is all structured into a story without removing your freedom to depart from the main quests is excellent.”
    • “Have fun restarting this game as it continually freezes.”
    • “Besides all the other bugs and glitches, I now run into a game-breaking blank page bug.”
    • “Buggy game that the devs didn't bother to support after release.”
  • optimization
    28 mentions Positive Neutral Negative

    Overall, the game's optimization receives mixed feedback; while many players report smooth performance and commendable optimization, particularly on high-end hardware, others note issues with graphics being taxing and load times needing improvement. Some users specifically criticize the outdated implementation of FSR 1, suggesting that better optimization could enhance the experience further. Despite these concerns, several players highlight the game's strong performance across various setups, including 4K and 8K resolutions.

    • “This game is actually very optimized and has a crazy amount to offer, highly recommend it.”
    • “I'm playing this maxed in 8k with an RTX 4090 and it's flawless from an optimization standpoint.”
    • “Runs smoothly and makes a very good first impression!”
    • “Giving this a no until they fix performance.”
    • “Devs: if you read this, here's a couple of items that could really improve gameplay: more keyboard shortcuts for tower, artificing...etc, and optimization of load times.”
    • “Performance does not feel very smooth either, even though my hardware is quite top notch.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive and charming qualities, blending elements of adventure with a rich lore that enhances the overall experience. Players appreciate the beautiful graphics and well-written quests, which contribute to a mature and engaging environment. However, some minor details, such as missing lore pages, are noted as detracting from the otherwise strong atmospheric experience.

    • “I'm really impressed with the atmosphere and the streamlined and therefore effective features.”
    • “Seemingly small elements like your grimoire have that lovely bit of charm in their presentation, and the overall feeling of being a renegade mage in search of his master's scattered, forbidden notes -- is very well done in terms of atmosphere, pacing, and mechanics.”
    • “Charming but mature atmosphere, the quests (there are quite a lot) are well written (same quality as Fantasy General 2).”
    • “- same about units - missing lore pages, it may be a small detail but combined with other parts it really hits the atmosphere in a bad way”
    • “Charming but mature atmosphere, the quests (there are quite a lot) are well written (same quality as Fantasy General 2)”
    • “This plays very well on immersion in the atmosphere.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is described as both hilarious and unusual, providing entertaining moments, especially during combat interactions and spellcasting. However, some players find the humor can trivialize the experience, and certain gameplay mechanics, like combat prediction and lengthy animations, add to the comedic effect. Overall, while the humor is appreciated, it can also lead to a frustrating experience at times.

    • “That's really funny and above all unusual.”
    • “Discovering combos is so much fun, spells are really well made, and Hokan being salty for failing to destroy me is hilarious.”
    • “Combat prediction is kinda wonky and some animations take a hilariously long time, but I love it.”
  • monetization
    6 mentions Positive Neutral Negative

    The game is praised for its lack of toxic monetization practices such as microtransactions, pay-to-win mechanics, and loot boxes, which are often criticized in the gaming industry. However, some users perceive the game as a cash grab, suggesting that despite its free-to-play model, it may still exploit players in other ways. Overall, the monetization approach is seen as a double-edged sword, offering a more traditional experience while raising concerns about potential hidden costs.

    • “It is also free of the toxic game features that poison the current gaming environment: datamining, account creation, denuvo, anti-cheat, microtransactions, pay to win, loot boxes, multiplayer.”
    • “What a cash grab!”
    • “What a cash grab!”
    • “It is also free of the toxic game features that poison the current gaming environment: datamining, account creation, denuvo, anti-cheat, microtransactions, pay to win, lootboxes, multiplayer.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is criticized for being generic, particularly in comparison to titles like Thea or the Expeditions series. However, the inclusion of RPG elements, such as character development and dialogue choices, does provide some added excitement to the overall experience.

    • “The RPG elements, such as character development and dialogue choices, add an extra layer of excitement to the game.”
    • “Apprentices are generic as hell; if you expect Thea or Expeditions series level of character development, you won't find it here.”
  • emotional
    2 mentions Positive Neutral Negative

    Users report experiencing significant emotional distress due to recurring odd occurrences in the game, indicating that these elements had a profound impact on their emotional state.

Buy SpellForce: Conquest of Eo

38h Median play time
45h Average play time
24-59h Spent by most gamers
*Based on 42 analyzed playthroughs

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