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E.T. Armies Game Cover

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E.T. Armies is a single player and multiplayer shooter game with a science fiction theme. It was developed by Raspina Games and was released on March 3, 2016. It received neutral reviews from both critics and players.

E.T. Armies is a science fiction first person shooter. The game takes place in a dystopian future in which Earth’s resources have been depleted. Abandoning the planet seemed to be the only avenue for survival but not all could leave. Those left behind have become united in their struggle. It’s just the beginning for the Forsaken and the start of their devastating plan for vengeance. The Forsaken h…

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47%Audience ScoreBased on 196 reviews
graphics32 positive mentions
gameplay19 negative mentions

  • Solid and competent gameplay with functional shooting mechanics, including satisfying headshots and cover usage.
  • Good graphical presentation for an indie title, with clean, colorful, and detailed environments and character designs.
  • Enjoyable multiplayer experience when playing with friends, featuring varied game modes and abilities.
  • The game is very short, with a linear, repetitive campaign lasting around 2 to 3 hours and limited replay value.
  • Poor AI for both enemies and allies, along with technical issues such as bugs, clipping, invisible walls, and occasional crashes.
  • Weak voice acting and story presentation with awkward dialogue and translation issues that diminish narrative engagement.
  • story

    115 mentions Positive Neutral Negative

    The story of the game is generally seen as generic, thin, and underdeveloped, with repetitive and predictable plot progression that fails to engage emotionally. While the premise and setting have some potential, poor voice acting, awkward dialogue, and an abrupt, incomplete ending undermine the narrative. Many players find the story forgettable or nonexistent, reducing its impact on the overall experience.

    • “Players step into the shoes of Aria, a soldier tasked with surviving hostile environments, completing missions, and battling waves of enemies.”
    • “The story is surprisingly small-scale, and focuses on a single mission (to retake/destroy a power plant taken over by enemy soldiers) during a larger war between the Parsis (colonists who fled Earth after a global nuclear war) and the Forsaken (humans who were left behind on post-apocalyptic Earth).”
    • “Armies aims to provide context and emotional stakes for the player, using cutscenes and dialogues to flesh out the backstory.”
    • “Unfortunately, the storytelling is hindered by awkward dialogue and uneven voice acting.”
    • “The story is thin and plagued by poor English and grammar issues across the text.”
    • “The ending was disappointing as it just cut off as if they just decided to quit working on the game halfway through the storyline (which was weak).”
  • graphics

    78 mentions Positive Neutral Negative

    The graphics receive mixed feedback, with many noting they are decent or good for an indie game but often outdated compared to AAA titles, sometimes described as reminiscent of older eras like 2012-2014. While some praise the clean, futuristic, and colorful visuals with effective lighting and effects, others criticize repetitive environments, overused filters, glitches, and a lack of unique art style or polish. Overall, the visuals are viewed as functional and acceptable but not exceptional, especially given the game's 2016 release.

    • “The game has a beautiful graphic style where everything looks clean and futuristic akin to the older Halo games with shootouts that reminded me of Killzone; interesting death animations included where the enemies react to where and how much you hit them.”
    • “The unreal engine 3 graphics are very nice and up to modern standards (though not quite the bleeding edge photorealism of a AAA title), as previously stated the game has actual production values behind it and the graphics are a lot better than other UDK games on Steam that were made by one or two people.”
    • “Graphics and animations are a cut above the usual one expects these days although the environments do get pretty samey after the first map.”
    • “The graphics are not impressive; even at max settings, it looks very 2012-ish.”
    • “The graphics are poor, with glitches, low textures, invisible walls, etc.”
    • “The most half-assed FPS I have ever played; graphics were horrendous.”
  • gameplay

    68 mentions Positive Neutral Negative

    The gameplay in Armies is generally described as a generic, old-school first-person shooter with solid but unremarkable shooting mechanics and straightforward combat. While some find it mechanically sound and occasionally enjoyable, the experience is often criticized for being repetitive, linear, and lacking depth or innovation, with clunky controls and AI issues detracting from engagement. Overall, the gameplay is seen as functional yet uninspired, making the short campaign less appealing for players seeking a more dynamic or polished FPS experience.

    • “It reminds me of Killzone 3 art style with the gameplay of Gears of War but in first person.”
    • “This game is a simple pick-up and play shooter without any complicated mechanics - just shooting, dodging and using cover skillfully to survive the smart AI that regroups, swarms and flanks the player.”
    • “The gameplay and shooting mechanics are smooth and nice.”
    • “Despite its repetitive gameplay, I kinda enjoyed this, and if the game were less flawed, I would have finished it and would even recommend it for its low price, but otherwise it's not for me.”
    • “While the game can deliver moments of intensity, it rarely encourages creative tactics or rewards strategic planning, resulting in a gameplay loop that feels monotonous over time.”
    • “The most half-assed FPS I have ever played; gameplay was mind-numbing repetitive, the controls were cumbersome, and the graphics were horrendous.”
  • music

    16 mentions Positive Neutral Negative

    The music in the game receives mixed feedback, with some praising its heroic, orchestral soundtracks and overall quality for an indie title, while others find it generic, repetitive, and uninspired. Voice acting and sound effects are often criticized for being flat or low-quality, which diminishes the emotional impact. Despite these flaws, the soundtrack is considered decent and occasionally contributes positively to the atmosphere.

    • “As you progress through deserts, enemy strongholds, and ships, you are accompanied by a heroic, moving soundtrack with orchestral instrumentals scoring your every fight.”
    • “Armies is a fantastic indie game with nice gunplay, good graphics, and wonderful soundtracks.”
    • “Music is surprisingly good though.”
    • “The soundtrack is generic and rarely contributes to tension or excitement, and voice acting ranges from flat to awkward, diminishing the emotional impact of narrative moments.”
    • “The weapon sounds are weak, the music is uninspired, and voice work is all dreadfully bad.”
    • “The music is very repetitive, sounds and voicing are poor, and dialogues look like they were written by a 14-year-old boy.”
  • optimization

    16 mentions Positive Neutral Negative

    The game suffers from poor optimization, exhibiting frequent frame drops, stuttering, and lag even on high-end systems. While generally playable without crashes, technical issues and lack of customizable settings, such as disabling certain performance options for powerful rigs, negatively impact the experience.

    • “Performance-wise, the game runs on most systems without major issues, though occasional frame drops and minor glitches are present.”
    • “I understand there are people with low end machines and removing the bodies improves performance for them, but this option should be possible to be disabled for high end machines, as it just breaks the immersion.”
    • “On a technical level, the game runs smoothly with no crashes, glitches, or bugs; however, a windowed mode would have been a good addition to the video options, but this is just personal preference.”
    • “It is poorly optimized indie trash.”
    • “However, it is badly optimized, with lag and framerate drops during cutscenes, even on systems far exceeding the recommended specs.”
    • “I turned everything down to low or off and the game still gave me the same general FPS performance.”
  • emotional

    7 mentions Positive Neutral Negative

    The game attempts to create emotional engagement through cutscenes and dialogue but falls short due to a predictable plot, lackluster soundtrack, and subpar voice acting. Players generally find the story dull and uninspired, resulting in minimal emotional impact. Overall, the narrative fails to evoke meaningful feelings or excitement.

    • “Armies aims to provide context and emotional stakes for the player, using cutscenes and dialogues to flesh out the backstory.”
    • “While the premise of a resource-depleted Earth and a mysterious enemy is interesting, the plot progression remains predictable and lacks significant twists or emotional resonance.”
    • “The soundtrack is generic and rarely contributes to tension or excitement, and voice acting ranges from flat to awkward, diminishing the emotional impact of narrative moments.”
    • “Most generic FPS game with a short, extremely boring story and terrible gunplay.”
    • “FPS in almost every way, boring story, boring and empty levels, weak gunplay that lacks feedback.”
    • “It's nothing special and has a boring story.”
  • humor

    6 mentions Positive Neutral Negative

    The humor in the game is largely derived from its amusing but uninspired voice acting and quirky character catchphrases, which some players find funny while others feel the dialogue is uncomfortable and unnatural. However, the humor is limited by the game's linearity and lacks broader comedic appeal.

    • “It'a not doom but still funny stuff.”
    • “That uninspired voice acting is hilarious.”
    • “The voice acting is hilarious and your character's catchphrase seems to be 'yes boss.' Just the things the characters say in this game are uncomfortable and unnatural.”
    • “The game is so linear it's not funny.”
  • stability

    5 mentions Positive Neutral Negative

    The game's stability is mixed, running smoothly on most systems without crashes but experiencing occasional frame drops, glitches, and graphical issues like low textures and invisible walls. While some users find it stable, others report buggy performance and lag. A windowed mode is also noted as a missed option.

    • “It lags and glitches easily.”
    • “Performance-wise, the game runs on most systems without major issues, though occasional frame drops and minor glitches are present.”
    • “Buggy.”
  • atmosphere

    4 mentions Positive Neutral Negative

    The game's atmosphere is praised for its strong art direction and effective lighting, particularly in the first world, creating a tense and engaging mood. However, the experience is sometimes undermined by dated textures, less fluid character animations, and uneven execution that prevent it from feeling fully polished. Overall, it offers a unique and charming FPS atmosphere despite some technical shortcomings.

    • “A good traditional first-person shooter with great art and atmosphere, especially in the first world.”
    • “Good game if you want to try a cute little FPS with some new atmosphere.”
    • “While lighting is used to create some atmosphere, the textures and models often appear dated, and character animations lack fluidity.”
  • replayability

    4 mentions Positive Neutral Negative

    The game offers minimal replayability, primarily due to its short, linear story mode with limited content. While the single-player experience lacks depth for repeated playthroughs, the potential for multiplayer to enhance replay value remains uncertain due to limited player availability.

    • “Overall, I was fairly impressed that an indie company has achieved a game I consider to be almost replayable.”
    • “No replayability.”
    • “The game took me 2 hours to finish and after that there's no replay value. It's a very linear game and there's not much to do in the first place.”
    • “Finally, I have been unable to test the multiplayer due to a lack of players in the pre-release version, and I hope the actual release has that covered, because you will not get the replay value you might want from the story mode.”
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60%Critics’ scoreBased on 1 critic reviews
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2h Median play time
2h Average play time
2-3h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

E.T. Armies is a shooter game with science fiction theme.

E.T. Armies is available on PC and Windows.

On average players spend around 2 hours playing E.T. Armies.

E.T. Armies was released on March 3, 2016.

E.T. Armies was developed by Raspina Games.

E.T. Armies has received neutral reviews from both players and critics. Most players liked E.T. Armies for its graphics but disliked it for its story.

E.T. Armies is a single player game with multiplayer support.

Similar games include Alien Rage: Unlimited, Dead Effect, Enemy Front, Alpha Prime, Sniper: Ghost Warrior 2 and others.