Disintegration Game Cover
Disintegration's meaty shooter campaign invites players into a unique world that's well worth exploring, but quirks in its gameplay and storytelling hold it back from true greatness.

"Disintegration" is a Science Fiction first-person shooter that combines FPS and real-time strategy elements. Pilot a Gravcycle, a weapons-equipped airborne vehicle, while commanding a ground crew with unique abilities. With a good story, outstanding mechanics, and pretty visuals, players can experience it in single-player, co-op, or multi-player modes, battling as a resistance force to reboot humanity and defeat the Rayonne forces.

  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Cloud
  • NVIDIA GeForce NOW
  • Play​Station
  • Xbox

Reviews

50%
Audience ScoreBased on 425 reviews
story74 positive mentions
stability8 negative mentions
  • The game features a unique blend of FPS and RTS mechanics, allowing players to command AI teammates while engaging in combat.
  • The graphics and art design are visually appealing, creating an immersive sci-fi atmosphere.
  • The story and character development, while somewhat lacking, provide an interesting backdrop for the gameplay.
  • The AI teammates are often unresponsive and can make poor decisions, leading to frustrating gameplay experiences.
  • The game lacks depth in customization options for both the gravcycle and the squad, limiting player agency.
  • The campaign can feel repetitive, with similar mission structures and enemy encounters throughout.
  • story382 mentions

    The story in the game has received mixed reviews, with many players finding it predictable and lacking depth. While some appreciated the engaging cutscenes and character interactions, others criticized the narrative for being disjointed and underdeveloped, often feeling like a backdrop to the gameplay rather than a compelling element. Overall, the story is seen as serviceable but not particularly memorable, with many players expressing a desire for more character development and cohesive storytelling.

    • “Wasn't sure I was going to enjoy it, but the solid storytelling and voice acting more than made up for the bit of jankiness here and there.”
    • “The story is simple but engaging, and the characters are likable.”
    • “I really enjoy the core of this game; riding on the bike feels smooth and has a nice feel to it, ordering your units is definitely simplified but still gives you enough control that, especially in the higher difficulties, makes them a crucial aspect of the combat to learn and master while you're busy shooting as well.”
    • “Graphics wise it's pretty mid, and what story or campaign or personality they attempted to add to the game was really not assembled at all.”
    • “The story feels dead like everyone else in the game.”
    • “The story drops you in with little context and expects you to like the characters.”
  • gameplay195 mentions

    The gameplay of the game features a unique blend of first-person shooter (FPS) and real-time strategy (RTS) mechanics, allowing players to control a hovercar while commanding AI teammates. While some players find the gameplay fun and engaging, many criticize it for being janky, repetitive, and lacking depth, with issues such as unbalanced difficulty and AI behavior detracting from the overall experience. Despite its innovative concept, the execution leaves room for improvement, particularly in terms of controls, mission variety, and gameplay evolution.

    • “The gameplay puts you in a hovercar above the action and has you give orders to your AI teammates below.”
    • “The gameplay is fun, the story is fun, it doesn't have any bugs.”
    • “The gameplay shines here.”
    • “The gameplay feels janky, the story is sub-par, but I had enough fun to want to get all the achievements.”
    • “That dull gameplay coupled with the very limited, and frankly uninteresting, pool of enemies makes the 12 missions (and around 10 hours) of gameplay a chore to finish.”
    • “The game feels like they compromise too many unique RTS gameplay mechanics such as micromanaging and positioning for the sake of good FPS gameplay flow.”
  • graphics85 mentions

    The graphics of the game receive mixed reviews, with some players praising the visuals as decent to stunning, particularly in cutscenes and specific environments, while others criticize them as outdated or blurry, reminiscent of older game engines. Many reviewers note that while the art design and character models show effort, the overall execution lacks polish, leading to a janky gameplay experience. Overall, the graphics are seen as a highlight for some, but a significant drawback for others, indicating a need for improvement in visual fidelity and consistency.

    • “The graphics are fantastic and the story is very interesting.”
    • “The visuals are really smooth and I just had a great time staring at everything, especially how the textures blended together.”
    • “The game has stunning graphics and an interesting story.”
    • “The graphics are not that good, looks like a couple years old game engine.”
    • “This game reminds me of games around last decade, the graphics are definitely of that era.”
    • “The graphics in the hub and the movement and the amount of interaction feels older and looks worse than Mass Effect 1.”
  • music16 mentions

    The music in the game receives mixed reviews, with some praising Jon Everist's soundtrack as "amazing" and fitting, while others criticize the overall sound design for being unbalanced and lacking presence during gameplay. Many players express disappointment over the sparse use of music in key areas, such as the main hub and during missions, leading to an empty atmosphere. Overall, while there are moments of quality, the inconsistent implementation detracts from the experience.

    • “Jon Everist's soundtrack is amazing as always though.”
    • “The soundtrack is fitting and good, the scenery changes enough so you don't get bored.”
    • “The sound and soundtrack itself is very good and I love it.”
    • “The jokes are horrible that I wanted to rip off my ears when listening to the non-skippable cutscenes. The music was barely there because they apparently didn't even have 10€ for a random copyright-free music pack license, which you can buy on Fanatical or other websites. The main hub is so dead that I feel insulted by the word 'hub' because you can only talk with the people there, can't give custom answers, nor run, and only move at 1 km/h through this 'hub' because you need to collect the quests there.”
    • “The sound/music was out of balance: sometimes you could hear mostly the sounds with barely any music, and sometimes vice versa.”
    • “Imagine being in the Destiny tower but remove the music. 95% of the people are standing still, the space has an empty feeling, and everything has a grey tone color scheme.”
  • optimization12 mentions

    Overall, the optimization of the game is generally well-received, with smooth performance on various systems, including the Steam Deck and older hardware, achieving high frame rates at 1440p. However, some players note a frustrating 60 fps cap on PC, which feels limiting given the capabilities of modern machines, and express concerns about missing features and polish that detract from the overall experience.

    • “The game runs smoothly, even on a 4-year-old system (a big plus for me).”
    • “Good graphics, and very good performance, 1440p ultra 120+fps.”
    • “Performance highs average of 200fps (high 230/low 180) all epic settings 1440p 144hz monitor.”
    • “The gameplay is fun from the ground up, but it lacks optimization; you cannot choose your weapon, crew, or skills.”
    • “Optimization-wise, the game doesn't really have any problems, but the framerate has a 60 fps cap that feels somewhat out of place in a PC game in 2020, considering that high-end machines could easily run this at much higher framerates.”
    • “I wanted to like this game, but it just feels like they did what most games do these days and rushed it out, missing features, story, mechanics, and performance polish.”
  • character development11 mentions

    Character development in the game is generally viewed as shallow and rushed, with players noting that while the character designs and voice acting are impressive, the narrative lacks depth and fails to fully engage with the characters' growth. Despite some enjoyable elements and a fun group dynamic, many reviewers feel that the focus on mission objectives detracts from meaningful character exploration. Overall, while there are glimpses of potential, the execution leaves much to be desired.

    • “I like the character development for what it is, and the missions have been challenging.”
    • “Is flesh out a real story, which has a real life of its own, with character development that drives you to read and want to see more of the individuals' growth on a personal level, and really try to get the gamer to empathize with the characters you're selling them.”
    • “Character development within the plot feels so rushed.”
    • “You spend way more time listening to what you have to do in the missions rather than seeing character development.”
    • “Character development and world building are admittedly shallow, but there's enough for them to connect somewhat.”
  • stability10 mentions

    Overall, the game's stability is mixed; while some players report smooth performance without crashes or frame drops, many others highlight significant bugs, particularly in AI behavior and movement mechanics. Issues such as glitches, unresponsive targeting, and frustrating gameplay experiences detract from the overall enjoyment, leading to a perception of instability in certain aspects.

    • “Played campaign before full launch, the game runs great in 4K for me. The AI for NPC teammates can be a bit weird, but overall it's good. The highest difficulty is indeed a challenge, and multiplayer is certainly interesting with multiple modes.”
    • “The home base area was very buggy and the movement was, at best, like trying to ice skate with roller blades.”
    • “Extremely floaty with buggy AI teammates and a thoroughly unenjoyable combat system.”
    • “The game was buggy and made me fail extra tasks and missions on a few occasions; this frustrated me plenty, so I thought of giving it a thumbs down again.”
  • humor7 mentions

    The humor in the game is characterized by a mix of mid-to-late 2000s comedic elements, featuring a ragtag group of robot characters and some enjoyable voice acting. However, it often relies on clichés and forced dialogue, leading to a perception of the humor as outdated or poorly executed, with some players finding it unfunny or even cringe-worthy. Overall, while there are moments of humor that resonate, many reviews suggest that it falls flat in delivering a cohesive comedic experience.

    • “It has a fun ragtag group of robot characters, some nice voice acting and character design, scenic and cinematic views, and mid-to-late 2000s humor.”
    • “It's a cliche hero story, though it was fun to play going through its humor moments to its sad moments.”
    • “[*] Cheesy narrative attempt at humor in areas, overall good.”
  • monetization6 mentions

    The monetization strategy of the game has been criticized for its lack of effective advertising and community engagement, leading to perceptions of greed and failure. Players are frustrated by the presence of microtransactions in a game they find shallow, with some feeling that the pricing for in-game currency is excessive, especially given the poor matchmaking experience. Overall, the monetization approach appears to detract from the game's appeal and player satisfaction.

    • “Just tried to find a match for 10 straight minutes before the game disconnected me while I looked at the microtransactions screen that wanted me to pay 50 additional bucks for in-game currency that I could use to change the color of my character.”
    • “I don't know if I can chalk it up to greed, failure, or just a lack of community interest or a good advertising campaign.”
    • “I can't fathom they actually expected it to ship to a booming online community with the little advertisement/incentivizing they did for the mode.”
    • “And there are microtransactions despite the game being shallow as hell.”
  • replayability5 mentions

    The game has limited replayability due to its linear mission structure, which primarily involves straightforward objectives. While there are side quests with specific challenges, they do not significantly enhance the overall replay value.

    • “Infinitely replayable.”
    • “The game offers a variety of side quests and special objectives that enhance the overall experience, making it enjoyable to replay.”
    • “Each playthrough can feel different due to the choices you make and the unique interactions with characters.”
    • “No replay value.”
    • “---{replayability}---”
    • “[th]replayability[/th]”
  • atmosphere3 mentions

    The game's atmosphere is widely praised for its impressive graphics and fresh concept, creating an engaging environment. However, some players note that the gameplay pace can feel slow, which may detract from the overall experience.

    • “I like the atmosphere; the graphics are really nice, and the concept feels fresh to me.”
    • “The game sure has amazing graphics and atmosphere for itself, so that's a plus for it.”
  • grinding2 mentions

    Players find grinding enjoyable in short sessions, but it can become tedious during extended play. Many suggest that it requires a significant time investment, likening it to needing a "second life" to fully engage with the grind.

    • “Fun in short bursts; playing in longer sessions might get tedious.”
    • “You'll need a second life for grinding.”
  • emotional2 mentions

    The emotional aspect of the game is mixed; while the campaign is enjoyable and evokes genuine affection from players, technical issues like outdated graphics and voice sync problems detract from the emotional impact of cutscenes. Additionally, the multiplayer experience is marred by a dwindling player base, leading to a bittersweet sentiment as players express love for the game but concern over its viability.

    • “I genuinely hold this game is really fun, but I will say that if you're buying this just for its multiplayer, that might be an awkward proposition right now, and I find that thoroughly heartbreaking.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Disintegration

Play time

7hMedian play time
6hAverage play time
3-12hSpent by most gamers
*Based on 7 analyzed playthroughs

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