- July 25, 2024
- Suteneko Lab.
Dusk City
59%Game Brain Score
graphics, atmosphere
gameplay, story
100% User Score 10 reviews
Platforms
About
A flourishing civilization had sunk into the sea. The night never dawns...... and a sense of apocalypse hangs over the world. You'll land on an island in such a world, and as you explore the town and ruins, you'll come into contact with fragments of the world's mysteries.




Audience ScoreBased on 10 reviews
graphics3 positive mentions
character development2 negative mentions
- Outstanding ASMR elements, including voices and ambient sounds, create an immersive atmosphere.
- Charming art style and interesting animations enhance the overall visual appeal of the game.
- The combat system is enjoyable, and the boss designs are unique and well-executed.
- The combat system can feel lacking, and the game may be overpriced for its short length.
- The game lacks depth in story and character development, leaving players wanting more context.
- Some players may find the gameplay repetitive and the overall experience a bit too casual.
gameplay
6 mentions Positive Neutral NegativeThe gameplay is characterized as a casual action sidescroller metroidvania, appealing to fans of the genre but noted for its lenient difficulty, particularly in boss fights. While the mechanics and unique boss designs are praised, the focus on character development and story elements suggests that the gameplay may take a backseat for some players. Overall, it is considered fair to above average.
“Gameplay: action sidescroller metroidvania, along those lines (I love these types of games; this one was just more casual difficulty).”
“Another mention, I really do like the boss designs; the boss fight mechanics and gimmicks are well designed and unique.”
“Gameplay was fair to above average.”
“The boss fights were not too challenging, very lenient for players who are more focused on the narrative elements rather than the gameplay.”
“Gameplay was fair to above average, but it felt more casual in difficulty compared to other games in the genre.”
“I'm more interested in context, character development, story building, and gameplay mechanics.”