Dusk City
- July 25, 2024
- Suteneko Lab.
A flourishing civilization had sunk into the sea. The night never dawns...... and a sense of apocalypse hangs over the world. You'll land on an island in such a world, and as you explore the town and ruins, you'll come into contact with fragments of the world's mysteries.
Reviews
- The art style and graphics are visually appealing and smooth, enhancing the overall experience.
- The ASMR voice acting and CGs are highly praised, adding charm and immersion to the game.
- Exploration and combat mechanics are enjoyable, with unique boss designs and well-paced fights.
- The combat system is criticized for being unsatisfactory, and the game may feel overpriced given its short length.
- The story lacks depth and context, leaving players wanting more character development and plot progression.
- Some players find the gameplay repetitive and the dungeons feel empty after a while, leading to a less engaging experience.
- gameplay12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The gameplay is characterized as a casual action sidescroller metroidvania, appealing to fans of the genre but noted for its lenient difficulty. While the boss fights are considered well-designed and unique, they are not overly challenging, making the game more accessible for players focused on narrative and character development rather than pure gameplay mechanics. Overall, the gameplay is rated as fair to above average.
“Gameplay: action sidescroller metroidvania, along those lines (I love these types of games, this one was just more casual difficulty).”
“Another mention, I really do like the boss designs; the boss fight mechanics and gimmicks are well designed and unique.”
“The boss fights were not too crazy, very lenient for players that try to pursue the eroge and not the gameplay.”
“I'm more interested in context, character development, story building/plot arc, etc., and gameplay mechanics.”
“Gameplay was fair to above average.”
- graphics6 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The graphics are consistently praised for their smoothness and eye-catching art style, enhancing the overall exploration experience. Users find the visuals both pleasing and engaging, contributing positively to the game's appeal.
“Love the art style and the exploration is really fun.”
“Visuals: definitely eye-catching and pleasing.”
“Smooth graphics.”
- story6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The story centers around a male protagonist exploring a waifu island devoid of men, where he navigates ancient ruins with minimal context or character development. Reviewers find the narrative lacking depth, with bland dialogues and a sense of stagnation, despite the presence of voice acting. Overall, the plot fails to engage players, leaving them wanting more in terms of story building and character arcs.
“I'm more interested in context, character development, story building/plot arc, etc., and gameplay mechanics.”
“A good deal of voice acting, but the story and dialogues are a bit bland, like it wasn't going anywhere.”
“The story takes place on a waifu island where men are non-existent, and you, the only male, explore ancient ruins. However, there isn't much explanation for why this is the case or what the ruins' purpose is, aside from the mayor.”
“I'm more interested in context, character development, story building, plot arcs, etc., rather than just gameplay mechanics.”
“The narrative lacks depth, with minimal character development and a weak plot arc that fails to engage the player.”
- music6 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The music and soundtrack in the game are consistently described as breathtaking, though reviewers note that it is sparse in certain areas.
“The music and soundtrack used were breathtaking, though it was sparse in some areas.”
“The music or soundtrack used was breathtaking but very few in places.”
- character development4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
Character development in the game is perceived as lacking depth, with generic character designs overshadowed by the creativity of enemy designs. Reviewers express a desire for more engaging context and narrative elements to enhance the overall character arcs and gameplay experience.
“I'm more interested in context, character development, story building/plot arc, etc., and gameplay mechanics.”
“Character designs were pretty generic and standard, while the enemies looked creative and had nice designs.”
“I'm more interested in context, character development, story building, plot arcs, etc., rather than just gameplay mechanics.”