Dusk City Game Cover
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A flourishing civilization had sunk into the sea. The night never dawns...... and a sense of apocalypse hangs over the world. You'll land on an island in such a world, and as you explore the town and ruins, you'll come into contact with fragments of the world's mysteries.

Reviews

56%
Audience ScoreBased on 7 reviews
graphics3 positive mentions
music2 negative mentions
  • The art style and graphics are visually appealing and eye-catching.
  • The ASMR voice acting and CGs are high quality and enhance the overall experience.
  • The combat system is enjoyable, with well-designed boss fights that are unique and creative.
  • The game feels overpriced for its short length and lacks depth in story and character development.
  • The gameplay can become repetitive and lacks sufficient content to keep players engaged.
  • The sound design is inconsistent, with quiet moments that can create a spooky vibe but may feel empty.
  • gameplay6 mentions

    The gameplay is characterized as a casual action sidescroller metroidvania, appealing to fans of the genre but noted for its lenient difficulty. While the boss fights are well-designed and feature unique mechanics, they are not overly challenging, allowing players to focus more on the narrative and character development. Overall, the gameplay is considered fair to above average.

    • “Gameplay: action sidescroller metroidvania, along those lines (I love these types of games; this one was just more casual in difficulty).”
    • “Another mention, I really do like the boss designs; the boss fight mechanics and gimmicks are well designed and unique.”
    • “Gameplay was fair to above average.”
    • “The boss fights were not too challenging, very lenient for players who are more focused on the eroge elements rather than the gameplay.”
    • “Gameplay felt more casual in difficulty compared to other action sidescroller metroidvanias, which was disappointing for someone who loves these types of games.”
    • “I find myself more interested in context, character development, and story building rather than the gameplay mechanics.”
  • graphics3 mentions

    The graphics are praised for their smoothness and eye-catching art style, contributing to an enjoyable exploration experience. Overall, the visuals are considered pleasing and engaging.

    • “The graphics are incredibly smooth.”
    • “I love the art style, and the exploration is really fun.”
    • “The visuals are definitely eye-catching and pleasing.”
    • “Smooth graphics.”
    • “Visuals: definitely eye-catching and pleasing.”
  • story3 mentions

    The story is set on a "waifu island" where the player, the only male character, explores ancient ruins with minimal context or explanation regarding their significance. While there is a fair amount of voice acting, many reviewers find the narrative and dialogues lacking depth, character development, and a compelling plot arc, resulting in a sense of stagnation.

    • “The story takes place on Waifu Island, where men are non-existent, and you, the only male, explore ancient ruins. However, there isn't much explanation regarding the purpose of these ruins or the overall narrative.”
    • “I'm more interested in context, character development, and story building, including the plot arc and gameplay mechanics.”
    • “While there is a good deal of voice acting, the story and dialogues feel a bit bland, as if they aren't progressing anywhere.”
    • “The story takes place on a waifu island where men are non-existent, and you, the only male, explore ancient ruins. However, there isn't much explanation about why these ruins exist or their purpose beyond the mayor's involvement.”
    • “I was hoping for more context, character development, and a well-structured plot arc, but the story fell flat and lacked depth.”
    • “The narrative feels disjointed and fails to engage, leaving players wanting more in terms of story building and gameplay mechanics.”
  • music3 mentions

    The music and soundtrack in the game are described as breathtaking, though some users note that it is sparse in certain areas.

    • “The music and soundtrack used were breathtaking, though it was sparse in some areas.”
    • “The music and soundtrack used were breathtaking, but there were very few tracks in certain places.”
    • “The music and soundtrack used were breathtaking, but there were very few tracks in certain places.”
  • character development2 mentions

    While character designs are considered generic, the creativity in enemy design stands out. Reviewers express a greater interest in the context and depth of character development, story building, and gameplay mechanics rather than the visual aesthetics alone.

    • “I'm more interested in context, character development, story building, plot arc, etc., and gameplay mechanics.”
    • “Character designs were pretty generic and standard, while the enemies looked creative and had nice designs.”
    • “I'm more interested in context, character development, story building, plot arcs, etc., rather than just gameplay mechanics.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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