Dungeon of Zaar
- April 15, 2018
- KURB
"Dungeon of Zaar" is a competitive turn-based strategy game set in a magical dungeon, where players battle for treasures and glory. The game features deep tactical gameplay with positioning and guessing as key elements, and offers creative freedom to find synergies, build teams, and craft items. With no RNG or cards, players can enjoy competitive PvP and ladder rankings, ensuring victories are based on skill and strategy.
Reviews
- The game offers a unique and deep multiplayer strategy experience with many characters and strategies to explore.
- It's free to play and not pay-to-win, allowing players to unlock characters through gameplay without spending money.
- The graphics and art style are appealing, and the game has potential for growth and improvement as it develops.
- The matchmaking system is severely lacking, often resulting in long wait times and unbalanced matches due to a small player base.
- There is no single-player mode unless players purchase DLC, limiting options for those who prefer solo play.
- Gameplay can feel slow and tedious, with battles taking too long and some characters being unbalanced, leading to frustrating experiences.
- gameplay16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The gameplay in "Dungeon of Zaar" is praised for its strategic depth and solid core mechanics, allowing players to fine-tune their teams and experience varied gameplay. However, some users find the pacing too slow, with lengthy turns and animations detracting from the overall experience, leading to a perception of generic and occasionally stagnant gameplay. Despite these criticisms, the game is noted for its potential and engaging design.
“But so far I'm finding way more strategic possibilities in Dungeon of Zaar. After each battle, I'm going to fine-tune my team, and every time I feel like I have a killer squad, I can suddenly change it in a whole different way and enjoy a brand new gameplay.”
“Core mechanics are solid.”
“Don't get me wrong, the art style is amazing and the gameplay is nice. The way they have designed it is great; it has a lot of potential!”
“You can get characters quickly, but the gameplay is too slow.”
“This game is a chore to slog through; turns take too long. The game needs a 125% speed up to make the entire gameplay faster: faster turns, faster animations.”
“Gameplay-wise, however, it is pretty generic and boring.”
- graphics10 mentions
- 60 % positive mentions
- 10 % neutral mentions
- 30 % negative mentions
The graphics of the game are highly praised for their stunning cartoonish art style and bright visuals, contributing to an overall appealing aesthetic. Reviewers consistently highlight the artwork as exceptional, with many giving it top ratings, indicating a strong appreciation for the game's visual design.
“The artwork is to die for, the cartoonish look with bright visuals makes for a stunning game that can't be topped.”
“Don't get me wrong, the art style is amazing and the gameplay is nice; the way they have designed it is great and has a lot of potential!”
“Great graphics, awesome tactical strategy game.”
“I like the game thus far given the tactics and visuals the game has, but it seems a bit troubling if it's just a quick glimpse.”
“The artwork is to die for; the cartoonish look with bright visuals makes for a stunning game that can't be topped.”
“Cute graphics.”
- grinding6 mentions
- 17 % positive mentions
- 17 % neutral mentions
- 67 % negative mentions
Reviews indicate that while some players perceive grinding as minimal and manageable, others find it tedious, particularly regarding item farming. The game is not considered pay-to-win, as strong characters can be acquired relatively quickly, but the grind for items can detract from the enjoyment, especially when matches feel predetermined. Overall, the grinding experience varies, with some players appreciating its balance and others feeling it hampers gameplay.
“It fundamentally isn't grindy (for heroes) to the point of being pay-to-win; some of the strongest options for a team can be obtained within the first 2 hours, and at most 3 hours to get a fully decked-out team character-wise.”
“You'll need a second life for grinding.”
“The grindiness might seem obnoxious, like every other one of these style games.”
“Grinding isn't even fun since there is no enjoyment in playing a match where you know you will lose.”
- music4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The music in the game is highly praised for its ability to enhance the overall experience, drawing players into the world of Zaar without being distracting. Reviewers rate it positively, noting its quality and how it complements the gameplay effectively.
“The music is a piece that needs your attention, because it can bring you into the work of Zaar with a flash.”
“Art is great, music is nice and doesn't annoy you when you're trying to think.”
“Awesome music.”
“The music is a piece that demands your attention, as it can immerse you in the world of Zaar in an instant.”
“The soundtrack feels repetitive and lacks variety, making it hard to stay engaged.”
“The music doesn't match the game's atmosphere, often feeling out of place and distracting.”
- story3 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The reviews indicate a lack of clarity and depth in the story, with some users expressing confusion about its coherence and overall impact. There seems to be a desire for more insight and development in the narrative.
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players highlight the game's near infinite replayability and depth, noting the variety of unique strategies and game plans that can be explored, although some strategies may be countered by specific classes like mages.
“Thus far, I have found many unique strategies and game plans (all of which are countered by mages) and can conclude that this game has near infinite replayability and depth.”
- optimization1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The game is currently in open beta, allowing players to experience it while contributing to the optimization process by identifying performance issues and balance adjustments. This collaborative approach is encouraged for those interested in the game.
“I would recommend anyone interested check it out while it is in open beta; what better way to try the game than to also help them work out kinks with performance or balance?”
“The game suffers from severe optimization issues, making it nearly unplayable on lower-end systems.”
“Even on high-end hardware, I experience frequent frame drops and stuttering, which ruins the overall experience.”
“The lack of proper optimization means that loading times are excessively long, and the game often crashes unexpectedly.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is notable for being the first Kickstarter-funded title to incorporate both loot boxes and microtransactions, raising concerns about its monetization strategy among users.
“This is the first video game funded on Kickstarter that has both loot boxes and microtransactions.”
“The monetization strategy feels overly aggressive and detracts from the overall experience.”
“I can't believe how many features are locked behind paywalls; it ruins the enjoyment of the game.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is widely praised as incredible, creating an immersive and captivating experience for players.
“The atmosphere is simply incredible, immersing you in a world that feels alive.”
“Every detail contributes to an incredible atmosphere that draws you in.”
“The game's atmosphere is hauntingly beautiful, creating a sense of wonder and unease.”