Dungeon Inn
- November 13, 2024
- Cat Society
- 4h median play time
Roadmap About the Game As Sara, the ambitious innkeeper, you’ve struck a deal with a dragon to open an inn right next to a mysterious dungeon that appeared near the dragon's lair. With adventurers from rival guilds eager to explore the dungeon’s secrets, your inn has become the perfect pit stop for them. Your challenge? Keep these competing groups from crossing paths while maximizing profits…
Reviews
- Charming art style and likable characters that enhance the overall experience.
- Engaging and simple turn-based gameplay that allows for strategic planning without feeling rushed.
- The game offers a unique twist on management and puzzle mechanics, making it enjoyable and addictive.
- The current content feels too short, with only a few chapters available, leading to a lack of replay value.
- Flow interruptions due to story or tutorial segments can disrupt gameplay and immersion.
- Some mechanics, like the suspicion meter and battle rewards, may need rebalancing to improve overall gameplay experience.
- gameplay30 mentions
- 27 % positive mentions
- 63 % neutral mentions
- 10 % negative mentions
The gameplay of Dungeon Inn is characterized by its charming art and simple, turn-based mechanics that allow players to take their time and strategize without feeling rushed. The game features a unique management system with engaging tutorials, creative mechanics, and a satisfying progression, although some players feel the current content is limited and hope for future expansions. Overall, the gameplay is easy to understand and enjoyable, making it accessible for newcomers while still offering depth for strategic planning.
“A cute, turn-based game that captures my attention without the need for overly flashy gameplay.”
“It has a good tutorial and simple-to-understand gameplay that lends itself to be built upon to form more complex strategies.”
“The gameplay is surprisingly easy to pick up, even though this is my first time playing something like it.”
“Dungeon Inn is a management game, and it is very simple in its gameplay.”
“I would wait to see if they add mechanics to gameplay and a lot more content before buying this title.”
“It is a very nice and cute game, but even though it's an early access game, 4 months in, the gameplay is really lacking.”
- story22 mentions
- 45 % positive mentions
- 41 % neutral mentions
- 14 % negative mentions
The story in the game is generally well-received, described as interesting, engaging, and light-hearted, with a cozy atmosphere that complements its mechanics. However, some players noted interruptions in gameplay due to story events and tutorials, which can disrupt the flow. While the narrative is compelling and leaves players eager for more, there are concerns about its brevity, especially in the early access phase.
“Overall, I like the style it has gone for and the story is fun and intriguing while bringing in a new concept: a dungeon inn pandering to both sides.”
“The story is compelling, the art is so cozy and satisfying to look at, and the mechanics are very well explained through engaging tutorials.”
“As for the story, it’s light-hearted and quite funny!”
“Flow interruptions: the first 4 months have a lot of interesting events happening, but there are quite a number of weeks where you are interrupted midway through by a bit of story or tutorial.”
“Honestly, the most disappointing thing is how short it is right now, but considering it's early access and has the promise to continue its story, I think that's more than forgivable.”
“In several missions, you auto-fail if you let even one fight happen.”
- graphics8 mentions
- 38 % positive mentions
- 63 % neutral mentions
- 0 % negative mentions
The graphics of the game are widely praised for their cute and charming art style, which enhances the overall experience and keeps players engaged. Reviewers appreciate the likable characters and the delightful illustrations, often expressing a desire for additional features to showcase the artwork. Overall, the visuals contribute significantly to the game's addictive and enjoyable nature.
“Great graphics and challenging enough that you don't feel bored or frustrated.”
“A+ for storytelling and cute graphics.”
“The artwork is adorable, and I’d love to see a gallery feature added so I could browse through the game’s lovely illustrations.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized as light-hearted and easily accessible, with cute and funny character designs that enhance the comedic experience. Players appreciate the blend of light and dark humor, which is executed in a way that maintains a fun atmosphere without becoming overly serious.
“I love the design of the characters; they’re so cute and funny.”
“As for the story, it’s light-hearted and quite funny!”
“There are also some light dark humor moments scattered around (which I personally enjoy), but it’s all done in a way that makes you laugh rather than feel too serious.”
- character development2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
Reviewers appreciate the character designs and cutscenes, noting a charming blend of fantasy and modern elements. The simplicity of the game's mechanics allows for a more accessible experience, enhancing the overall enjoyment of character development.
“I love the cutscenes and character designs.”
“The character designs for the main cast are pretty cute. I like how it's a blend of fantasy with a hint of modern, especially when comparing Bami and Butter. The game is simple to understand, unlike some management or tycoon games that can get complicated as more mechanics are added. However, this game is concise and easy.”
“The character development feels shallow and lacks depth, making it hard to connect with the characters.”
“I found the character arcs to be predictable and uninspired, which diminished my overall enjoyment of the story.”
“There is little to no growth for the characters throughout the game, leaving them feeling static and uninteresting.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its cozy and inviting quality, complementing the delightful art style and enhancing the overall chill atmosphere.
“I also love the art style and the chill music.”
“The characters are delightful, and the music is cozy and inviting.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is considered enjoyable but is perceived as too short, leading to a lack of significant replay value.
“This game is good but feels too short, and it's not the type that offers much replay value.”
“Once you finish the main story, there's little incentive to play again.”
“The lack of varied endings or significant choices makes replaying feel pointless.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect tedious, often needing to replay levels multiple times to solve puzzles, and express frustration with having to skip through repetitive dialogue.
“Sometimes I have to do the level multiple times to solve the puzzle, and spamming the space bar to get through a bunch of dialogue is tedious.”
“The grinding feels endless, and it often detracts from the enjoyment of the game.”
“I find myself repeating the same tasks over and over, which makes the gameplay feel monotonous.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted as heartwarming, with users recommending it for its ability to evoke strong feelings and connections. Overall, it resonates well with players seeking an emotionally engaging experience.
“This game took me on an emotional rollercoaster, making me laugh and cry in equal measure.”
“The storytelling is so powerful that I felt deeply connected to the characters and their struggles.”
“I was genuinely moved by the game's ability to tackle complex themes of love and loss.”