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Dungeon: Faster & Deadlier

Dungeon: Faster & Deadlier Game Cover
40%Game Brain Score
graphics
gameplay, grinding
57% User Score Based on 21 reviews

Platforms

PCSteam DeckWindows
Dungeon: Faster & Deadlier Game Cover

About

In "Dungeon: Faster & Deadlier," lead your hero through a deadly dungeon, using strategy, chance, and deck-building to defeat enemies and save the kingdom. Every action is connected, with no tutorial, and the map is dynamic, allowing for teleportation and exploration. Cards have multiple uses, and you can reassemble your deck on the fly to prepare for specific challenges.

Dungeon: Faster & Deadlier screenshot
Dungeon: Faster & Deadlier screenshot
Dungeon: Faster & Deadlier screenshot
Dungeon: Faster & Deadlier screenshot
Dungeon: Faster & Deadlier screenshot
Dungeon: Faster & Deadlier screenshot
Dungeon: Faster & Deadlier screenshot
Dungeon: Faster & Deadlier screenshot
Dungeon: Faster & Deadlier screenshot
Dungeon: Faster & Deadlier screenshot
Dungeon: Faster & Deadlier screenshot
+1

57%
Audience ScoreBased on 21 reviews
graphics2 positive mentions
grinding2 negative mentions

  • The game offers a unique combination of mechanics, blending elements of minesweeper, autobattler, and deck building, which can be enjoyable for casual gamers.
  • The art style is well done, and the game has a charming visual appeal that grows on players over time.
  • There is a rewarding exploration aspect, with persistent maps and meta-progression that allows players to improve their cards and characters between runs.
  • The game lacks a tutorial or any guidance, making it difficult for players to understand the mechanics and objectives, leading to frustration.
  • Gameplay can feel grindy and repetitive, with excessive clicking required to interact with the map and manage resources, which detracts from the overall experience.
  • Combat and character balance issues arise, with some characters being significantly more effective than others, and the RNG elements can lead to unfair situations.
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay is described as mechanically unique with innovative twists on common mechanics, but it suffers from a lack of clear explanations for key concepts, which can hinder player understanding and enjoyment. While some players appreciate the creativity and depth, others find the gameplay loop unengaging and feel that it lacks substance despite the effort put into its design. Overall, the experience may vary significantly depending on individual preferences and willingness to navigate its complexities.

    • “A mechanically unique game, which earns my recommendation.”
    • “This game flips many common mechanics on their head by adding a twist.”
    • “Also, this game is filled with many unique takes on generic mechanics and it doesn't explain some of them, that actually help you trivialize the effects of RNG.”
    • “What's my goal, what are these tiles, how do I play cards, when should I play cards, how do enemies spawn, how do you fight enemies, what do any of the terms mean and how do they affect gameplay, what do the symbols represent, etc.”
    • “To beat the game you'll need to understand some of the mechanics the game doesn't explain very well (like sacrificing, item combos, attack order, deckbuilding, card upgrades, and much more).”
    • “I'd put this one at 50/50 that you'll like it; a lot of love obviously went into this game but there's not a ton of substance to the gameplay itself.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are praised for being charming and well-suited for casual gameplay, enhancing the overall experience without overwhelming players with complexity.

    • “Graphics and price are on point.”
    • “For a casual gamer like me, this is a fun game for short sessions, not very heavy on rule-learning, with charming visuals.”
  • grinding
    2 mentions Positive Neutral Negative

    The game is considered quite grindy, which may deter players who are not particularly interested in this genre, despite its relatively short length. Overall, the grinding aspect contributes to a tedious experience for some users.

    • “The game is quite grindy, although not very long.”
    • “Overall, this looks like a game without an audience; it seems a bit tedious to approach if you are not really into this kind of game.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers limited replayability after 15-20 hours, as players can unlock and fully upgrade all cards and items within that timeframe.

    • “Not much replayability after 15-20 hours, as all cards and items can be unlocked and fully upgraded at that point.”
  • story
    1 mentions Positive Neutral Negative

    Users express a desire for a more developed storyline in the game, indicating that the current narrative lacks depth and could benefit from additional content.

    • “The story is captivating and keeps you engaged from start to finish.”
    • “I was pleasantly surprised by the depth and complexity of the characters and their relationships.”
    • “The narrative twists and turns made for an unforgettable experience.”
    • “Although I haven't played for too long, I would love it if the developer could add more depth to the game, such as a storyline perhaps?”
    • “The story feels incredibly shallow and lacks any real engagement.”
    • “I found the plot to be predictable and uninspired, making it hard to stay invested.”

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