- August 10, 2023
- 可布和常常诶
Dungeon 100
Platforms
About
"Dungeon 100" is a turn-based RPG game where players control characters Kabu and Changchang as they explore 100 floors of a procedurally generated dungeon. The game features pixel art graphics, permadeath, and a variety of enemies, traps, and treasures to discover. The goal is to reach the bottom floor and defeat the final boss.






- The game has a unique concept where players create their own bosses, adding an interesting layer of strategy and challenge.
- There is a lot of build variety and flexibility, allowing players to experiment with different combinations and strategies.
- The game is addictive and can be enjoyable for those who appreciate auto-battler mechanics and deck-building elements.
- The game feels unfinished and lacks polish, with many bugs, poor translations, and unclear mechanics that can frustrate players.
- The core mechanic of becoming your own boss after a successful run can lead to unbalanced gameplay, making it difficult to progress.
- The user interface is confusing, and the game provides little guidance on how to effectively use cards and build strategies.
gameplay
62 mentions Positive Neutral NegativeThe gameplay is a unique blend of auto-battler and match-3 mechanics, where players create character builds that become bosses in subsequent runs, fostering a compelling self-competitive loop. While many find the core mechanics engaging and addictive, there are significant issues with clarity, translation, and progression that can hinder the experience. Overall, the game shows potential with its innovative concepts, but it requires further refinement and content to fully realize its gameplay promise.
“The gameplay itself is absolutely fantastic and addicting.”
“I'd describe Dungeon 100 as a deckbuilder with a unique gameplay loop where your goal is to make a better build than your last successful run.”
“Contrary to other reviews, the mechanic of becoming your own bosses is one of the things that's made this game so engaging for me - such a beautiful method of self-competition.”
“Gameplay is bland.”
“Saying the gameplay is boring is pretty generous since there's barely any gameplay, confusing UI, the game provides no information on how anything works.”
“Basically: the core gameplay loop is not good enough, the cards don't combo well together, the shared global cooldown is weird and sometimes doesn't even make sense why the other spells don't proc when the ones on the left are actually on cooldown.”