Drive Me to Hell Game Cover

"Drive Me to Hell" is a first-person driving horror game with PS1 style low poly graphics. Race through eerie landscapes, evade hellish monsters and demonic obstacles, and use the honk button to survive a 20 to 40 minute playthrough. Will you make it out or end up in hell? Note: The above text is a summary of the game's description and I do not have any personal experience playing the game.

  • Mac OS
  • PC
  • Windows
  • Play​Station

Reviews

94%
Audience ScoreBased on 84 reviews
story4 positive mentions
grinding2 negative mentions
  • The game features a unique and engaging concept that combines driving with horror elements, creating a fun and spooky atmosphere.
  • Driving mechanics are well-executed, allowing for enjoyable sharp turns and skidding, which enhances the gameplay experience.
  • Despite its short length, the game offers effective scares and a charmingly goofy tone, making it a memorable one-shot experience.
  • The game is very short, typically taking only 20 to 40 minutes to complete, which may leave players wanting more content.
  • The graphics and controls can feel primitive and floaty, which may detract from the overall experience for some players.
  • There is little to no replayability, and the linear story lacks meaningful choices or consequences, making it feel somewhat limited.
  • gameplay14 mentions

    The gameplay is characterized by simple yet engaging mechanics, primarily focused on driving, which some players find to be floaty and mediocre, but still enjoyable for a casual experience. While the game is relatively short, lasting 20 to 40 minutes, its unique visuals and low price point make it appealing, though opinions on the sound design and input responsiveness vary. Overall, it offers a blend of retro aesthetics and straightforward gameplay that can be appreciated by a wide audience.

    • “Although the game takes 20 to 40 minutes to complete, it’s great in terms of gameplay and its uniqueness.”
    • “The gameplay is simple but still fairly engaging, and the chunky polygons make for some fantastic visuals.”
    • “Main gameplay is the driving which has tight controls, if not at times rapidly responsive (especially the brakes).”
    • “The driving mechanics aren't particularly sophisticated and have a bit of a floaty feel, but this is more a walking sim on wheels than a racing game, so that's forgivable.”
    • “Linear, obvious twist that was basically spoiled within the first minute of gameplay; the driving is mediocre, too much input lag, and the sound design is dreadful.”
    • “I suppose it's reasonably priced at $2 for half an hour of gameplay, but you should probably see if you can get it on sale.”
  • story11 mentions

    The game's story is described as simple and linear, with predictable outcomes that do not change based on player choices. While some players appreciated the surreal atmosphere and found the story to be a nice touch, others felt it lacked depth and could benefit from additional content or achievements. Overall, the narrative is seen as a basic backdrop to the gameplay rather than a driving force.

    • “I'll give this a positive rating just because the little 'story' or what there is of it, was a nice touch.”
    • “I really enjoyed the simple story and the surreal atmosphere of hell.”
    • “Story-wise, it is very basic and I had already figured out what happened by the ending.”
    • “It's a linear story and your actions (or inactions) don't change anything no matter what you try.”
    • “The game was a fun short rollercoaster ride with a simple story.”
  • graphics11 mentions

    The game's graphics feature a nostalgic lo-fi PSX aesthetic that enhances the horror experience by allowing players to engage their imagination, though some may find the low resolution off-putting. Overall, the visuals are praised for their unique style and effective atmosphere, transitioning from desolate environments to unsettling, hellish landscapes. While the graphics may not appeal to everyone, they contribute significantly to the game's charm and immersive gameplay.

    • “The game has a lo-fi PSX aesthetic that actually makes your undead tormentors all the more horrible. I think the reason that the PSX aesthetic is so popular with the horror crowd is that it's a genre that thrives on the player filling in the gaps with their own fears, and when visual fidelity is lacking, a horror enjoyer can really lean in with their imagination to assume the worst.”
    • “The gameplay is simple but still fairly engaging, and the chunky polygons make for some fantastic visuals.”
    • “I liked this game; it has very cool graphics and a great idea with solid execution.”
    • “Low resolution retro graphics may turn off some players.”
    • “The game has a lo-fi PSX aesthetic that actually makes your undead tormentors all the more horrible. I think the reason that the PSX aesthetic is so popular with the horror crowd is that it's a genre that thrives on the player filling in the gaps with their own fears. When visual fidelity is lacking, a horror enjoyer can really lean in with their imagination to assume the worst.”
    • “The game effectively changes from an exploratory escape game where the player is driving through highways and desolate cities, to avoiding obstacles and hauntings as the player creepily delves into a hellish world that draws visuals from a 'Hellraiser' twisted world.”
  • atmosphere5 mentions

    The game's atmosphere is praised for its intriguing and immersive qualities, effectively balancing scares with a unique personality, despite some frustrations related to driving mechanics and visibility. Players appreciate the short runtime and surreal setting, which contribute to an engaging experience, even if the controls can feel twitchy at times. Overall, the atmosphere enhances the enjoyment of the simple story, making it a standout feature.

    • “Game has an interesting atmosphere with just enough scares to keep you on edge for its short 30-minute run time.”
    • “Nice and short with lots of personality and atmosphere.”
    • “I really enjoyed the simple story and the surreal atmosphere of hell.”
    • “This approach can work well for atmosphere, and it does, but it also adds a fair bit of frustration when you need to drive fast, non-stop, on reasonably narrow paths, or risk falling off a cliff. When you can barely see in front of you, dodging obstacles that lead to falling off a cliff and dying feels more than a bit unfair.”
    • “I hoped for a better driving experience and some more things to do besides actual driving, but after all, I really enjoyed the simple story and the surreal atmosphere of hell.”
  • humor4 mentions

    The game effectively incorporates humor, with players noting its funny moments and the amusing portrayal of scary scenes and ghosts. While it may not be particularly frightening, the blend of humor with horror elements adds an enjoyable touch to the overall experience.

    • “The sprinkling of a bit of humor in the game is a nice touch too.”
    • “Very funny game.”
    • “Personally, I found some of the scary scenes quite funny!”
  • replayability3 mentions

    Overall, the game is criticized for its lack of replayability, with many users noting its short length and limited content. Suggestions for improvement include adding more levels, different vehicles, and features like timers or achievements to enhance replay value. While some recommend experiencing the opening again, the consensus is that the game does not offer much incentive for repeated playthroughs.

    • “The game offers a variety of levels and cars, which enhances its replay value significantly.”
    • “I appreciate the inclusion of achievements that encourage me to replay the game and explore different strategies.”
    • “Adding a timer for challenges would make the replay experience even more exciting and engaging.”
    • “The game has no replayability, but I would recommend experiencing the opening at least once more.”
    • “It could use some more levels, different cars, maybe a timer for replay value, and achievements.”
    • “The game is very short, and I'd say it has little to no replay value at all.”
  • grinding2 mentions

    Reviews highlight that grinding can be intense and challenging, often requiring players to navigate perilous obstacles that can lead to failure. Additionally, some players feel that the grind is so demanding that it may necessitate extra attempts or "lives" to succeed.

    • “You'll need a second life for grinding.”
    • “There's even a panic-inducing chase scene where any errors in your slalom through grasping hands, swinging maces, and grinding chains will lead to your doom.”
  • music2 mentions

    The music in the game is described as decent, complementing the overall positive impressions of the graphics and story concept, though it ultimately does not elevate the experience enough for a recommendation.

    • “The music is decent, but it lacks variety and gets repetitive quickly.”
    • “While the soundtrack has some good tracks, overall it feels uninspired and forgettable.”
    • “The background music doesn't match the game's tone, making it feel disjointed and distracting.”
  • stability1 mentions

    Users report that the game's stability is compromised by frequent glitches, which detract from the overall experience and contribute to a perception of it being shorter than intended.

    • “I get that it's short, but it's made shorter by the glitches.”
    • “The game crashes frequently, making it nearly unplayable.”
    • “I experienced constant frame drops and stuttering, which ruined the immersion.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Drive Me to Hell

Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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