Drawngeon: Dungeons of Ink and Paper
- May 24, 2019
- DarkDes Labs
"Drawngeon: Dungeons of Ink and Paper" is a short, old-school style RPG with first-person perspective, real-time combat, and grid-based movement. Explore the procedurally generated world of Inkland, including dungeons, caves, forest, and the Mysterious Tower. Choose from three hero classes, each with unique abilities, and engage in surprising discoveries in this hand-drawn world where even items can be consumed.
Reviews
- The game features a unique and fun graphic style that enhances the overall experience.
- It offers a good amount of depth with multiple classes, randomization, and replayability.
- The atmosphere and sound effects contribute positively to the immersive dungeon crawling experience.
- The controls are janky and sluggish, making gameplay frustrating and unresponsive.
- Character customization options are very limited, leading to a lack of personalization.
- The game suffers from a lack of clear progression and guidance, leaving players feeling lost and unmotivated.
- gameplay15 mentions
- 20 % positive mentions
- 53 % neutral mentions
- 27 % negative mentions
The gameplay has received mixed reviews, with some players finding it repetitive, clunky, and tedious, while others appreciate its creative elements and unique twists. Although the RPG mechanics and class traits offer some depth, issues with balancing and progression detract from the overall experience. Overall, while there are enjoyable aspects, many players feel the gameplay could benefit from refinement and polish.
“Once you learn the mechanics, it's easy to stay alive.”
“Classic RPG gameplay with a neat style.”
“In terms of gameplay and premise, you have all the conventions of modern first-person dungeon crawlers with a couple of unique twists.”
“Looks beautiful, gameplay awful.”
“The gameplay is fairly clunky.”
“Gameplay is tedious, boring, clunky and simplistic.”
- graphics14 mentions
- 50 % positive mentions
- 29 % neutral mentions
- 21 % negative mentions
The game's graphics feature a unique and charming hand-drawn art style that many players find appealing, with a 3D sketchbook aesthetic that stands out. However, some critiques highlight issues with low resolution and poor execution, leading to a blurry appearance. Overall, while the visuals are creative and enjoyable, they may not meet the expectations of all players.
“The graphic style of the game is unique and fun.”
“Absolutely love the aesthetics!”
“Obviously, I need to talk about the art style; the entire game has a 3D sketchbook aesthetic - I have seen that idea many times before, but this might be the best example of it.”
“Even though the doodle-quality graphics is what initially drew me to this title, they are actually quite poorly made and their extremely low resolution makes everything ugly and blurry.”
“Even though it's cheap, better save your money and if you want something with a similar premise and aesthetics, but done actually right, try Paper Sorcerer or Slasher's Keep.”
“The entire game has a 3D sketchbook aesthetic - I have seen that idea many times before, but this might be the best example of it.”
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The story is generally considered cool but short, with players noting a lack of meaningful dialogue and quests beyond an initial tutorial. Many feel that the narrative is minimal and does not resemble traditional RPG systems.
“Following a single tutorial quest to kill spiders, I haven't seen another line of meaningful dialogue or quests.”
“The story is nonexistent, and there's nothing even remotely similar to an RPG system to speak of.”
“The narrative is shallow and fails to engage the player in any meaningful way.”
- atmosphere3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The atmosphere of the game is praised for its moody and immersive qualities, featuring unique hand-drawn art and a droning ambient soundtrack. Sound effects, including digitized monster calls and the sound of howling wind, enhance the overall experience, contributing to a captivating and eerie environment.
“Unique drawn art style, droning ambience, and atmosphere.”
“Sound effects and atmosphere are nice.”
“The atmosphere is overall moody, with most of the sound effects being digitized monster calls and lonely howling wind for background sounds.”
“Unique drawn art style, droning ambience and atmosphere.”
- replayability2 mentions
- 100 % positive mentions
- -50 % neutral mentions
- 50 % negative mentions
The game offers solid replayability, with playthroughs lasting between 2 to 5 hours and featuring enough randomization and character options to encourage multiple runs and achievement hunting.
“It doesn't take very long to play through (maybe 5 hours, tops), but it has enough randomization that it is very replayable.”
“It takes anywhere from 2 to 5 hours to finish without prior knowledge, but it has replay value through different characters and achievement hunting.”
“It takes anywhere from 2 to 5 hours to finish without prior knowledge, but it has some replay value through different characters and achievement hunting.”
- humor2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The humor in the game is described as quirky and clever, with elements like the "skill tree" eliciting genuine laughter. However, some features, such as the ability to eat weapons, leave players questioning whether they are intentional comedic choices or mere bugs.
“It's cleverly done and kind of quirky/funny; the 'skill tree' made me laugh.”
“The humor in the game is spot on, with witty dialogue and hilarious situations that keep you entertained.”
“The absurdity of some of the scenarios had me in stitches; it's a refreshing take on humor in gaming.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game features minimal music and very few sound effects, leading to a lackluster audio experience.
“The game has no music to speak of, and you can count the sound effects on the fingers of your hands.”
“The soundtrack is completely forgettable and adds nothing to the overall experience.”
“There is a severe lack of variety in the music, making it feel repetitive and dull.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious and boring, often describing it as clunky and overly simplistic, which detracts from the overall enjoyment of the gameplay experience.
“Gameplay is tedious, boring, clunky, and simplistic.”
“The grinding feels endless and lacks any real reward.”
“I find myself doing the same repetitive tasks over and over without any sense of progress.”