Dragonflight
- July 27, 2017
- Blackthorn Media Inc
Dragonflight VR is a virtual reality game that offers a thrilling dragon-riding experience with massive, destructible environments and intense combat. So prepare to dodge showers of flaming arrows, explore ancient castles, and battle enormous dragons in mid-flight. The game's stunning visuals and realistic dragon mechanics let you feel the exhilaration of soaring through the skies like never before.
Reviews
- The dragon models and animations are well done, providing a visually appealing experience.
- Flying around as a dragon and breathing fire on enemies is a fun concept that many players enjoy.
- The game has potential for future development, with some players expressing hope for more content and features.
- The game switched to VR only without prior notice, leaving many players unable to play it anymore.
- Gameplay is limited and feels more like a short tech demo rather than a full game, with very little content available.
- Many players report poor controls, bugs, and a lack of updates, leading to frustration and disappointment.
- story17 mentions
- 18 % positive mentions
- 76 % neutral mentions
- 6 % negative mentions
The game's story is described as rudimentary and lacking depth, with players feeling little connection or immersion in the narrative. While there are hints of an interesting lore and potential for a compelling story, the current content is limited to a few missions and a tutorial, leaving many players disappointed and wanting more. Overall, the story serves as a basic framework rather than a fully realized experience, suggesting a missed opportunity for greater narrative engagement.
“This is a great concept, with amazing graphics, and a good story.”
“The lore seems to be building up to an interesting story, and it captures the awesome feeling of being a giant fire-breathing dragon pretty well.”
“[b]- story:[/b] again, there isn't much here, but what is in gives you a decent understanding of the game world.”
“The story is very rudimentary and simple.”
“More placeholders than real storytelling.”
“But there is no connection, no immersion, no feeling: 'I am this majestic dragon, I am powerful, I have a mission.'”
- graphics11 mentions
- 27 % positive mentions
- 64 % neutral mentions
- 9 % negative mentions
Overall, the graphics of the game receive mixed reviews, with some players praising them as "awesome" and "well done," while others find them merely "average" or "decent." While the visuals are generally acceptable and better than some competitors, there are calls for improvements and additional content. The graphics seem to be a redeeming quality for some, but not enough to elevate the overall experience for others.
“The graphics are awesome... that's it.”
“This is a great concept, with amazing graphics, and a good story.”
“The controls are tight and pretty fluid, the graphics are well done, and the animations are very nicely done!”
“The game gets a 1/10; it would have gotten a 0/10, but the graphics prevent it.”
“The graphics are average.”
“Graphics as they are right now are acceptable.”
- gameplay9 mentions
- 22 % positive mentions
- 67 % neutral mentions
- 11 % negative mentions
The gameplay has received mixed reviews, with some players finding it repetitive and hindered by poor controls, particularly in the flight mechanics, which are described as elementary and only partially implemented. However, others appreciate the smoothness and comfort of the gameplay, suggesting that improvements in mechanics and variety could enhance the overall experience. Additionally, potential players should be cautious if they are prone to motion sickness due to the game's flight dynamics.
“The gameplay is pretty smooth and comfortable.”
“I haven't played it too long, but I'd like to share my thoughts on the mechanics of the game itself.”
“What I'd like to see as core gameplay improvements: a wider variety of mechanics for the game.”
“I bought this game eager to watch it develop into a full-fledged game, but only played it a little - its repetitive gameplay and poor controls pretty much prevented me from playing it further.”
“- Flight mechanics: elementary and only partially implemented, making the only thing you do right now (flying) difficult to enjoy.”
“A bit of a warning though, with how diving around and the flight mechanics work, you may want to pass on this if you get motion sick easily.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game is criticized for being quite poor, with users reporting numerous bugs and issues, particularly with SteamVR on certain hardware setups. Additionally, mouse and keyboard controls are described as overly sensitive and unreliable, contributing to an overall frustrating experience.
“It's a buggy mess.”
“SteamVR runs on my iMac with Radeon 580 and HTC Vive, but it's still buggy.”
“Overall, this is a great game for early access, but it is very buggy.”
- optimization2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game's optimization is praised for its fluid wyvern flight mechanics, showcasing impressive performance. While mouse controls are functional, joystick input is recommended for an enhanced experience.
“The wyvern's form is so fluid as it flies; it's quite rare to find such great performance.”
“The mouse controls are definitely workable, though the joystick offers much better performance.”
“The mouse controls are definitely workable, but the joystick offers much better performance.”
“The game suffers from severe optimization issues, leading to frequent frame drops and stuttering.”
“Even on high-end hardware, the game struggles to maintain a stable frame rate, which is disappointing.”
- replayability1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game offers minimal replayability, with users expressing that there is very little incentive to play it again after the initial experience.
“And quite frankly, there's very little replay value here.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by a sense of frustration and helplessness, as players experience unavoidable damage from contact with any solid object, including enemies, regardless of their speed. This design choice can lead to heightened tension and a feeling of vulnerability throughout gameplay.
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect frustrating due to ineffective powerups from defeated enemies and excessively slow stamina regeneration, leading to a tedious gameplay experience.
“Power-ups from defeated enemies fail to do anything, and stamina regenerates so slowly that it becomes tedious.”
“The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
“Leveling up takes far too long, turning what should be an exciting journey into a monotonous chore.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy has drawn criticism for abruptly transitioning the game to VR exclusivity without prior notice, leaving players feeling misled about the platform availability.