Day of Dragons Game Cover
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"Day of Dragons" is a sandbox-style survival game where players can assume the role of dragon characters. Explore a vast, procedurally generated world, fly through the skies, and interact with other dragons and creatures. Survive by hunting, scavenging, and building nests, all while avoiding environmental hazards and other players in PvE or PvP modes.

  • PC
  • Windows

Reviews

71%
Audience ScoreBased on 7,590 reviews
gameplay186 positive mentions
stability168 negative mentions
  • The game has beautiful graphics and stunning dragon designs.
  • The community is generally friendly and helpful, especially on PvE servers.
  • The flight mechanics are enjoyable and provide a sense of freedom.
  • The game lacks content and feels empty, with limited food sources and activities.
  • Many dragons and features are locked behind paywalls or are exclusive to Kickstarter backers.
  • The developers have a history of broken promises and delays, leading to frustration among players.
  • gameplay802 mentions

    The gameplay of "Day of Dragons" has received mixed to negative feedback, with many players criticizing its lack of depth and engaging mechanics. While the flight mechanics are often praised for their realism and challenge, the overall experience is described as repetitive and shallow, primarily revolving around growing and eating without substantial objectives or variety. Players express frustration over the reliance on multiplayer interactions, the absence of meaningful updates, and the feeling that the game is more of a social platform than a fully realized game.

    • “If you love dragons and want to enjoy growing as a dragon and flying around, building friendships, enemies, and mastering the 'simple' flight as well as flight mechanics, this is the game for you.”
    • “The game is very fun and the mechanics are fluid.”
    • “The flying mechanics are amazing, might take a few tries to get used to it but worth it.”
    • “Gameplay is a slog because of lack of updates, over half the content is locked behind money (I'm talking hundreds of dollars) or behind things that aren't even accessible anymore, even though the game is $30 to begin with.”
    • “There's no gameplay to speak of still, only waiting for your dragons to grow and then fighting pointlessly if you're on PvP servers or sitting around and nesting pointlessly if you're on PvE.”
    • “The gameplay loop for 'Day of Dragons' and supposed competitor 'Draconia' for that matter are basically the same right now: pay out on Patreon for random 'benefits' that should just be features open to all, choose from a handful of creatures, fight tiny AI that barely moves, eat sand pile/mushroom to get bigger, die by accidentally crashing into the ground because the 'flight systems' are just overly clunky translations of default UE movement with annoying stuff slapped on like 10 different impulse nodes + exorbitant amounts of fall damage.”
  • graphics532 mentions

    The graphics of the game receive mixed reviews, with many players praising the stunning visuals, detailed dragon designs, and smooth animations. However, there are significant concerns regarding optimization, as many users report performance issues and the need for high-end hardware to run the game effectively. While some find the graphics beautiful and immersive, others criticize them for being inconsistent or underwhelming, especially in comparison to other titles in the genre.

    • “Graphics are nice, the animations are smooth, and just all around a stunning game.”
    • “Amazing graphics and it's a fabulous game.”
    • “The graphics are absolutely beautiful (even in low settings), the dragons are fun to play in PvE/PvP.”
    • “Lighting is terrible and really messes with the graphics.”
    • “There are no notable improvements with graphics (despite running on the lowest settings with a decent graphics card - GTX 1650) and the scenery constantly looks blurry and jumbled.”
    • “The graphics are also horrible; it looked like you guys were working on a 2 dollar budget.”
  • stability168 mentions

    The game's stability is heavily criticized, with numerous players reporting persistent bugs, glitches, and control issues, particularly with the flight mechanics. Many users describe the experience as frustrating and unplayable at times, citing problems that have remained unresolved since the beta phase. Despite some enjoyment of the game's graphics and community, the overwhelming consensus is that it feels unfinished and requires significant improvements to its stability.

    • “1.0 is the full release of this game and it is still a very buggy mess.”
    • “The game itself is a buggy mess with few options for food.”
    • “It's buggy, probably shouldn't have been released when it was, and needed constant attention of in-game server admins who had to help people almost every 2 seconds.”
  • story124 mentions

    The game's story aspect is largely criticized for its lack of quests, narrative, and character development, with many players expressing disappointment over the absence of a structured storyline or engaging missions. While some appreciate the game's concept and community, they feel that the current state is too basic and would benefit from the addition of quests and a more immersive narrative experience. Overall, if players are seeking a story-driven or quest-based game, they are advised to look elsewhere for the time being.

    • “Love the idea of the game, love the story they made, but the game itself is next to offensive in its current state.”
    • “We were promised that a full 1.0 release would arrive back in December of 2022, and the primary developer claimed the game would have four new species of dragons with more to come later, an entirely new, large, fantasy-themed mega map, a faction of elementals which would be the enemies of dragons, enormous worm boss fights, a wide variety of food sources, quests with stat-boosting rewards, unlockable dragons, and skins found via breeding.”
    • “Tying this into my above point, I think it would be cool if two players could be of the same nest; however, a tragedy separates them, and it is their quest to be reunited.”
    • “If you’re looking for a story-based or quest-based game, this isn’t for you.”
    • “Literally nothing, no quests, no story, nothing.”
    • “No story, no dialogue, no tutorial, nada, nothing.”
  • optimization122 mentions

    The game's optimization has been widely criticized, with players reporting severe performance issues, including low frame rates and stuttering, even on high-end PCs. Many users feel that recent updates have exacerbated these problems, leading to an unplayable experience for those with lower-spec machines. Overall, the consensus is that significant improvements are needed to make the game functional and enjoyable.

    • “If you like chatting with people or flying through the clouds at sunrise, then this is a must-have game. The game offers 5 dragons to play with so far, and more will come. The community is great, and the graphics are amazing. The game is very optimized even though it runs on Unreal Engine 5. I recommend it to everyone who likes dragons and open-world games.”
    • “I can tell just by performance and how smoothly some animations run that this game has improved massively.”
    • “After the last update, optimization seemed to be thrown out of the game as too expensive and unnecessary.”
    • “The latest update brought many optimization issues with the endless store-bought assets being put everywhere in an attempt to make the foliage look realistic.”
    • “With a 4090 on 1440p resolution, the game is struggling at 45-50 fps on max settings; it has obvious optimization issues.”
  • grinding68 mentions

    The grinding aspect of the game is widely criticized for being excessively tedious and time-consuming, often requiring players to invest significant effort into repetitive tasks like farming for stats and skins. Many players find the grind to evolve dragons, particularly to the elder stage, to be frustratingly monotonous, especially for solo players without clan support. While some enjoy the grind, the overall sentiment suggests that it detracts from the game's enjoyment and can lead to a toxic community experience.

    • “You'll need a second life for grinding.”
    • “Day of Dragons is one of my favorite Steam games; however, it is extremely grindy and takes a lot of my time and effort.”
    • “The eldering system in particular is my least favorite part as it is very grindy and doesn't really make sense.”
    • “Since the last few big updates (since the Flamestalker update) has made it an unbearable grindy hell with no real lasting community.”
  • music60 mentions

    The music in the game receives mixed reviews, with some players praising its immersive quality, particularly the cinematic tracks that play when flying high, while others criticize the lack of consistent music during gameplay, leading to an empty atmosphere. There are concerns about the game's reliance on DLC for music content and potential licensing issues, which detracts from the overall experience. Despite these criticisms, many players still find the soundtrack and sound effects to be a highlight, enhancing the game's visuals and environment.

    • “Cinematic music will play when you fly up high, truly making this game so immersive.”
    • “Finally, my favorite part of the game is the music and visuals, which are stunning.”
    • “This game has so much potential with its gorgeous music, sounds of nature, and lighting and shading.”
    • “Additionally, there is no music accompanying your travel, and the open world feels empty.”
    • “There is no music and barely any sounds, so half the time you're just staring at moving images.”
    • “Unless you have to buy the DLC for music...?”
  • monetization56 mentions

    The monetization strategy of the game has been widely criticized as a blatant cash grab, with players expressing disappointment over the lack of content, numerous bugs, and aggressive DLC practices. Many feel misled by the game's advertising and believe that the developers prioritize profit over meaningful development, leading to a sense of regret among early supporters. Overall, the sentiment is that the game's monetization approach undermines its potential and quality.

    • “It's so obvious this is a cash grab, and two years ago I fell for it and have so much regret.”
    • “I really wanted this game to be good, the concept is amazing... but now with the monetization of the 'legacy version' I have lost hope that this is anything besides a cash grab.”
    • “There are too many bugs, not enough content, barely any communication from the devs, and too many monetization incentives to warrant what the product, in effect, delivers.”
  • replayability40 mentions

    The game's replayability is currently limited due to a lack of playable characters, with only a few available and some locked behind a paywall. While players express hope for future updates and the addition of more dragons, many feel that the game needs significant improvements and more content to enhance replayability. Overall, the potential for replayability exists, but it is heavily contingent on forthcoming updates and optimizations.

    • “The game is very replayable.”
    • “More creatures continue getting added which continues to improve this game and add to depth and replayability.”
    • “The game should get even better after the addition of more playable dragon species.”
    • “The game is okay but lacks replayability after you max out the three dragons you get unless you want to buy a DLC to get more dragons, and the current state of the game is very unoptimized.”
    • “One can only hope the updates follow through and not take another 5 years before it becomes something more playable.”
    • “I would pass on this for 6 months to a year till they adjust the food system and add some more playable dragons.”
  • humor28 mentions

    The humor in the game is frequently highlighted, with players finding amusement in the developers' reactions to player feedback, the absurdity of technical issues, and the chaotic nature of gameplay interactions. Many reviews mention funny moments during PvP encounters and the game's quirky mechanics, contributing to an overall lighthearted experience despite some criticisms. The juxtaposition of serious game development issues with humorous player experiences adds to the game's charm.

    • “It's funny because many of those that post all of the negative reviews continue to play the game regardless of the opinions they have.”
    • “Great game and great PvP with funny smack talk.”
    • “Had quite a few funny moments occur when grouped up with others.”
  • atmosphere8 mentions

    The atmosphere of the game is characterized by a sense of emptiness and loneliness, contributing to a distinct atmospheric feeling. However, this is often undermined by disruptive hackers, which detracts from the overall experience and creates an unwelcoming environment.

    • “The world is empty and lonely, which definitely gives it an atmospheric feeling.”
    • “The world is empty and lonely, which definitely gives it an atmospheric feeling.”
    • “+nice atmosphere”
    • “The hackers that speed across the map, teleport on top of you, grow themselves, and otherwise ruin the atmosphere on official servers are bad enough.”
    • “It gives off a pretty unwelcoming and gatekeep-y atmosphere.”
  • emotional6 mentions

    Reviews highlight a significant emotional disconnect in the game, with players feeling that the world is empty and disappointing, particularly for those who had high hopes of embodying a dragon. Additionally, concerns are raised about the emotional dynamics fostered by certain gameplay elements, which may be inappropriate for younger audiences due to their overly intimate nature.

  • character development4 mentions

    Character development in the game is criticized for relying on borrowed designs from other series, which detracts from originality. However, some players appreciate the potential for long overarching plotlines that can enhance gameplay and provide a deeper narrative experience.

    • “Long overarching plotlines and character development can really enrich your gameplay and scratch that creative itch.”
    • “The game is created from assets and simply steals character designs from other series.”
    • “The character development feels shallow and uninspired, lacking any real depth or originality.”
    • “I found the characters to be one-dimensional, with little to no growth throughout the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

24hMedian play time
184hAverage play time
5-200hSpent by most gamers
*Based on 54 analyzed playthroughs

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