Dragon Fist: VR Kung Fu Game Cover
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"Dragon Fist: VR Kung Fu" is a fighting game that offers various gameplay modes, including single-player, co-op, multi-player, and PvP. The game features symmetric physics-based combat, allowing players to adapt their fighting style and defeat opponents by redirecting their energy. With a variety of legendary characters inspired by martial arts movies, players can step into their own kung fu movie and fight to achieve their goals.

  • PC
  • Windows

Reviews

96%
Audience ScoreBased on 225 reviews
gameplay7 positive mentions
graphics3 negative mentions
  • The game offers a fun and engaging VR fighting experience, reminiscent of classic martial arts movies, with a variety of characters and unique fighting styles.
  • Combat mechanics are fluid and responsive, allowing players to utilize different strikes and techniques, making it feel like a real martial arts simulation.
  • It's an excellent workout, providing a full-body exercise experience while being entertaining and enjoyable to play with friends.
  • Some players have reported issues with the AI, noting that opponents can be overly aggressive or predictable, which can detract from the challenge.
  • The tutorial and training modes are considered lacking by some, with unclear instructions and frustrating mechanics that can hinder new players.
  • There are concerns about the game's price point, with some feeling it doesn't offer enough content to justify the cost compared to other VR titles.
  • gameplay25 mentions

    The gameplay of Dragon Fist is praised for its immersive kung fu experience, combining realistic mechanics with exciting special moves, making it feel authentic and engaging. Players appreciate the variety of content and modes available, as well as the flexible mechanics that allow for organic fighting styles. While some mechanics may feel repetitive, the overall experience is enjoyable and offers a satisfying challenge, particularly in virtual reality.

    • “The developer has managed to include badass special moves that video games are known for, without sacrificing the fundamental game mechanics that make the fighting feel realistic.”
    • “The amount of content is amazing too, while most VR games are content with simply giving you a single map with sandbox elements, Dragon Fist is basically a whole Mortal Kombat style game, with several modes and lots of completionist-friendly mechanics like earning stars for beating foes with varying success to unlock further modes.”
    • “The mechanics are very flexible, allowing you to fight your own way; blocking and striking feels extremely organic.”
    • “Otherwise, the last two characters have an annoying dodge mechanic that the others don't.”
    • “Most of them have the same mechanics from the last successful VR game in the genre, and it all feels so boring.”
    • “There are some unexpected gameplay decisions.”
  • humor9 mentions

    The humor in the game is widely praised, with players enjoying the goofy ragdoll physics and chaotic combat that leads to hilarious moments, especially when playing with friends. Many reviewers highlight the game's ability to induce laughter through its absurd scenarios and entertaining character interactions, making it a fun experience overall. Despite some gameplay frustrations, the comedic elements keep players engaged and entertained.

    • “Friend and I started brawling, and because we both have no clue how to fight, we kept backhanding each other and laughing our asses off. 10/10”
    • “In the first hour, I was dying of laughter (I cannot explain what I had to witness, but it was amazing). Get this game if you have a VR and friends that can afford a VR.”
    • “Add to that somewhat goofy ragdoll physics, and you get unique, frantic, and funny VR combat.”
  • graphics7 mentions

    Overall, the graphics of the game receive mixed reviews; while some players appreciate the improvements made in recent updates and the game's ability to simulate boxing effectively, others criticize the visuals for being poorly optimized and occasionally rough. Despite these shortcomings, many users feel that the graphics do not detract significantly from the fun gameplay experience.

    • “Graphics are nice and gameplay is fun.”
    • “Despite the aged graphics, it does a good job of simulating boxing.”
    • “Visuals are more on the minus side: they look okay, but some effects like dynamic lighting or fog are extremely poorly optimized.”
    • “It is apparently a one-person project, or a small team project; because of that, the visuals are occasionally rough.”
    • “Dragon Fist seems developed with love and passion, and clearly puts mechanics and gameplay before graphics.”
  • story6 mentions

    The game's story mode is reminiscent of Mortal Kombat, featuring a series of sequential fights against various characters. While it offers a structured narrative experience, some players find the combat mechanics overly simplistic, allowing for easy victories by using basic strategies. Additionally, the game includes an 8-player multiplayer option, enhancing its replayability.

    • “True story.”
    • “I fought against 5 or 6 characters on medium in the story mode. They can all be beaten by standing still and jabbing.”
    • “It has a 'story mode' (think Mortal Kombat story mode, one fight after another).”
    • “It has a 'story mode' (think Mortal Kombat story mode, one fight after another).”
  • optimization4 mentions

    Overall, the game's optimization is mixed; while some users report no performance issues and improved gameplay over time, others note that certain visual effects like dynamic lighting and fog are poorly optimized. Despite these concerns, the game is generally not considered performance-heavy.

    • “I have not encountered any performance issues or errors to report.”
    • “Visuals are more on the minus side: they look okay, but some effects like dynamic lighting or fog are extremely poorly optimized.”
    • “The game is not performance heavy at all.”
    • “I'm only playing every other day or two now, but my performance is a lot better.”
  • music3 mentions

    Reviews highlight a lack of variety in the game's music, with some players expressing frustration over repetitive soundscapes. However, others appreciate the engaging soundtrack that enhances the fighting experience, suggesting that external playlists, like old kung fu movie soundtracks, can further elevate the gameplay atmosphere.

    • “A soundtrack that really puts you into the fighting mood!”
    • “Are you tired of seeing the same ugly stadium with the same referee and no music, fighting the same few people with the exact same moves?”
    • “This game is very entertaining, especially when using Spotify to play old kung fu movie soundtracks while fighting.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be lengthy and tedious, leading to a frustrating experience.

    • “The whole thing seems very long and very tedious.”
    • “Grinding feels like a never-ending chore that takes away from the enjoyment of the game.”
    • “I find myself repeating the same tasks over and over, which makes the game feel more like a job than a fun experience.”
  • character development1 mentions

    Character development in the game is praised for its nostalgic design reminiscent of classic fighting games, with well-executed physics and level designs enhancing the experience. However, some players express a desire for more control over character actions, such as the ability to grab opponents and choose which leg to kick with.

    • “The character designs are a fantastic throwback to classic fighting games, and the level designs are spot on. For the first time, I truly feel immersed in a fighting game.”
    • “The depth of character development is impressive, allowing players to connect with their fighters on a personal level.”
    • “I appreciate how the game allows for unique character progression, making each fighter feel distinct and rewarding to develop.”
  • replayability1 mentions

    Players highlight the game's strong replayability, noting it stands out in the VR genre for its depth and quality, contrasting it with many other titles that feel like cash grabs. The developers are praised for creating a game that encourages repeated play.

    • “I've played VR for over a year and have nearly 2,000 hours in VR, and I have to say this game has plenty of replayability. It isn't a cash grab like many other VR titles, and I have to give props to the developers for this.”
  • monetization1 mentions

    The monetization of the game is praised for its fairness and lack of exploitative practices, distinguishing it from many other VR titles that are often seen as cash grabs. Players appreciate the game's replayability and commend the developers for their approach.

  • atmosphere1 mentions

    The atmosphere of the game is noted for its cinematic quality, reminiscent of martial arts films, with engaging fights and immersive backdrops that enhance the overall experience.

    • “The fights and backdrops are atmospheric, resembling a martial arts movie.”
    • “The game's atmosphere immerses you in a world that feels alive and vibrant.”
    • “Every detail contributes to a rich atmosphere that enhances the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 1 analyzed playthroughs

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