Dragon Fist: VR Kung Fu Game Cover
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"Dragon Fist: VR Kung Fu" is a fighting game that offers various gameplay modes, including single-player, co-op, multi-player, and PvP. The game features symmetric physics-based combat, allowing players to adapt their fighting style and defeat opponents by redirecting their energy. With a variety of legendary characters inspired by martial arts movies, players can step into their own kung fu movie and fight to achieve their goals.

  • PC
  • Windows

Reviews

96%
Audience ScoreBased on 450 reviews
gameplay14 positive mentions
story3 negative mentions
  • Dragon Fist: VR Kung Fu offers a fun and engaging combat experience that feels like being in a kung fu movie, with a wide variety of characters and unique fighting styles.
  • The game provides an excellent workout, making it a great choice for fitness enthusiasts while also being accessible to players of all skill levels.
  • The developer is responsive to community feedback and has added features like multiplayer, enhancing the overall experience and replayability of the game.
  • Some players find the controls and mechanics to be unintuitive, leading to frustration during gameplay, especially in the tutorial and training modes.
  • The AI can be predictable, with some opponents exhibiting repetitive behavior, which may detract from the challenge for experienced players.
  • There are reports of technical issues, such as hit detection problems and movement inconsistencies, which can disrupt immersion and gameplay flow.
  • gameplay50 mentions

    The gameplay in Dragon Fist is highly praised for its immersive kung fu experience, combining realistic mechanics with exciting special moves. Players appreciate the organic feel of blocking and striking, as well as the game's extensive content and various modes that encourage completionist play. While some mechanics may feel repetitive, the overall flexibility and polish of the gameplay provide a satisfying and engaging VR experience.

    • “Secondly, the developer has managed to include the badass special moves that video games are known for, without sacrificing the fundamental game mechanics that make the fighting feel realistic.”
    • “The amount of content is amazing too, while most VR games are content with simply giving you a single map with sandbox elements, Dragon Fist is basically a whole Mortal Kombat style game, with several modes and lots of completionist-friendly mechanics like earning stars for beating foes with varying success to unlock further modes.”
    • “The mechanics are very flexible, allowing you to fight your own way; blocking and striking feels extremely organic.”
    • “Otherwise, the last two characters have an annoying dodge mechanic that the others don't.”
    • “Most of them have the same mechanics from the last successful VR game in the genre, and it all feels so boring.”
    • “There are some unexpected gameplay decisions.”
  • humor18 mentions

    The humor in the game is widely praised, with players enjoying the goofy ragdoll physics and chaotic VR combat that leads to hilarious moments, especially when playing with friends. Many reviewers highlight their laughter during gameplay, describing it as a uniquely funny experience that enhances the overall enjoyment, despite some minor frustrations with mechanics. The game's comedic elements, including amusing character interactions and fighting styles, make it a hit for both casual players and content creators.

    • “In the first hour, I was dying of laughter (I cannot explain what I had to witness, but it was amazing). Get this game if you have a VR and friends that can afford a VR.”
    • “Add to that somewhat goofy ragdoll physics, and you get unique, frantic, and funny VR combat.”
    • “I bought it on a whim and was laughing my ass off from how fun it was.”
  • graphics14 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the improvements made in recent updates, while others note that certain effects like dynamic lighting and fog are poorly optimized. Despite the occasional roughness, attributed to its small development team, the visuals are generally considered acceptable, with gameplay taking precedence over graphical fidelity. Overall, the graphics are described as decent but not groundbreaking, contributing to an enjoyable gaming experience.

    • “Graphics are nice and gameplay is fun.”
    • “Despite the aged graphics, it does a good job of simulating boxing.”
    • “Visuals are more on the minus side: they look okay, but some effects like dynamic lighting or fog are extremely poorly optimized.”
    • “It is apparently a one-person project, or a small team project, and because of that, the visuals are occasionally rough.”
    • “Dragon Fist seems developed with love and passion, and clearly puts mechanics and gameplay before graphics.”
  • story12 mentions

    The game's story mode is likened to Mortal Kombat's, featuring a series of sequential fights against various characters, which some players find can be easily completed with minimal strategy. While the narrative structure is straightforward, the inclusion of an 8-player multiplayer mode adds depth to the overall experience. However, players have reported technical issues, such as broken link cables during gameplay.

    • “I fought against 5 or 6 characters on medium in the 'story mode.' They can all be beaten by standing still and jabbing.”
    • “It has a 'story mode' (think Mortal Kombat story mode, one fight after another).”
    • “It has a 'story mode' (think Mortal Kombat story mode, one fight after another).”
  • optimization8 mentions

    Overall, the game's optimization is mixed; while it runs smoothly for many players without significant performance issues, certain visual effects like dynamic lighting and fog are poorly optimized. Some users have noted improvements in performance over time, suggesting that the game is not particularly demanding on hardware.

    • “I'm only playing every other day or two now, but my performance is a lot better.”
    • “The game also is not performance heavy at all.”
    • “Visuals are more on the minus side: they look okay, but some effects like dynamic lighting or fog are extremely poorly optimized.”
    • “The game is not performance heavy at all.”
    • “I have no performance issues or encountered any errors to report.”
  • music6 mentions

    The music in the game has received mixed feedback; while some players appreciate the engaging soundtrack that enhances the fighting experience, others express frustration over the lack of variety and atmosphere, particularly in the game's environments. Additionally, players enjoy supplementing the game's music with personal playlists, such as old kung fu movie soundtracks, to elevate their gameplay.

    • “A soundtrack that really puts you into the fighting mood!”
    • “Are you tired of seeing the same ugly stadium with the same referee and no music, fighting the same few people with the exact same moves?”
    • “This game is very entertaining, especially when using Spotify to play old kung fu movie soundtracks while fighting.”
    • “The soundtrack does not enhance the experience and feels repetitive.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be excessively lengthy and monotonous, leading to a tedious experience.

    • “The whole thing seems very long and very tedious.”
  • character development2 mentions

    Character development in the game is praised for its nostalgic design reminiscent of classic fighting games, with well-executed physics and level layouts enhancing the experience. However, players express a desire for more control over character actions, such as the ability to grab opponents and choose which leg to kick with.

  • replayability2 mentions

    Players highlight the game's strong replayability, praising it as a well-crafted experience that stands out among many VR titles, which are often criticized as cash grabs. The developers are commended for creating a game that encourages extended playtime and engagement.

    • “I've played VR for over a year and have nearly 2,000 hours in VR. I have to say this game has plenty of replayability and isn't a cash grab like you see with most VR titles. I have to give props to the developers for this.”
  • monetization2 mentions

    The monetization of the game is praised for its fairness and lack of exploitative practices, with players appreciating its replayability and the developers' commitment to providing value rather than resorting to cash grab tactics commonly seen in other VR titles.

  • atmosphere2 mentions

    The atmosphere of the game is highly praised for its cinematic quality, reminiscent of martial arts films, with engaging fight scenes and immersive backdrops that enhance the overall experience.

    • “The fights and backdrops are atmospheric, resembling a martial arts movie.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 2 analyzed playthroughs

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