- November 4, 2022
- Bromantic Games
Dragon Evo
Platforms
About
Dragon Evo is a fantasy themed tactical card game with over 300 different cards to collect. Combine building cards, equipment cards and hero cards with unique abilities with game-changing event cards. Play single player adventures or online in ranked or unranked modes with or without your friends.
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- The game features a unique mechanic where players start each round with their entire deck in hand, minimizing RNG elements and allowing for more strategic gameplay.
- The core gameplay has a lot of potential with its action point system, resource management, and positioning, making it feel fresh compared to other card games.
- The developers are actively working on improvements and updates, enhancing the tutorial and overall gameplay experience, which shows promise for future development.
- The card design and progression system are poorly implemented, leading to a frustrating experience with slow card collection and a lack of strategic depth.
- Many players have reported bugs and issues, such as the tutorial hanging or the single-player campaign being broken, which detracts from the overall enjoyment of the game.
- Certain factions and cards are unbalanced, with some being far too powerful while others are nearly useless, leading to a lack of tactical variety in gameplay.
gameplay
10 mentions Positive Neutral NegativeThe gameplay is described as having potential with unique mechanics that differentiate it from other collectible card games (CCGs), offering a strategic real-time strategy (RTS) feel. However, players note a steep learning curve and express concerns about poor card design and a progression system that relies too heavily on RNG, detracting from the overall enjoyment and strategic depth. Many reviewers feel the game requires significant refinement and balancing before it can fully realize its potential.
“Overall a good experience, and the tutorial helped a beginner like me to get into the card game mechanics.”
“A bit of a learning curve, but once I started the quests each day by doing the solo adventures, the game mechanics began to make sense.”
“Overall, what I liked about the game comes down to the new and fresh mechanics introduced to make the game feel unique compared to other CCGs, giving it a more strategic RTS feel.”
“As I stated, with a lot of tweaking, balancing, and testing this could be something special, but right now it's really hard to appreciate it, as it's bogged down by really poor card design and questionable mechanics, which I'll get into in the next section.”
“The gameplay seems to hint that the devs want to remove RNG from the typical CCG formula, but the progression system seems to suggest they want to create a game where players depend on RNG to get cards with good stats, then upgrade those stats, not very strategic at all.”
“This game needs a lot more time in the oven; it's too early for even early access. It's lacking in understanding of what people who play CCGs and strategy games enjoy about those games, beyond the core gameplay.”