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Cards and Castles 2

Cards and Castles 2 Game Cover
80%Game Brain Score
gameplay, graphics
story, monetization
80% User Score Based on 321 reviews

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Cards and Castles 2 Game Cover

About

Cards and Castles 2 is a single player and multiplayer casual strategy game with a fantasy theme. It was developed by Red Team Games and was released on November 1, 2021. It received positive reviews from players.

"Cards and Castles 2" is a strategy card game where players build and command their own castle, recruiting units and casting spells to defeat opponents. With a variety of cards to collect and different heroes to choose from, players can develop unique strategies and engage in both PvE and PvP battles. The game features improved graphics and new mechanics compared to its predecessor.

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80%
Audience ScoreBased on 321 reviews
gameplay13 positive mentions
story3 negative mentions

  • Fun strategy game with engaging gameplay and unique mechanics.
  • Generous free-to-play model that allows players to enjoy the game without spending money.
  • Charming art style and animations, with a variety of factions and cards that encourage creative deck building.
  • Low player base leading to long wait times for matches and repetitive gameplay.
  • Balance issues with certain factions and cards being overpowered, making the game feel unfair at times.
  • Monetization model can feel predatory, with high costs for battle passes and card packs, leading to a pay-to-win perception.
  • gameplay
    53 mentions Positive Neutral Negative

    The gameplay is generally praised for its fun and strategic elements, featuring unique factions and well-designed cards that encourage creative deckbuilding. While some players appreciate the dynamic and engaging mechanics, others find certain aspects, like RNG elements and outdated features, frustrating. Overall, the game offers a blend of simplicity and complexity, making it accessible yet deep enough for strategic play, though some players desire clearer tutorials and explanations for mechanics.

    • “The gameplay is simple but fun, and the factions all feel unique and have well-designed cards.”
    • “This game takes the classic collectible card game (CCG) formula and adds a delightful twist with its animated characters and tactical gameplay.”
    • “Whether you're outmaneuvering your opponent or launching a surprise attack, the dynamic gameplay keeps you engaged from start to finish.”
    • “The new mechanics are not fun; most games end the same way, with some overpowered card getting played and ending the game within a turn or two.”
    • “I still hate RNG mechanics like 'steal', which allows you to take cards from your opponent's deck. It's a cool concept, but I really dislike it since you can be lucky and rob your opponent of their win condition or be unlucky and get cards that are useless for you.”
    • “Gameplay is alright, but it's a tad too complex for my taste—I'd have to invest serious time to get the hang of it, and that's not really my thing.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their crispness, engaging art style, and fun animations, which contribute to an enjoyable aesthetic experience. While some players appreciate the whimsical and quirky visuals, others express a desire for higher resolution options to enhance the overall look. Overall, the game's graphics effectively complement its gameplay, making it visually appealing and functional.

    • “Fun, engaging, pretty graphics.”
    • “Plus, the art style and animations are just right for the game's vibe.”
    • “Awesome card design, and a quirky and fun art style!”
    • “Graphically, it is what it is, and I get that this is how they intend for the game to look.”
    • “But man, if we had some better visuals or at least a high-resolution mode, I'd probably call it my favorite card game of all time.”
    • “Its crisp graphics outshine Hearthstone, though its story lacks Magic: The Gathering's depth.”
  • story
    15 mentions Positive Neutral Negative

    The story in "Cards and Castles 2" is generally viewed as lacking depth compared to other strategy games, with a focus on PvP rather than PvE content, which may deter players seeking a richer narrative experience. While the game features a brief introductory story and a single-player campaign that some players find enjoyable, the overall narrative is considered underwhelming, especially when compared to titles like Magic: The Gathering. Players who prefer PvP will likely appreciate the gameplay, but those looking for a compelling story may be disappointed.

    • “The single-player campaign is a great story with lots of neat moments.”
    • “From the mission design to the story woven throughout, the team has really crafted an amazing single-player experience for those who may not be big into multiplayer or do not want to jump into multiplayer immediately.”
    • “Comparing it to other strategy titles, Cards and Castles 2 has a unique blend of strategy and humor, but lacks depth in story.”
    • “Its crisp graphics outshine Hearthstone, though its story lacks Magic: The Gathering's depth.”
    • “A real campaign, not just the short intro missions with a fixed deck.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization in the game has received mixed reviews; while some players appreciate the lack of aggressive monetization and the ability to enjoy the game without spending money, others criticize the increased presence of microtransactions and the battle pass system, feeling it detracts from the overall experience. Many express a desire for a return to the previous game's purchasing model, free from microtransactions. Overall, the monetization approach seems to polarize players, with some enjoying the current system and others viewing it as a cash grab.

    • “Monetization does not feel aggressive at all, and it is perfectly possible to play and enjoy the game without investing real money on it.”
    • “And it's very refreshing to see a game like this move away from the card packs and microtransactions model.”
    • “- no microtransactions.”
    • “I'm enjoying the game so far, but I deeply dislike the monetization in it.”
    • “Because as a free-to-play player, you can't go really far due to microtransactions and mobile crossplay (aka the place where gamers are most likely to drop money).”
    • “Also having a battle pass feels cheap; I hope it goes away once the game is fully released and uses the same system as the first game for in-game purchases.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in Cards and Castles 2 is noted for its unique blend with strategy, featuring a charming art style and built-in comedic elements that enhance the experience. While players appreciate the humor, some feel the story lacks depth, suggesting that the comedic aspects may not fully compensate for this shortcoming. Overall, the game is recognized for its funny presentation and enjoyable wit.

    • “Comparing it to other strategy titles, Cards and Castles 2 has a unique blend of strategy and humor, but lacks depth in story.”
    • “Love the built-in humor and art style, nice follow-up to the original!”
    • “This is where it gets funny.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game has received high praise from users, with many highlighting its strong connection to the gameplay and overall aesthetic. Reviewers appreciate the soundtrack as being well-crafted and fitting perfectly within the game's lore.

    • “Absolutely loved the music.”
    • “Loved the gameplay and soundtrack.”
    • “The lore, music, and aesthetic are all great.”
  • grinding
    3 mentions Positive Neutral Negative

    Players initially enjoy the excitement of grinding, but this enthusiasm quickly diminishes as the repetitive nature of the activity becomes tedious over time.

    • “There's a fun rush at the beginning, but later on it fades really fast due to the constant grinding.”
  • replayability
    3 mentions Positive Neutral Negative

    The reviewer expresses uncertainty about the game's replayability due to limited playtime and a lack of intention to explore it further.

    • “I can't comment on the balance or replayability, as I haven't played enough, nor do I intend to invest more time into it.”
    • “The lack of meaningful choices makes replaying the game feel pointless.”
    • “Once you've completed the game, there's little incentive to go back and experience it again.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with players reporting fatal bugs that cause the game to freeze, particularly when interacting with their decks. This hampers gameplay and detracts from the overall enjoyment of the experience.

    • “I've played some buggy card games, but this one takes the cake.”
    • “I like this game a lot, but my only real problem is a fatal bug that instantly freezes the game, forcing a restart when I click on my deck. I am unable to change cards in my deck, which really limits my ability to enjoy the game.”
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14h Median play time
10h Average play time
2-18h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Cards and Castles 2 is a casual strategy game with fantasy theme.

Cards and Castles 2 is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 10 hours playing Cards and Castles 2.

Cards and Castles 2 was released on November 1, 2021.

Cards and Castles 2 was developed by Red Team Games.

Cards and Castles 2 has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Cards and Castles 2 is a single player game with multiplayer support.

Similar games include Shardbound: Forge Your Path, Master Your Strategy, Faeria, Duelyst, Infinity Wars: Animated Trading Card Game, Mythgard and others.